Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MikuOmw
Tiamat
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,517 Elo+
Solo
King Arthur
King Arthur
clScorpion
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 134L
1,475 Elo+
Solo
Charybdis
Charybdis
jurajlanco
Charybdis
Level 40
God Stats
5W - 8L
1,599 SR
Queue Stats
12W - 15L
1,512 Elo+
Solo
Loki
Loki
koce89
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 62
1,520 SR
1,501 Elo+

VS

Team Averages
Level 58
1,523 SR
1,497 Elo+
Hun Batz
Hun Batz
Danicato
Hun Batz
Level 46
God Stats
1W - 1L
1,280 SR
Queue Stats
61W - 53L
1,513 Elo+
Party 1
Jing Wei
Jing Wei
HIghtPrince
Jing Wei
Level 44
God Stats
4W - 3L
1,539 SR
Queue Stats
62W - 43L
1,531 Elo+
Party 1
Hades
Hades
Isetanier
Hades
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 64L
1,508 Elo+
Party 1
Xbalanque
Xbalanque
aswhit
Xbalanque
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,503 Elo+
Party 1
Bacchus
Bacchus
bprzybyla8967
Bacchus
Level 104
God Stats
6W - 6L
1,797 SR
Queue Stats
452W - 471L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 4 / 6
6,947
463
2,793
11,147
11,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
MikuOmw
Tiamat
12
3 / 3 / 3
7,365
491
6,204
9,964
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
clScorpion
King Arthur
11
1 / 7 / 0
6,806
454
4,081
11,179
7,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
jurajlanco
Charybdis
12
5 / 4 / 1
7,616
508
8,123
13,038
4,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
koce89
Loki
9
1 / 3 / 0
6,169
411
2,986
8,527
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Danicato
Hun Batz
13
8 / 1 / 5
8,675
578
8,629
10,793
4,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
HIghtPrince
Jing Wei
14
1 / 3 / 4
8,318
555
6,581
10,872
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Isetanier
Hades
14
8 / 1 / 5
8,973
598
8,997
13,239
7,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
aswhit
Xbalanque
14
1 / 2 / 4
7,992
533
7,551
8,903
3,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
12
3 / 4 / 4
7,112
474
5,929
9,061
6,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
21
21
Deaths
11
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
4
6
0.75
W
Hun Batz
Danicato
Hun Batz
8
1
5
10.5
W
Jing Wei
HIghtPrince
Jing Wei
1
3
4
1
W
Hades
Isetanier
Hades
8
1
5
10.5
L
Tiamat
MikuOmw
Tiamat
3
3
3
1.5
W
Xbalanque
aswhit
Xbalanque
1
2
4
1.5
W
Bacchus
3
4
4
1.25
L
King Arthur
clScorpion
King Arthur
1
7
0
0.14
L
Charybdis
jurajlanco
Charybdis
5
4
1
1.38
L
Loki
koce89
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,187
Damage
37,687
53,855
Taken
52,868
31,037
Mitigated
23,746
11,563
Healing
16,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,793
1,246
233
2,141
11,147
11,584
0
3,069
8,078
21,801
0
W
Hun Batz
Danicato
Hun Batz
8,629
2,954
0
4,228
10,793
4,214
516
834
9,959
0
57,839
W
Jing Wei
HIghtPrince
Jing Wei
6,581
4,985
0
3,532
10,872
3,130
894
896
9,976
0
67,377
W
Hades
Isetanier
Hades
8,997
1,412
68
7,284
13,239
7,071
571
1,230
12,009
59,156
0
L
Tiamat
MikuOmw
Tiamat
6,204
801
0
2,308
9,964
5,082
100
1,578
8,386
41,431
0
W
Xbalanque
aswhit
Xbalanque
7,551
3,944
0
665
8,903
3,216
956
4,841
4,062
0
59,972
W
Bacchus
5,929
745
0
927
9,061
6,115
162
1,196
7,865
30,039
0
L
King Arthur
clScorpion
King Arthur
4,081
1,184
0
270
11,179
7,720
0
4,502
6,677
0
33,474
L
Charybdis
jurajlanco
Charybdis
8,123
3,315
0
3,829
13,038
4,049
709
3,770
9,268
0
55,210
L
Loki
koce89
Loki
2,986
506
0
2,782
8,527
2,602
0
2,007
6,520
0
29,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
41,070
294
Minions Killed
483
0
Camps Cleared
0
1,395,405
Distance Traveled
1,427,057
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,947
463
27
2
0
281,135
6
W
Hun Batz
8,675
578
101
7
0
323,617
2
W
Jing Wei
8,318
555
121
8
0
287,085
1
W
Hades
8,973
598
115
8
0
247,640
2
L
Tiamat
7,365
491
70
5
0
281,291
1
W
Xbalanque
7,992
533
100
7
0
270,173
2
W
Bacchus
7,112
474
46
3
0
298,542
1
L
King Arthur
6,806
454
55
4
0
272,224
2
L
Charybdis
7,616
508
87
6
0
238,321
4
L
Loki
6,169
411
55
4
0
322,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role