Player Matchup

Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum III
 
Sobek
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold I
DennyCrane
Freya
Gold I
Level 66
God Stats
489W - 473L
1,593 SR
Queue Stats
595W - 608L
1,667 MMR
Solo
Chaac
Chaac
Gold I
gTiam
Chaac
Gold I
Level 103
God Stats
2W - 1L
1,582 SR
Queue Stats
110W - 93L
1,663 MMR
Solo
Nemesis
Nemesis
Gold IV
hamuelsmith
Nemesis
Gold IV
Level 35
God Stats
4W - 0L
1,871 SR
Queue Stats
51W - 45L
1,672 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,609 SR
1,601 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,575 SR
1,633 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
 
Aphrodite
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
Elasar
Arachne
Platinum V
Level 129
God Stats
16W - 10L
1,769 SR
Queue Stats
145W - 146L
1,780 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
N3TR0
Tsukuyomi
Gold I
Level 142
God Stats
0W - 2L
1,301 SR
Queue Stats
74W - 71L
1,657 MMR
Solo
Apollo
Apollo
Gold I
xGameDevilx
Apollo
Gold I
Level 160
God Stats
7W - 3L
1,806 SR
Queue Stats
122W - 127L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 3
9,620
566
8,135
7,528
3,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
12
0 / 2 / 6
8,156
480
5,857
12,512
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
16
3 / 1 / 2
10,828
637
9,885
14,583
7,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
gTiam
Chaac
16
6 / 2 / 0
10,041
591
9,895
13,710
12,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
hamuelsmith
Nemesis
16
3 / 2 / 3
9,679
569
6,797
10,959
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ThothBastetGebMercury

VS

Bans
Jing WeiKaliLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 3 / 3
7,304
430
6,885
8,773
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
 
Aphrodite
11
0 / 2 / 4
7,102
418
2,463
10,081
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Elasar
Arachne
15
4 / 5 / 0
8,752
515
7,859
17,270
7,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
N3TR0
Tsukuyomi
9
0 / 5 / 1
6,524
384
4,733
12,624
6,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
16
4 / 1 / 0
9,549
562
9,105
11,051
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
8
8
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
3
5.5
W
Sobek
 
Sobek
0
2
6
1.5
L
Janus
 
Janus
0
3
3
0.5
L
Aphrodite
 
Aphrodite
0
2
4
1
W
Freya
3
1
2
4
L
Arachne
Elasar
Arachne
4
5
0
0.8
L
Tsukuyomi
N3TR0
Tsukuyomi
0
5
1
0.1
W
Chaac
gTiam
Chaac
6
2
0
3
W
Nemesis
hamuelsmith
Nemesis
3
2
3
2.25
L
Apollo
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,569
Damage
31,045
59,292
Taken
59,799
40,618
Mitigated
31,863
22,209
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,135
2,175
0
4,199
7,528
3,311
810
2,679
4,849
78,690
7,424
W
Sobek
 
Sobek
5,857
959
0
5,373
12,512
12,417
19
2,914
9,598
31,891
0
L
Janus
 
Janus
6,885
419
0
1,695
8,773
3,763
50
5,695
3,078
70,725
0
L
Aphrodite
 
Aphrodite
2,463
477
2,458
2,625
10,081
9,217
0
6,428
3,653
17,905
0
W
Freya
9,885
3,474
0
8,722
14,583
7,072
1,230
2,386
12,197
95,254
0
L
Arachne
Elasar
Arachne
7,859
4,539
0
3,406
17,270
7,519
0
4,363
12,907
0
71,194
L
Tsukuyomi
N3TR0
Tsukuyomi
4,733
1,092
0
3,129
12,624
6,257
0
722
11,902
0
38,348
W
Chaac
gTiam
Chaac
9,895
1,759
0
3,091
13,710
12,989
289
690
13,020
0
82,085
W
Nemesis
hamuelsmith
Nemesis
6,797
3,291
0
824
10,959
4,829
89
1,369
9,590
0
75,338
L
Apollo
9,105
5,233
0
4,212
11,051
5,107
0
5,930
5,121
0
86,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,324
Gold Earned
39,231
612
Minions Killed
478
0
Camps Cleared
0
1,658,834
Distance Traveled
1,551,801
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,620
566
154
9
0
325,614
6
W
Sobek
8,156
480
39
2
0
342,480
8
L
Janus
7,304
430
132
8
0
334,999
3
L
Aphrodite
7,102
418
26
2
0
336,405
5
W
Freya
10,828
637
157
9
0
307,310
0
L
Arachne
8,752
515
115
7
0
338,773
1
L
Tsukuyomi
6,524
384
65
4
0
223,208
0
W
Chaac
10,041
591
132
8
0
325,498
1
W
Nemesis
9,679
569
130
8
0
357,932
0
L
Apollo
9,549
562
140
8
0
318,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role