Player Matchup

Baron Samedi
Baron Samedi
BlitzBizcut
Baron Samedi
Level 134
God Stats
4W - 0L
1,668 SR
Queue Stats
131W - 120L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
Don_Dada_83
Ne Zha
Level 85
God Stats
22W - 16L
1,661 SR
Queue Stats
504W - 566L
1,431 Elo+
Party 1
Horus
Horus
KazeScythe
Horus
Level 140
God Stats
16W - 19L
1,816 SR
Queue Stats
253W - 276L
1,471 Elo+
Party 1
Hachiman
Hachiman
Ktownkronic
Hachiman
Level 153
God Stats
3W - 5L
1,110 SR
Queue Stats
615W - 683L
1,375 Elo+
Party 1
Tiamat
Tiamat
Z-freak-K
Tiamat
Level 108
God Stats
3W - 2L
1,827 SR
Queue Stats
109W - 108L
1,430 Elo+
Solo
Team Averages
Level 124
1,616 SR
1,438 Elo+

VS

Team Averages
Level 76
1,493 SR
1,459 Elo+
Nox
Nox
Frostyisfunny
Nox
Level 68
God Stats
9W - 12L
1,328 SR
Queue Stats
311W - 325L
1,439 Elo+
Solo
Rama
Rama
OmgBac0nn
Rama
Level 83
God Stats
24W - 15L
1,588 SR
Queue Stats
401W - 402L
1,459 Elo+
Solo
Cerberus
Cerberus
Z_aZazel_
Cerberus
Level 66
God Stats
8W - 6L
1,594 SR
Queue Stats
41W - 49L
1,449 Elo+
Party 2
Fenrir
Fenrir
kidvaine10
Fenrir
Level 100
God Stats
12W - 8L
1,642 SR
Queue Stats
39W - 33L
1,501 Elo+
Solo
Agni
Agni
madarena
Agni
Level 63
God Stats
2W - 7L
1,315 SR
Queue Stats
41W - 49L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlitzBizcut
Baron Samedi
12
2 / 0 / 5
7,854
524
5,794
9,168
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
13
6 / 1 / 6
8,453
564
9,967
12,103
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
13
4 / 1 / 3
8,245
550
9,762
11,087
5,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Ktownkronic
Hachiman
12
1 / 3 / 3
7,200
480
6,135
10,151
4,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tiamat
Z-freak-K
Tiamat
12
3 / 1 / 6
7,892
526
8,217
9,321
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,141
409
3,399
11,810
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
2 / 0 / 0
7,703
514
6,609
10,331
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Z_aZazel_
Cerberus
12
3 / 3 / 0
7,406
494
6,120
16,526
10,893
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
kidvaine10
Fenrir
11
1 / 4 / 2
6,648
443
3,108
10,724
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
10
0 / 5 / 0
6,205
414
2,700
9,428
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
16
Kills
6
6
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BlitzBizcut
Baron Samedi
2
0
5
4.5
W
Ne Zha
6
1
6
9
L
0
4
2
0.25
W
Horus
4
1
3
5.5
W
Hachiman
Ktownkronic
Hachiman
1
3
3
0.83
L
Rama
2
0
0
2
W
Tiamat
Z-freak-K
Tiamat
3
1
6
6
L
Cerberus
Z_aZazel_
Cerberus
3
3
0
1
L
Fenrir
kidvaine10
Fenrir
1
4
2
0.5
L
Agni
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,875
Damage
21,936
51,830
Taken
58,819
27,457
Mitigated
28,059
21,350
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BlitzBizcut
Baron Samedi
5,794
751
874
4,718
9,168
6,450
75
1,478
7,690
29,953
0
W
Ne Zha
9,967
3,558
0
5,593
12,103
4,900
0
1,804
9,705
0
67,797
L
3,399
359
284
2,474
11,810
5,693
0
2,597
9,213
21,147
0
W
Horus
9,762
4,454
334
2,991
11,087
5,141
699
4,341
6,746
0
49,765
W
Hachiman
Ktownkronic
Hachiman
6,135
3,225
353
3,598
10,151
4,274
0
1,231
8,920
0
46,407
L
Rama
6,609
5,776
0
3,551
10,331
3,945
0
2,803
7,528
0
67,453
W
Tiamat
Z-freak-K
Tiamat
8,217
1,743
0
2,889
9,321
6,692
0
4,233
5,088
52,619
0
L
Cerberus
Z_aZazel_
Cerberus
6,120
189
0
5,354
16,526
10,893
0
2,391
14,135
39,782
0
L
Fenrir
kidvaine10
Fenrir
3,108
413
0
3,791
10,724
4,258
0
2,904
7,820
0
29,646
L
Agni
2,700
193
0
2,150
9,428
3,270
222
3,316
6,112
38,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,644
Gold Earned
34,103
373
Minions Killed
380
0
Camps Cleared
0
1,424,116
Distance Traveled
1,290,057
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,854
524
34
2
0
265,642
2
W
Ne Zha
8,453
564
92
6
0
334,449
3
L
Nox
6,141
409
27
2
0
258,242
4
W
Horus
8,245
550
76
5
0
290,960
6
W
Hachiman
7,200
480
87
6
0
243,794
1
L
Rama
7,703
514
129
9
0
279,900
6
W
Tiamat
7,892
526
84
6
0
289,271
2
L
Cerberus
7,406
494
101
7
0
230,168
0
L
Fenrir
6,648
443
54
4
0
267,702
2
L
Agni
6,205
414
69
5
0
254,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role