Player Matchup

Danzaburou
Danzaburou
BittyTingo
Danzaburou
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 190L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
BloodRayne786
Baron Samedi
Level 63
God Stats
20W - 12L
1,461 SR
Queue Stats
83W - 68L
1,593 Elo+
Party 1
Loki
Loki
Chon9o
Loki
Level 108
God Stats
5W - 8L
1,485 SR
Queue Stats
131W - 160L
1,521 Elo+
Solo
Team Averages
Level 107
1,482 SR
1,579 Elo+

VS

Team Averages
Level 101
1,449 SR
1,612 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
HomieKrillVex
Ne Zha
Level 109
God Stats
1W - 2L
1,346 SR
Queue Stats
42W - 22L
1,670 Elo+
Party 2
Ra
Ra
Levitatinq
Ra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BittyTingo
Danzaburou
14
2 / 5 / 4
9,888
706
15,259
13,818
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
BloodRayne786
Baron Samedi
14
1 / 6 / 5
9,211
658
12,532
14,191
5,994
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Chon9o
Loki
13
5 / 7 / 0
9,968
712
12,290
13,358
4,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 0 / 14
10,854
775
7,516
22,220
23,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
8 / 5 / 8
11,201
800
16,369
16,990
8,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 3 / 7
11,865
848
9,697
14,290
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
18
18
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
14
8
L
Danzaburou
BittyTingo
Danzaburou
2
5
4
0.8
L
Baron Samedi
BloodRayne786
Baron Samedi
1
6
5
0.58
L
Loki
Chon9o
Loki
5
7
0
0.71
W
8
5
8
2.4
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,081
Damage
33,582
41,367
Taken
53,500
15,264
Mitigated
40,002
8,314
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,516
1,818
0
8,254
22,220
23,519
596
5,145
17,075
0
21,477
L
Danzaburou
BittyTingo
Danzaburou
15,259
6,552
0
1,806
13,818
4,573
71
2,601
11,217
0
42,455
L
Baron Samedi
BloodRayne786
Baron Samedi
12,532
712
870
4,300
14,191
5,994
0
3,710
10,481
33,048
0
L
Loki
Chon9o
Loki
12,290
2,339
0
1,338
13,358
4,697
0
3,682
9,676
0
30,234
W
16,369
3,448
0
2,896
16,990
8,895
1,046
4,507
12,483
0
43,941
W
9,697
1,181
4,152
6,828
14,290
7,588
643
3,716
10,574
49,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
33,920
141
Minions Killed
175
4
Camps Cleared
8
754,451
Distance Traveled
787,736
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,854
775
24
2
0
280,445
1
L
Danzaburou
9,888
706
67
5
1
244,699
4
L
Baron Samedi
9,211
658
42
3
1
246,861
3
L
Loki
9,968
712
32
2
2
262,891
0
W
Ne Zha
11,201
800
51
4
5
245,160
4
W
Ra
11,865
848
100
7
3
262,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role