Player Matchup

Geb
Geb
Diamond I
Chirillooo
Geb
Diamond I
Level 130
God Stats
30W - 23L
1,692 SR
Queue Stats
487W - 482L
2,457 MMR
Solo
Ullr
Ullr
Diamond I
CtrlAltIEat
Ullr
Diamond I
Level 160
God Stats
4W - 5L
1,528 SR
Queue Stats
312W - 276L
2,513 MMR
Solo
Jing Wei
Jing Wei
Masters
Kveyka
Jing Wei
Masters
Level 160
God Stats
30W - 21L
1,717 SR
Queue Stats
539W - 456L
2,843 MMR
Solo
Sol
Sol
Diamond II
Tsulls
Sol
Diamond II
Level 160
God Stats
175W - 120L
1,675 SR
Queue Stats
210W - 175L
2,474 MMR
Solo
Osiris
Osiris
Masters
niipplelicker69
Osiris
Masters
Level 155
God Stats
12W - 5L
1,635 SR
Queue Stats
964W - 948L
2,564 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,649 SR
2,570 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 146
1,525 SR
2,336 MMR
Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond I
Bishοp
Skadi
Diamond I
Level 156
God Stats
29W - 21L
1,786 SR
Queue Stats
382W - 381L
2,430 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
NotWamBam
Ah Muzen Cab
Masters
Level 102
God Stats
0W - 2L
1,321 SR
Queue Stats
78W - 58L
2,529 MMR
Solo
Nox
Nox
Diamond I
atmoe
Nox
Diamond I
Level 160
God Stats
7W - 7L
1,523 SR
Queue Stats
446W - 410L
2,716 MMR
Solo
Janus
Janus
Diamond I
ehNote
Janus
Diamond I
Level 154
God Stats
2W - 3L
1,496 SR
Queue Stats
162W - 156L
2,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
8,445
497
6,552
11,605
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 3 / 3
9,108
536
11,278
14,684
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Kveyka
Jing Wei
17
1 / 1 / 3
10,611
624
3,630
9,397
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Tsulls
Sol
16
2 / 1 / 4
9,604
565
10,464
13,859
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 3 / 3
10,018
589
10,126
14,214
14,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
OlorunKing ArthurCliodhnaThoth

VS

Bans
BakasuraMercuryKaliNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 3 / 4
8,413
495
6,194
14,676
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Skadi
Bishοp
Skadi
15
1 / 3 / 0
8,899
523
7,004
8,196
3,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
NotWamBam
Ah Muzen Cab
15
4 / 2 / 1
9,047
532
11,443
13,219
7,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nox
atmoe
Nox
11
1 / 3 / 5
7,578
446
4,138
10,117
11,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
ehNote
Janus
14
2 / 3 / 7
8,416
495
8,080
10,546
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
14
Kills
10
10
Deaths
14
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
3
4
1.33
L
Skadi
Bishοp
Skadi
1
3
0
0.33
W
1
2
6
2
W
6
3
3
2.5
W
Jing Wei
Kveyka
Jing Wei
1
1
3
2.5
L
Ah Muzen Cab
NotWamBam
Ah Muzen Cab
4
2
1
2.25
W
Sol
Tsulls
Sol
2
1
4
4
L
Nox
atmoe
Nox
1
3
5
1.17
L
Janus
ehNote
Janus
2
3
7
1.83
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,050
Damage
36,859
63,759
Taken
56,754
41,973
Mitigated
32,878
25,224
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,194
2,041
0
5,178
14,676
6,947
0
4,042
10,634
0
60,089
L
Skadi
Bishοp
Skadi
7,004
3,855
0
2,250
8,196
3,191
0
869
7,327
0
79,701
W
6,552
673
0
2,584
11,605
10,526
135
3,966
7,466
23,894
0
W
11,278
5,176
0
5,651
14,684
6,556
498
2,491
12,051
0
67,926
W
Jing Wei
Kveyka
Jing Wei
3,630
3,143
0
4,934
9,397
3,620
420
1,019
8,342
0
106,983
L
Ah Muzen Cab
NotWamBam
Ah Muzen Cab
11,443
4,788
0
3,857
13,219
7,001
1,164
2,400
10,819
0
74,604
W
Sol
Tsulls
Sol
10,464
4,581
0
8,674
13,859
6,500
1,999
3,388
10,233
86,325
10,148
L
Nox
atmoe
Nox
4,138
900
0
1,973
10,117
11,335
0
3,542
6,575
17,880
0
L
Janus
ehNote
Janus
8,080
898
0
1,244
10,546
4,404
0
4,930
5,616
60,366
0
W
10,126
3,785
0
3,381
14,214
14,771
52
2,195
11,953
0
79,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,786
Gold Earned
42,353
609
Minions Killed
491
0
Camps Cleared
0
1,668,940
Distance Traveled
1,678,917
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,413
495
105
6
0
351,700
5
L
Skadi
8,899
523
148
9
0
319,344
2
W
Geb
8,445
497
23
1
0
320,357
5
W
Ullr
9,108
536
99
6
0
329,132
4
W
Jing Wei
10,611
624
190
11
0
336,702
3
L
Ah Muzen Cab
9,047
532
120
7
0
341,948
3
W
Sol
9,604
565
162
10
0
340,193
5
L
Nox
7,578
446
24
1
0
313,411
8
L
Janus
8,416
495
94
6
0
352,514
5
W
Osiris
10,018
589
135
8
0
342,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role