Player Matchup

Sol
Sol
AwesomeSauce9090
Sol
Level 106
God Stats
7W - 5L
1,546 SR
Queue Stats
111W - 108L
1,498 Elo+
Party 2
Fenrir
Fenrir
Bertsword
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,380 Elo+
Party 3
Ratatoskr
Ratatoskr
RalienGX
Ratatoskr
Level 110
God Stats
2W - 2L
1,471 SR
Queue Stats
96W - 104L
1,486 Elo+
Party 2
Amaterasu
Amaterasu
lotus13
Amaterasu
Level 122
God Stats
4W - 2L
1,515 SR
Queue Stats
78W - 82L
1,458 Elo+
Party 3
Freya
Freya
oscarcadiz
Freya
Level 93
God Stats
12W - 18L
1,388 SR
Queue Stats
81W - 82L
1,562 Elo+
Solo
Team Averages
Level 103
1,484 SR
1,477 Elo+

VS

Team Averages
Level 111
1,544 SR
1,431 Elo+
Medusa
Medusa
 
Medusa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
FilouLuis_
Cerberus
Level 127
God Stats
7W - 11L
1,384 SR
Queue Stats
73W - 78L
1,379 Elo+
Party 1
Chronos
Chronos
Greedy_Garston
Chronos
Level 140
God Stats
2W - 2L
1,533 SR
Queue Stats
62W - 75L
1,338 Elo+
Solo
Bastet
Bastet
Myseria666
Bastet
Level 106
God Stats
3W - 1L
1,572 SR
Queue Stats
227W - 249L
1,466 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WCman_045
Cu Chulainn
Level 88
God Stats
3W - 0L
1,731 SR
Queue Stats
128W - 137L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,866
493
20,660
22,640
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Bertsword
Fenrir
15
4 / 3 / 2
9,501
475
7,666
15,513
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
RalienGX
Ratatoskr
13
2 / 2 / 6
9,183
459
7,762
18,750
12,930
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
lotus13
Amaterasu
16
4 / 3 / 2
10,075
504
15,111
25,852
24,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
14
3 / 3 / 2
8,807
440
8,884
17,777
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 2 / 2
10,674
534
16,418
15,164
7,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
FilouLuis_
Cerberus
14
1 / 4 / 7
9,632
482
7,500
19,347
21,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 2
9,620
481
13,694
21,738
9,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Myseria666
Bastet
15
3 / 5 / 5
9,706
485
11,310
19,156
9,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
WCman_045
Cu Chulainn
18
4 / 2 / 0
11,427
571
18,057
16,876
27,330
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
17
Kills
17
17
Deaths
17
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
2
4.5
L
4
6
4
1
L
Fenrir
Bertsword
Fenrir
4
3
2
1.67
W
Cerberus
FilouLuis_
Cerberus
1
4
7
1.13
W
1
4
2
0.5
W
Bastet
Myseria666
Bastet
3
5
5
1.1
L
Ratatoskr
RalienGX
Ratatoskr
2
2
6
2.5
W
Cu Chulainn
WCman_045
Cu Chulainn
4
2
0
2
L
Amaterasu
lotus13
Amaterasu
4
3
2
1.67
L
Freya
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,083
Damage
66,979
100,532
Taken
92,281
58,140
Mitigated
74,301
32,803
Healing
26,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,418
7,316
0
3,150
15,164
7,154
975
4,798
10,366
0
87,137
L
20,660
7,735
0
12,178
22,640
7,265
0
8,105
14,535
102,113
0
L
Fenrir
Bertsword
Fenrir
7,666
1,413
0
912
15,513
6,488
0
2,443
13,070
0
52,942
W
Cerberus
FilouLuis_
Cerberus
7,500
1,515
366
6,967
19,347
21,179
516
6,487
12,860
38,819
0
W
13,694
7,835
0
10,575
21,738
9,599
2,329
11,523
10,215
92,322
0
W
Bastet
Myseria666
Bastet
11,310
2,112
0
2,525
19,156
9,039
320
5,884
13,272
0
70,384
L
Ratatoskr
RalienGX
Ratatoskr
7,762
1,958
0
2,818
18,750
12,930
9
5,558
13,192
0
46,906
W
Cu Chulainn
WCman_045
Cu Chulainn
18,057
5,477
0
2,790
16,876
27,330
190
852
16,024
0
105,274
L
Amaterasu
lotus13
Amaterasu
15,111
8,773
0
10,077
25,852
24,486
438
1,201
24,651
0
73,566
L
Freya
8,884
3,391
0
6,818
17,777
6,971
74
5,207
12,570
59,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,432
Gold Earned
51,059
484
Minions Killed
613
0
Camps Cleared
0
2,074,608
Distance Traveled
1,870,207
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,674
534
110
6
0
369,052
5
L
Sol
9,866
493
147
7
0
356,952
2
L
Fenrir
9,501
475
75
4
0
441,007
3
W
Cerberus
9,632
482
104
5
0
362,411
6
W
Chronos
9,620
481
134
7
0
343,366
5
W
Bastet
9,706
485
89
4
0
420,795
1
L
Ratatoskr
9,183
459
60
3
0
443,946
4
W
Cu Chulainn
11,427
571
176
9
0
374,583
1
L
Amaterasu
10,075
504
118
6
0
458,319
0
L
Freya
8,807
440
84
4
0
374,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role