Player Matchup

Scylla
Scylla
QuillyBop
Scylla
Level 109
God Stats
1W - 0L
1,780 SR
Queue Stats
14W - 8L
1,750 Elo+
Party 2
Horus
Horus
Source Soul
Horus
Level 142
God Stats
6W - 1L
1,922 SR
Queue Stats
27W - 27L
1,561 Elo+
Party 2
Rama
Rama
moistlump
Rama
Level 146
God Stats
1W - 0L
1,666 SR
Queue Stats
52W - 32L
1,666 Elo+
Solo
Team Averages
Level 132
1,789 SR
1,659 Elo+

VS

Team Averages
Level 131
1,510 SR
1,612 Elo+
Agni
Agni
JugodeJamaica
Agni
Level 155
God Stats
1W - 3L
1,422 SR
Queue Stats
57W - 59L
1,548 Elo+
Solo
King Arthur
King Arthur
Starkaroni
King Arthur
Level 125
God Stats
14W - 10L
1,533 SR
Queue Stats
381W - 264L
1,645 Elo+
Party 1
Jing Wei
Jing Wei
That1Brony
Jing Wei
Level 114
God Stats
31W - 28L
1,575 SR
Queue Stats
635W - 408L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
QuillyBop
Scylla
15
4 / 1 / 9
9,586
737
9,684
8,733
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 8
9,243
711
13,218
14,958
14,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
15
5 / 1 / 8
9,850
758
16,418
10,106
4,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
8,211
632
8,888
11,254
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Starkaroni
King Arthur
12
0 / 5 / 0
7,639
588
8,276
16,219
14,428
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
That1Brony
Jing Wei
13
1 / 4 / 1
8,568
659
7,338
15,487
6,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Scylla
QuillyBop
Scylla
4
1
9
8.5
W
4
0
8
8
L
King Arthur
Starkaroni
King Arthur
0
5
0
0
L
Jing Wei
That1Brony
Jing Wei
1
4
1
0.38
W
Rama
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,320
Damage
24,502
33,797
Taken
42,960
22,960
Mitigated
25,524
11,868
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,888
978
0
1,416
11,254
4,102
0
2,154
8,726
23,292
0
W
Scylla
QuillyBop
Scylla
9,684
920
0
1,202
8,733
3,761
468
2,680
6,053
39,740
0
W
13,218
5,133
2,303
5,365
14,958
14,572
489
3,487
11,471
0
22,295
L
King Arthur
Starkaroni
King Arthur
8,276
1,484
0
1,011
16,219
14,428
0
4,087
11,493
0
21,613
L
Jing Wei
That1Brony
Jing Wei
7,338
5,756
0
1,753
15,487
6,994
0
2,984
12,018
0
37,172
W
Rama
16,418
12,994
0
2,998
10,106
4,627
171
3,436
6,670
0
45,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
24,418
159
Minions Killed
145
9
Camps Cleared
3
755,790
Distance Traveled
722,725
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,211
632
41
3
1
228,075
1
W
Scylla
9,586
737
72
6
4
252,537
2
W
Horus
9,243
711
27
2
1
262,242
3
L
King Arthur
7,639
588
19
1
0
257,422
1
L
Jing Wei
8,568
659
85
7
2
237,228
3
W
Rama
9,850
758
60
5
4
241,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role