Player Matchup

Freya
Freya
Arkia208TTV
Freya
Level 87
God Stats
3W - 3L
1,541 SR
Queue Stats
102W - 96L
1,518 Elo+
Party 1
Thanatos
Thanatos
NotSoNeonTV
Thanatos
Level 87
God Stats
1W - 5L
1,563 SR
Queue Stats
172W - 176L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
ThejfkExerience
Cthulhu
Level 66
God Stats
1W - 1L
1,797 SR
Queue Stats
17W - 28L
1,408 Elo+
Solo
Team Averages
Level 80
1,634 SR
1,491 Elo+

VS

Team Averages
Level 108
1,553 SR
1,508 Elo+
Sylvanus
Sylvanus
Gobbz666
Sylvanus
Level 68
God Stats
36W - 31L
1,540 SR
Queue Stats
63W - 72L
1,439 Elo+
Solo
Hera
Hera
ObeyDavid31
Hera
Level 129
God Stats
2W - 4L
1,575 SR
Queue Stats
17W - 14L
1,640 Elo+
Solo
Cupid
Cupid
ok im a beast
Cupid
Level 127
God Stats
17W - 24L
1,544 SR
Queue Stats
269W - 388L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,739
609
14,789
19,806
11,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
NotSoNeonTV
Thanatos
14
3 / 9 / 1
9,921
620
14,393
19,701
11,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 1
10,275
642
13,839
21,636
33,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gobbz666
Sylvanus
16
3 / 4 / 14
12,287
768
9,859
27,741
17,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
13 / 1 / 4
13,473
842
27,548
11,866
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 0 / 13
11,817
739
12,275
17,963
8,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
20
20
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Sylvanus
Gobbz666
Sylvanus
3
4
14
2.5
L
Thanatos
NotSoNeonTV
Thanatos
3
9
1
0.39
W
13
1
4
15
L
1
4
1
0.38
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,021
Damage
49,682
61,143
Taken
57,570
57,199
Mitigated
31,511
18,151
Healing
28,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,789
4,765
373
6,029
19,806
11,774
45
13,106
6,288
45,164
0
W
Sylvanus
Gobbz666
Sylvanus
9,859
3,541
6,588
11,815
27,741
17,628
395
14,725
13,016
17,969
0
L
Thanatos
NotSoNeonTV
Thanatos
14,393
4,781
0
8,193
19,701
11,866
0
12,563
6,786
0
28,371
W
27,548
7,259
0
0
11,866
5,798
851
6,918
4,948
67,647
0
L
13,839
1,167
884
2,672
21,636
33,559
0
10,901
10,288
44,199
0
W
12,275
7,772
1,369
8,298
17,963
8,085
1,920
7,276
10,687
0
45,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
37,577
149
Minions Killed
186
4
Camps Cleared
10
814,632
Distance Traveled
897,081
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,739
609
64
4
3
239,318
0
W
Sylvanus
12,287
768
11
1
0
252,536
2
L
Thanatos
9,921
620
28
2
1
274,362
5
W
Hera
13,473
842
107
7
6
310,186
5
L
Cthulhu
10,275
642
57
4
0
300,952
2
W
Cupid
11,817
739
68
4
4
334,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role