Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
JOEB0Y7GUNDAM7
Sol
Level 148
God Stats
7W - 9L
1,568 SR
Queue Stats
435W - 486L
1,409 Elo+
Party 1
Chaac
Chaac
KingGangster4-0
Chaac
Level 85
God Stats
8W - 7L
1,256 SR
Queue Stats
93W - 88L
1,467 Elo+
Solo
Bellona
Bellona
Radian98
Bellona
Level 60
God Stats
4W - 3L
1,567 SR
Queue Stats
95W - 102L
1,350 Elo+
Party 2
Hou Yi
Hou Yi
biggey
Hou Yi
Level 37
God Stats
3W - 5L
1,075 SR
Queue Stats
64W - 88L
1,346 Elo+
Party 2
Team Averages
Level 90
1,393 SR
1,415 Elo+

VS

Team Averages
Level 105
1,468 SR
1,401 Elo+
Loki
Loki
Chywiss11
Loki
Level 111
God Stats
6W - 11L
1,492 SR
Queue Stats
12W - 21L
1,358 Elo+
Solo
Eset
Eset
KhronosMMG
Eset
Level 120
God Stats
2W - 5L
1,515 SR
Queue Stats
145W - 172L
1,458 Elo+
Solo
Izanami
Izanami
Tang0Mang0Bang0
Izanami
Level 119
God Stats
1W - 4L
1,200 SR
Queue Stats
254W - 260L
1,464 Elo+
Solo
Shiva
Shiva
jhonyWTF343
Shiva
Level 125
God Stats
8W - 8L
1,588 SR
Queue Stats
375W - 426L
1,368 Elo+
Solo
Horus
Horus
oX_TONY_1018_Xo
Horus
Level 49
God Stats
7W - 4L
1,542 SR
Queue Stats
61W - 49L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
5 / 0 / 0
8,056
671
7,470
7,836
4,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 3
7,253
604
7,427
10,981
3,770
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 0 / 1
5,804
484
4,376
6,828
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Radian98
Bellona
11
2 / 2 / 2
6,613
551
5,643
10,747
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
biggey
Hou Yi
10
2 / 2 / 1
5,882
490
3,631
7,344
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
5 / 1 / 0
6,305
525
4,701
8,554
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 3
5,601
467
5,531
7,778
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 1
6,173
514
4,041
5,620
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 1 / 0
5,200
433
2,331
7,950
6,947
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
1 / 4 / 1
6,296
525
6,237
12,669
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
13
Kills
6
6
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
0
5
L
Loki
5
1
0
5
W
4
2
3
2.75
L
0
6
3
0.25
W
0
0
1
0.5
W
Bellona
Radian98
Bellona
2
2
2
1.5
L
0
1
1
0.5
W
Hou Yi
biggey
Hou Yi
2
2
1
1.25
L
0
1
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,547
Damage
22,841
43,736
Taken
42,571
24,887
Mitigated
23,371
18,441
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,470
1,986
0
3,808
7,836
4,242
382
777
6,744
0
57,970
L
Loki
4,701
726
0
2,151
8,554
3,089
0
2,140
6,303
0
27,765
W
7,427
2,257
0
6,372
10,981
3,770
1,200
3,746
7,203
43,209
0
L
5,531
472
198
926
7,778
2,953
39
3,659
4,119
30,723
0
W
4,376
667
279
2,712
6,828
6,828
0
0
6,828
0
35,459
W
Bellona
Radian98
Bellona
5,643
1,981
0
3,423
10,747
7,659
19
723
9,889
0
41,684
L
4,041
2,453
0
1,659
5,620
1,935
0
915
4,521
0
50,630
W
Hou Yi
biggey
Hou Yi
3,631
1,766
0
1,847
7,344
2,388
0
285
7,059
0
26,495
L
2,331
356
320
192
7,950
6,947
0
0
7,801
0
24,622
L
6,237
2,320
45
4,610
12,669
8,447
0
713
11,956
0
39,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
29,575
337
Minions Killed
300
0
Camps Cleared
0
1,146,080
Distance Traveled
1,137,586
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,056
671
118
10
0
251,029
2
L
Loki
6,305
525
33
3
0
251,610
3
W
Sol
7,253
604
62
5
0
193,390
3
L
Eset
5,601
467
49
4
0
211,808
3
W
Chaac
5,804
484
44
4
0
256,668
0
W
Bellona
6,613
551
64
5
0
251,223
0
L
Izanami
6,173
514
98
8
0
213,397
2
W
Hou Yi
5,882
490
49
4
0
193,770
4
L
Shiva
5,200
433
46
4
0
219,685
2
L
Horus
6,296
525
74
6
0
241,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role