Player Matchup

Heimdallr
Heimdallr
Arvin Drox
Heimdallr
Level 104
God Stats
16W - 34L
1,348 SR
Queue Stats
59W - 101L
1,311 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NightshadeXwolf
Morgan Le Fay
Level 88
God Stats
0W - 4L
1,109 SR
Queue Stats
75W - 137L
1,296 Elo+
Party 1
Ares
Ares
faneriss
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,198 Elo+
Party 1
Team Averages
Level 66
1,319 SR
1,268 Elo+

VS

Team Averages
Level 96
1,731 SR
1,431 Elo+
Artemis
Artemis
IX-IGERM4NY-XI
Artemis
Level 68
God Stats
4W - 2L
1,818 SR
Queue Stats
12W - 14L
1,362 Elo+
Solo
Ah Puch
Ah Puch
JoeZest
Ah Puch
Level 99
God Stats
32W - 20L
1,701 SR
Queue Stats
319W - 341L
1,587 Elo+
Solo
Geb
Geb
Tesstn
Geb
Level 122
God Stats
1W - 1L
1,672 SR
Queue Stats
95W - 87L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arvin Drox
Heimdallr
10
0 / 3 / 0
6,057
606
7,110
9,215
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NightshadeXwolf
Morgan Le Fay
11
0 / 2 / 0
6,210
621
7,460
8,237
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
8
0 / 7 / 0
6,067
607
2,012
14,602
12,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
7,884
788
8,405
5,727
2,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
JoeZest
Ah Puch
13
5 / 0 / 7
8,462
846
12,441
7,309
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
Tesstn
Geb
12
1 / 0 / 11
7,914
791
5,801
10,359
10,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arvin Drox
Heimdallr
0
3
0
0
W
6
0
4
8
W
Ah Puch
JoeZest
Ah Puch
5
0
7
8.5
L
Morgan Le Fay
NightshadeXwolf
Morgan Le Fay
0
2
0
0
W
Geb
Tesstn
Geb
1
0
11
6.5
L
Ares
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,582
Damage
26,647
32,054
Taken
23,395
21,415
Mitigated
16,726
1,601
Healing
7,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arvin Drox
Heimdallr
7,110
2,436
0
428
9,215
5,104
0
5,952
3,263
0
22,215
W
8,405
4,431
731
1,441
5,727
2,511
665
2,037
3,510
0
22,577
W
Ah Puch
JoeZest
Ah Puch
12,441
795
0
4,204
7,309
3,705
182
3,038
4,122
41,292
0
L
Morgan Le Fay
NightshadeXwolf
Morgan Le Fay
7,460
1,292
43
608
8,237
3,568
0
5,442
2,795
22,944
0
W
Geb
Tesstn
Geb
5,801
1,444
0
1,580
10,359
10,510
180
4,662
5,364
15,408
0
L
Ares
2,012
384
0
522
14,602
12,743
0
7,104
7,498
6,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,334
Gold Earned
24,260
111
Minions Killed
127
2
Camps Cleared
7
479,250
Distance Traveled
654,231
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,057
606
42
4
1
155,521
0
W
Artemis
7,884
788
35
4
3
211,701
1
W
Ah Puch
8,462
846
74
7
4
208,558
2
L
Morgan Le Fay
6,210
621
57
6
1
190,109
0
W
Geb
7,914
791
18
2
0
233,972
1
L
Ares
6,067
607
12
1
0
133,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role