Player Matchup

Sol
Sol
I_Am_Logangar
Sol
Level 79
God Stats
6W - 2L
1,735 SR
Queue Stats
65W - 71L
1,419 Elo+
Party 2
Xing Tian
Xing Tian
LethalDosage10
Xing Tian
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,165 Elo+
Party 3
Jormungandr
Jormungandr
LucasXIl
Jormungandr
Level 116
God Stats
32W - 20L
1,667 SR
Queue Stats
105W - 95L
1,471 Elo+
Party 2
Mercury
Mercury
PsychedVibes
Mercury
Level 108
God Stats
9W - 9L
1,494 SR
Queue Stats
559W - 557L
1,464 Elo+
Solo
Cernunnos
Cernunnos
VanKaros
Cernunnos
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 23L
1,165 Elo+
Party 3
Team Averages
Level 81
1,579 SR
1,337 Elo+

VS

Team Averages
Level 77
1,516 SR
1,408 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AKP_Gaming
Heimdallr
Level 40
God Stats
0W - 2L
1,244 SR
Queue Stats
28W - 42L
1,308 Elo+
Solo
Amaterasu
Amaterasu
TheSmokeBot
Amaterasu
Level 123
God Stats
10W - 4L
1,835 SR
Queue Stats
72W - 85L
1,466 Elo+
Party 1
Neith
Neith
UpToSomeHyjinxx
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,842
768
950
1,771
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
LethalDosage10
Xing Tian
5
2 / 1 / 2
3,812
762
2,399
3,449
2,026
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
LucasXIl
Jormungandr
7
0 / 0 / 0
4,008
802
1,131
2,076
1,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
PsychedVibes
Mercury
7
0 / 0 / 1
3,905
781
961
3,014
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
VanKaros
Cernunnos
6
2 / 0 / 2
3,994
799
3,587
3,120
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 0
3,618
724
1,070
924
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
 
Sobek
4
0 / 2 / 1
3,276
655
1,107
5,504
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
AKP_Gaming
Heimdallr
4
0 / 0 / 0
3,073
615
379
2,408
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
TheSmokeBot
Amaterasu
5
0 / 1 / 0
3,220
644
544
4,586
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 1 / 1
3,052
610
1,808
2,781
932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
0
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Sobek
 
Sobek
0
2
1
0.25
L
Heimdallr
AKP_Gaming
Heimdallr
0
0
0
0
W
0
0
0
0
W
Xing Tian
LethalDosage10
Xing Tian
2
1
2
3
W
Jormungandr
LucasXIl
Jormungandr
0
0
0
0
W
Mercury
PsychedVibes
Mercury
0
0
1
0.5
L
Amaterasu
TheSmokeBot
Amaterasu
0
1
0
0
L
0
1
1
0.5
W
Cernunnos
VanKaros
Cernunnos
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,028
Damage
4,908
13,430
Taken
16,203
5,484
Mitigated
6,754
6,433
Healing
4,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,070
347
0
0
924
344
0
677
247
18,031
0
L
Sobek
 
Sobek
1,107
104
224
2,047
5,504
2,918
0
1,357
4,147
8,858
0
L
Heimdallr
AKP_Gaming
Heimdallr
379
166
0
589
2,408
869
0
1,131
1,277
0
6,571
W
950
172
0
1,080
1,771
438
0
314
1,409
18,077
0
W
Xing Tian
LethalDosage10
Xing Tian
2,399
217
0
1,310
3,449
2,026
0
888
2,505
4,899
0
W
Jormungandr
LucasXIl
Jormungandr
1,131
521
0
518
2,076
1,260
636
82
1,978
23,409
0
W
Mercury
PsychedVibes
Mercury
961
555
0
1,785
3,014
889
0
167
2,831
0
19,822
L
Amaterasu
TheSmokeBot
Amaterasu
544
237
0
1,430
4,586
1,691
0
544
4,042
0
11,155
L
1,808
959
0
538
2,781
932
0
771
2,010
0
10,250
W
Cernunnos
VanKaros
Cernunnos
3,587
2,268
0
1,740
3,120
871
0
574
2,530
0
18,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,561
Gold Earned
16,239
175
Minions Killed
109
0
Camps Cleared
0
554,700
Distance Traveled
498,349
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,618
724
31
6
0
100,132
3
L
Sobek
3,276
655
17
3
0
113,740
3
L
Heimdallr
3,073
615
14
3
0
58,410
0
W
Sol
3,842
768
45
9
0
95,651
0
W
Xing Tian
3,812
762
3
1
0
131,401
1
W
Jormungandr
4,008
802
44
9
0
89,778
1
W
Mercury
3,905
781
53
11
0
135,164
1
L
Amaterasu
3,220
644
32
6
0
118,972
1
L
Neith
3,052
610
15
3
0
107,095
0
W
Cernunnos
3,994
799
30
6
0
102,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role