Player Matchup

Cerberus
Cerberus
Silver I
Cheezus Jiest
Cerberus
Silver I
Level 85
God Stats
7W - 4L
1,532 SR
Queue Stats
73W - 77L
1,102 MMR
Party 1
Ne Zha
Ne Zha
Gold II
MontONG
Ne Zha
Gold II
Level 72
God Stats
0W - 2L
1,553 SR
Queue Stats
50W - 39L
1,601 MMR
Party 1
Achilles
Achilles
Gold III
YaBoiZadora
Achilles
Gold III
Level 66
God Stats
0W - 3L
1,760 SR
Queue Stats
52W - 45L
1,471 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 74
1,615 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,500 SR
1,425 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Silver I
Mush_Ramenn
Nox
Silver I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 129L
1,495 MMR
Party 2
Izanami
Izanami
Silver II
Pork_Ramenn
Izanami
Silver II
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
253W - 252L
1,280 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cheezus Jiest
Cerberus
14
1 / 4 / 5
11,433
635
16,517
21,839
20,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
MontONG
Ne Zha
15
0 / 5 / 5
10,619
590
7,941
14,031
5,764
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
YaBoiZadora
Achilles
17
5 / 2 / 2
11,919
662
15,744
21,955
31,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ShivaCthulhuBastetZeusAres

VS

Bans
KumbhakarnaMedusaPoseidonCabrakanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 4 / 7
12,188
677
12,742
21,961
22,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 2 / 4
12,022
668
13,419
15,406
7,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Pork_Ramenn
Izanami
17
2 / 1 / 7
11,929
663
20,400
13,505
5,560
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
11
11
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
4
7
1.88
L
Cerberus
Cheezus Jiest
Cerberus
1
4
5
0.88
L
Ne Zha
MontONG
Ne Zha
0
5
5
0.5
W
5
2
4
3.5
W
Izanami
Pork_Ramenn
Izanami
2
1
7
5.5
L
Achilles
YaBoiZadora
Achilles
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,202
Damage
46,561
57,825
Taken
50,872
57,615
Mitigated
34,736
12,409
Healing
20,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,742
6,102
7,024
9,250
21,961
22,138
60
7,192
14,192
0
29,095
L
Cerberus
Cheezus Jiest
Cerberus
16,517
1,073
0
4,512
21,839
20,373
0
6,051
15,368
45,153
0
L
Ne Zha
MontONG
Ne Zha
7,941
2,744
0
777
14,031
5,764
0
3,149
10,471
0
39,301
W
13,419
1,975
0
1,415
15,406
7,038
412
5,290
9,610
44,810
0
W
Izanami
Pork_Ramenn
Izanami
20,400
14,973
0
3,271
13,505
5,560
59
5,117
8,060
0
67,679
L
Achilles
YaBoiZadora
Achilles
15,744
3,017
0
7,120
21,955
31,478
0
4,734
16,847
709
36,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
36,139
200
Minions Killed
212
8
Camps Cleared
9
923,406
Distance Traveled
950,226
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,188
677
27
2
3
326,720
0
L
Cerberus
11,433
635
84
5
3
323,817
5
L
Ne Zha
10,619
590
78
4
4
252,400
0
W
Nox
12,022
668
76
4
3
316,555
3
W
Izanami
11,929
663
109
6
3
306,951
0
L
Achilles
11,919
662
38
2
1
347,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role