Player Matchup

Izanami
Izanami
 
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Valayrian-Ruins
Sun Wukong
Level 143
God Stats
8W - 8L
1,519 SR
Queue Stats
154W - 94L
1,667 Elo+
Party 2
Ra
Ra
cassahrae
Ra
Level 18
God Stats
1W - 0L
1,256 SR
Queue Stats
7W - 0L
1,955 Elo+
Party 2
Team Averages
Level 70
1,425 SR
1,708 Elo+

VS

Team Averages
Level 81
1,472 SR
1,378 Elo+
Bacchus
Bacchus
cynnicist
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,308 Elo+
Party 1
Merlin
Merlin
kokoarissa
Merlin
Level 103
God Stats
1W - 2L
1,463 SR
Queue Stats
43W - 49L
1,362 Elo+
Solo
Ullr
Ullr
wetsspaghet
Ullr
Level 71
God Stats
3W - 7L
1,454 SR
Queue Stats
29W - 31L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 0 / 6
8,916
743
9,595
6,326
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Valayrian-Ruins
Sun Wukong
15
6 / 0 / 10
9,850
821
13,683
21,083
13,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 3 / 9
9,387
782
12,971
11,012
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
cynnicist
Bacchus
12
1 / 2 / 2
7,664
639
9,285
15,760
16,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
kokoarissa
Merlin
10
1 / 9 / 1
7,418
618
9,619
12,239
4,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 5 / 1
7,216
601
5,679
14,662
6,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
6
8
W
Sun Wukong
Valayrian-Ruins
Sun Wukong
6
0
10
11
W
5
3
9
3.17
L
Bacchus
cynnicist
Bacchus
1
2
2
1
L
Merlin
kokoarissa
Merlin
1
9
1
0.17
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,249
Damage
24,583
38,421
Taken
42,661
20,371
Mitigated
27,255
20,420
Healing
2,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,595
7,445
0
1,377
6,326
2,321
1,096
3,598
2,484
0
37,948
W
Sun Wukong
Valayrian-Ruins
Sun Wukong
13,683
3,711
469
10,121
21,083
13,504
248
7,863
12,766
0
34,324
W
12,971
1,662
2,728
5,725
11,012
4,546
964
7,396
3,262
41,670
0
L
Bacchus
cynnicist
Bacchus
9,285
822
0
1,088
15,760
16,578
0
3,919
11,841
18,683
0
L
Merlin
kokoarissa
Merlin
9,619
1,225
0
271
12,239
4,567
0
3,460
8,779
25,168
0
L
5,679
1,825
0
1,633
14,662
6,110
0
5,878
8,784
0
24,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,153
Gold Earned
22,298
152
Minions Killed
96
9
Camps Cleared
2
685,875
Distance Traveled
569,289
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,916
743
49
4
1
217,078
2
W
Sun Wukong
9,850
821
42
4
3
244,342
2
W
Ra
9,387
782
61
5
5
224,455
6
L
Bacchus
7,664
639
22
2
0
214,208
0
L
Merlin
7,418
618
38
3
1
162,247
0
L
Ullr
7,216
601
36
3
1
192,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role