Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
ChristopVert
Merlin
Masters
Level 107
God Stats
3W - 3L
1,858 SR
Queue Stats
382W - 365L
2,750 MMR
Solo
Hachiman
Hachiman
Grandmaster
Woolviee
Hachiman
Grandmaster
Level 154
God Stats
39W - 24L
1,689 SR
Queue Stats
200W - 161L
3,032 MMR
Solo
Cliodhna
Cliodhna
Diamond I
υllr
Cliodhna
Diamond I
Level 108
God Stats
5W - 2L
1,858 SR
Queue Stats
155W - 95L
2,834 MMR
Solo
Ares
Ares
Diamond I
Вurd
Ares
Diamond I
Level 117
God Stats
4W - 6L
1,527 SR
Queue Stats
356W - 322L
2,594 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 122
1,686 SR
2,542 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 144
1,671 SR
2,766 MMR
Jing Wei
Jing Wei
Diamond I
Dilano2005
Jing Wei
Diamond I
Level 160
God Stats
6W - 7L
1,671 SR
Queue Stats
515W - 414L
2,748 MMR
Solo
Serqet
Serqet
Masters
Panjanko
Serqet
Masters
Level 123
God Stats
1W - 1L
1,529 SR
Queue Stats
199W - 126L
2,657 MMR
Party 1
Nemesis
Nemesis
Grandmaster
ReadySaltedSean
Nemesis
Grandmaster
Level 139
God Stats
11W - 9L
1,656 SR
Queue Stats
150W - 121L
3,212 MMR
Solo
Scylla
Scylla
Diamond I
Shiеsty
Scylla
Diamond I
Level 140
God Stats
3W - 1L
1,674 SR
Queue Stats
55W - 31L
2,666 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
Tomj95
Cu Chulainn
Diamond I
Level 159
God Stats
3W - 1L
1,822 SR
Queue Stats
144W - 124L
2,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 3 / 0
9,317
548
11,736
14,972
7,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
13
0 / 4 / 0
7,884
464
4,198
9,198
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
Woolviee
Hachiman
17
2 / 3 / 2
9,625
566
11,397
13,583
5,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
υllr
Cliodhna
16
0 / 1 / 0
9,461
557
9,864
15,328
10,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Вurd
Ares
9
0 / 5 / 2
6,805
400
6,029
16,749
18,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SusanoKali

VS

Bans
MercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dilano2005
Jing Wei
17
2 / 3 / 0
10,393
611
10,441
16,808
7,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Panjanko
Serqet
14
1 / 2 / 11
8,747
515
5,966
14,619
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 1 / 3
9,725
572
10,767
13,658
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Shiеsty
Scylla
17
3 / 0 / 9
9,878
581
11,873
6,072
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Tomj95
Cu Chulainn
16
2 / 0 / 0
9,841
579
11,203
14,290
14,314
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
16
16
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
3
0
1.33
L
Merlin
0
4
0
0
W
Jing Wei
Dilano2005
Jing Wei
2
3
0
0.67
W
Serqet
Panjanko
Serqet
1
2
11
3.25
W
8
1
3
9.5
W
Scylla
Shiеsty
Scylla
3
0
9
7.5
W
Cu Chulainn
Tomj95
Cu Chulainn
2
0
0
2
L
Hachiman
Woolviee
Hachiman
2
3
2
1
L
Cliodhna
υllr
Cliodhna
0
1
0
0
L
Ares
Вurd
Ares
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,224
Damage
50,250
69,830
Taken
65,447
46,403
Mitigated
44,577
20,705
Healing
18,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,736
4,911
0
1,927
14,972
7,629
0
4,263
10,559
0
90,224
L
Merlin
4,198
297
0
1,054
9,198
3,736
0
3,225
5,939
64,339
0
W
Jing Wei
Dilano2005
Jing Wei
10,441
8,683
0
7,134
16,808
7,565
0
480
16,328
0
110,638
W
Serqet
Panjanko
Serqet
5,966
1,693
0
4,179
14,619
13,009
0
4,515
10,104
0
22,318
W
10,767
6,668
0
1,425
13,658
6,829
0
2,667
10,991
0
90,519
W
Scylla
Shiеsty
Scylla
11,873
1,752
266
1,376
6,072
2,860
0
2,115
3,957
92,411
0
W
Cu Chulainn
Tomj95
Cu Chulainn
11,203
1,800
0
3,912
14,290
14,314
0
866
13,424
0
94,566
L
Hachiman
Woolviee
Hachiman
11,397
7,616
0
4,838
13,583
5,316
228
427
13,056
0
86,835
L
Cliodhna
υllr
Cliodhna
9,864
2,159
0
9,931
15,328
10,843
0
0
15,328
0
96,062
L
Ares
Вurd
Ares
6,029
803
0
2,955
16,749
18,879
0
3,958
12,539
20,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,092
Gold Earned
48,584
594
Minions Killed
644
0
Camps Cleared
0
1,666,850
Distance Traveled
1,801,799
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,317
548
145
9
0
367,125
3
L
Merlin
7,884
464
118
7
0
269,505
2
W
Jing Wei
10,393
611
180
11
0
318,456
7
W
Serqet
8,747
515
23
1
0
371,210
6
W
Nemesis
9,725
572
126
7
0
423,904
2
W
Scylla
9,878
581
150
9
0
343,759
6
W
Cu Chulainn
9,841
579
165
10
0
344,470
5
L
Hachiman
9,625
566
142
8
0
327,249
8
L
Cliodhna
9,461
557
174
10
0
382,061
2
L
Ares
6,805
400
15
1
0
320,910
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role