Player Matchup

Janus
Janus
HeyxChris
Janus
Level 108
God Stats
24W - 18L
1,485 SR
Queue Stats
659W - 710L
1,390 Elo+
Solo
Chiron
Chiron
R4chenKr4cher
Chiron
Level 144
God Stats
16W - 10L
1,710 SR
Queue Stats
912W - 806L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RASTAADADDY
Morgan Le Fay
Level 160
God Stats
9W - 2L
1,889 SR
Queue Stats
617W - 547L
1,543 Elo+
Party 2
Horus
Horus
Raguel0401
Horus
Level 148
God Stats
2W - 6L
1,227 SR
Queue Stats
264W - 298L
1,446 Elo+
Party 3
Hera
Hera
VICTORiOUS1414
Hera
Level 160
God Stats
4W - 3L
1,470 SR
Queue Stats
239W - 291L
1,422 Elo+
Party 3
Team Averages
Level 144
1,556 SR
1,472 Elo+

VS

Team Averages
Level 138
1,272 SR
1,495 Elo+
Anhur
Anhur
Gubit1985
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,649 Elo+
Party 4
Athena
Athena
Lucus-91
Athena
Level 158
God Stats
5W - 7L
1,291 SR
Queue Stats
477W - 510L
1,423 Elo+
Party 1
Chang'e
Chang'e
Maemy
Chang'e
Level 144
God Stats
1W - 5L
1,270 SR
Queue Stats
124W - 153L
1,430 Elo+
Solo
Hades
Hades
Richardking86
Hades
Level 147
God Stats
2W - 1L
1,251 SR
Queue Stats
93W - 95L
1,553 Elo+
Party 4
Fenrir
Fenrir
TEZARIST
Fenrir
Level 115
God Stats
9W - 19L
1,049 SR
Queue Stats
712W - 740L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HeyxChris
Janus
18
5 / 6 / 12
11,887
699
23,466
13,910
5,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 6 / 10
11,286
664
21,344
16,848
8,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RASTAADADDY
Morgan Le Fay
18
7 / 5 / 10
11,659
686
24,498
19,157
8,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
17
2 / 7 / 14
10,773
634
7,690
23,606
29,140
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
6 / 9 / 6
12,630
743
18,623
15,595
6,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gubit1985
Anhur
20
4 / 5 / 22
11,900
700
8,441
16,841
8,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Lucus-91
Athena
20
4 / 3 / 22
12,390
729
8,245
30,078
36,745
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
Maemy
Chang'e
18
3 / 4 / 13
11,146
656
12,314
20,119
10,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 3 / 16
14,005
824
21,149
22,125
19,471
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
TEZARIST
Fenrir
19
9 / 8 / 13
12,467
733
12,119
22,414
15,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
117
23
Kills
31
33
Deaths
23
52
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Anhur
Gubit1985
Anhur
4
5
22
3
L
Janus
HeyxChris
Janus
5
6
12
1.83
W
Athena
Lucus-91
Athena
4
3
22
5
W
Chang'e
Maemy
Chang'e
3
4
13
2.38
L
3
6
10
1.33
L
Morgan Le Fay
RASTAADADDY
Morgan Le Fay
7
5
10
2.4
L
Horus
2
7
14
1.29
W
11
3
16
6.33
W
Fenrir
TEZARIST
Fenrir
9
8
13
1.94
L
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,621
Damage
62,268
89,116
Taken
111,577
58,840
Mitigated
90,958
25,195
Healing
51,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Gubit1985
Anhur
8,441
4,311
750
1,472
16,841
8,896
3,075
11,010
5,831
0
31,261
L
Janus
HeyxChris
Janus
23,466
2,489
2,835
1,910
13,910
5,787
1,333
7,881
6,029
35,643
0
W
Athena
Lucus-91
Athena
8,245
1,770
2,418
7,796
30,078
36,745
750
15,485
14,593
23,594
0
W
Chang'e
Maemy
Chang'e
12,314
1,108
18,710
8,532
20,119
10,304
1,872
12,634
7,485
34,860
0
L
21,344
4,975
2,563
2,994
16,848
8,497
3,287
7,627
9,111
0
36,224
L
Morgan Le Fay
RASTAADADDY
Morgan Le Fay
24,498
3,602
1,588
5,057
19,157
8,869
995
11,842
7,315
42,285
0
L
Horus
7,690
2,726
2,845
4,758
23,606
29,140
529
8,842
14,764
0
13,740
W
21,149
1,780
2,125
5,012
22,125
19,471
2,290
12,851
9,274
38,550
0
W
Fenrir
TEZARIST
Fenrir
12,119
954
1,249
3,289
22,414
15,542
186
14,607
7,807
0
22,104
L
18,623
6,231
368
277
15,595
6,547
2,370
5,516
10,079
41,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,235
Gold Earned
61,908
167
Minions Killed
153
0
Camps Cleared
0
1,370,676
Distance Traveled
1,528,380
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,900
700
38
2
0
268,430
1
L
Janus
11,887
699
29
2
0
251,028
5
W
Athena
12,390
729
19
1
0
333,959
2
W
Chang'e
11,146
656
45
3
0
313,396
0
L
Chiron
11,286
664
43
3
0
274,012
1
L
Morgan Le Fay
11,659
686
33
2
0
301,426
0
L
Horus
10,773
634
6
0
0
311,514
4
W
Hades
14,005
824
34
2
0
314,794
4
W
Fenrir
12,467
733
17
1
0
297,801
0
L
Hera
12,630
743
56
3
0
232,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role