Player Matchup

Baron Samedi
Baron Samedi
Silver III
Egor1707
Baron Samedi
Silver III
Level 68
God Stats
2W - 1L
1,441 SR
Queue Stats
27W - 36L
1,167 MMR
Solo
Jormungandr
Jormungandr
Gold V
NoEmxT_zZ
Jormungandr
Gold V
Level 125
God Stats
3W - 9L
1,103 SR
Queue Stats
70W - 66L
1,247 MMR
Party 1
Thanatos
Thanatos
Silver I
NoLxve_zZ
Thanatos
Silver I
Level 118
God Stats
6W - 4L
1,720 SR
Queue Stats
53W - 54L
1,235 MMR
Party 1
Horus
Horus
Silver II
daddyloverboi
Horus
Silver II
Level 135
God Stats
3W - 2L
1,244 SR
Queue Stats
83W - 94L
1,114 MMR
Solo
Apollo
Apollo
Silver I
xX_Sharsky_Xx
Apollo
Silver I
Level 120
God Stats
9W - 4L
1,703 SR
Queue Stats
33W - 42L
1,171 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,442 SR
1,187 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,538 SR
1,406 MMR
Nike
Nike
Gold V
 
Nike
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver IV
 
Bellona
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
IIzSnupiSleepzII
Morgan Le Fay
Silver I
Level 69
God Stats
0W - 2L
1,538 SR
Queue Stats
182W - 182L
1,212 MMR
Party 2
Ullr
Ullr
Silver II
JK_ViRdiX
Ullr
Silver II
Level 46
God Stats
0W - 1L
1,650 SR
Queue Stats
17W - 23L
1,316 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Egor1707
Baron Samedi
15
7 / 0 / 4
9,237
616
11,380
8,850
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
NoEmxT_zZ
Jormungandr
15
5 / 1 / 6
9,255
617
9,822
12,853
13,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
NoLxve_zZ
Thanatos
14
10 / 2 / 8
9,357
624
10,428
13,221
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 0 / 13
8,142
543
8,987
12,197
11,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 0 / 4
8,906
594
12,917
13,671
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BastetNemesisKing ArthurAthenaArachne

VS

Bans
KaliXbalanqueShivaArtioIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 5 / 2
7,415
494
7,944
14,574
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
 
Bellona
11
1 / 5 / 0
6,563
438
7,278
14,424
15,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
 
Kumbhakarna
9
0 / 6 / 0
6,067
404
4,647
17,892
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
IIzSnupiSleepzII
Morgan Le Fay
11
1 / 8 / 0
6,673
445
7,329
12,906
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
0 / 3 / 0
6,244
416
5,558
10,887
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
5
27
Kills
3
3
Deaths
27
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
5
2
0.4
L
Bellona
 
Bellona
1
5
0
0.2
L
Kumbhakarna
 
Kumbhakarna
0
6
0
0
W
Baron Samedi
Egor1707
Baron Samedi
7
0
4
9
L
Morgan Le Fay
IIzSnupiSleepzII
Morgan Le Fay
1
8
0
0.13
L
Ullr
0
3
0
0
W
Jormungandr
NoEmxT_zZ
Jormungandr
5
1
6
8
W
Thanatos
NoLxve_zZ
Thanatos
10
2
8
7
W
1
0
13
7.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,534
Damage
32,756
60,792
Taken
70,683
42,653
Mitigated
41,949
34,698
Healing
13,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
7,944
1,869
0
1,059
14,574
5,637
0
3,776
10,730
0
51,226
L
Bellona
 
Bellona
7,278
2,449
0
3,930
14,424
15,416
0
7,560
6,864
0
41,934
L
Kumbhakarna
 
Kumbhakarna
4,647
954
0
3,655
17,892
13,609
0
4,075
13,645
16,675
0
W
Baron Samedi
Egor1707
Baron Samedi
11,380
1,956
1,632
4,410
8,850
4,389
515
3,685
5,165
66,046
0
L
Morgan Le Fay
IIzSnupiSleepzII
Morgan Le Fay
7,329
785
0
1,280
12,906
4,064
0
4,814
7,830
50,292
0
L
Ullr
5,558
3,263
0
3,955
10,887
3,223
0
465
10,412
0
41,301
W
Jormungandr
NoEmxT_zZ
Jormungandr
9,822
5,168
0
2,708
12,853
13,687
0
95
12,758
66,540
0
W
Thanatos
NoLxve_zZ
Thanatos
10,428
1,892
0
12,872
13,221
6,798
0
1,103
12,118
0
54,394
W
8,987
4,048
983
4,638
12,197
11,932
29
3,013
9,184
0
27,442
W
12,917
7,555
0
7,455
13,671
5,847
3,952
4,080
9,591
0
81,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,897
Gold Earned
32,962
469
Minions Killed
312
0
Camps Cleared
0
1,489,556
Distance Traveled
1,413,816
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,415
494
82
5
0
305,303
4
L
Bellona
6,563
438
68
5
0
300,971
2
L
Kumbhakarna
6,067
404
6
0
0
280,797
3
W
Baron Samedi
9,237
616
120
8
0
279,419
2
L
Morgan Le Fay
6,673
445
87
6
0
268,498
5
L
Ullr
6,244
416
69
5
0
258,247
1
W
Jormungandr
9,255
617
110
7
0
293,970
3
W
Thanatos
9,357
624
79
5
0
340,719
1
W
Horus
8,142
543
15
1
0
300,707
2
W
Apollo
8,906
594
145
10
0
274,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role