Player Matchup

Fenrir
Fenrir
CKelly304
Fenrir
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
68W - 55L
1,924 Elo+
Solo
Sol
Sol
sniper-elite2131
Sol
Level 106
God Stats
21W - 23L
1,475 SR
Queue Stats
172W - 259L
1,383 Elo+
Party 2
Sylvanus
Sylvanus
sourcewatch
Sylvanus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 104L
1,339 Elo+
Party 2
Team Averages
Level 110
1,492 SR
1,549 Elo+

VS

Team Averages
Level 131
2,014 SR
1,911 Elo+
Geb
Geb
A Sneaky Tr0ll
Geb
Level 160
God Stats
21W - 1L
2,116 SR
Queue Stats
224W - 59L
1,924 Elo+
Party 1
Chang'e
Chang'e
Omni 2
Chang'e
Level 95
God Stats
33W - 5L
1,975 SR
Queue Stats
133W - 39L
1,852 Elo+
Party 1
Anhur
Anhur
vamprye killer
Anhur
Level 139
God Stats
5W - 0L
1,952 SR
Queue Stats
116W - 25L
1,958 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CKelly304
Fenrir
14
2 / 5 / 4
9,820
614
7,842
17,649
17,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 4 / 3
10,870
679
27,589
14,511
5,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
sourcewatch
Sylvanus
13
1 / 3 / 3
9,836
615
11,349
20,287
23,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 7
11,270
704
11,110
20,204
25,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Omni 2
Chang'e
16
5 / 3 / 7
11,224
702
17,174
16,089
8,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 7
10,918
682
16,369
20,959
10,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
12
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
Fenrir
CKelly304
Fenrir
2
5
4
0.8
W
Chang'e
Omni 2
Chang'e
5
3
7
2.83
L
3
4
3
1.13
L
Sylvanus
sourcewatch
Sylvanus
1
3
3
0.83
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,780
Damage
44,653
52,447
Taken
57,252
46,203
Mitigated
43,228
13,888
Healing
30,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,110
1,674
733
6,528
20,204
25,090
421
14,864
5,122
21,433
0
L
Fenrir
CKelly304
Fenrir
7,842
1,426
0
3,035
17,649
17,008
0
8,228
9,421
657
19,978
W
Chang'e
Omni 2
Chang'e
17,174
1,633
8,069
7,657
16,089
8,013
911
10,157
5,765
54,454
0
L
27,589
11,169
0
3,133
14,511
5,690
52
10,157
4,354
66,671
0
L
Sylvanus
sourcewatch
Sylvanus
11,349
1,895
2,413
5,307
20,287
23,505
0
9,979
10,308
22,361
0
W
16,369
10,240
0
7,198
20,959
10,125
1,341
15,422
5,361
0
61,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
33,412
145
Minions Killed
190
4
Camps Cleared
8
803,981
Distance Traveled
824,522
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,270
704
20
1
0
288,563
2
L
Fenrir
9,820
614
30
2
0
270,624
0
W
Chang'e
11,224
702
81
5
1
289,212
0
L
Sol
10,870
679
100
6
3
259,778
1
L
Sylvanus
9,836
615
15
1
1
273,579
3
W
Anhur
10,918
682
89
6
7
246,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role