Player Matchup

Hera
Hera
BigDanGill
Hera
Level 79
God Stats
93W - 83L
1,510 SR
Queue Stats
400W - 438L
1,345 Elo+
Solo
Neith
Neith
Brockchen5034
Neith
Level 145
God Stats
35W - 31L
1,581 SR
Queue Stats
869W - 859L
1,420 Elo+
Solo
Bacchus
Bacchus
Hesher420228
Bacchus
Level 53
God Stats
64W - 47L
1,545 SR
Queue Stats
171W - 209L
1,358 Elo+
Solo
Bakasura
Bakasura
Horizone_Ghosts
Bakasura
Level 69
God Stats
1W - 2L
1,043 SR
Queue Stats
160W - 158L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zytex-_-05
Cu Chulainn
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 44L
1,488 Elo+
Solo
Team Averages
Level 85
1,436 SR
1,408 Elo+

VS

Team Averages
Level 77
1,507 SR
1,377 Elo+
Arachne
Arachne
FiZZeSchteven
Arachne
Level 109
God Stats
58W - 48L
1,649 SR
Queue Stats
560W - 561L
1,229 Elo+
Solo
Nu Wa
Nu Wa
Gruby653
Nu Wa
Level 39
God Stats
19W - 14L
1,443 SR
Queue Stats
53W - 54L
1,440 Elo+
Solo
Sylvanus
Sylvanus
ShadowMonarch7
Sylvanus
Level 123
God Stats
283W - 253L
1,517 SR
Queue Stats
594W - 633L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
Split121
Baron Samedi
Level 49
God Stats
13W - 7L
1,185 SR
Queue Stats
173W - 175L
1,409 Elo+
Party 1
Rama
Rama
Wolfbridge
Rama
Level 65
God Stats
3W - 1L
1,739 SR
Queue Stats
91W - 112L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,700
435
9,179
12,501
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 2
8,931
447
14,606
11,964
4,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Hesher420228
Bacchus
11
1 / 3 / 2
7,840
392
8,133
12,403
15,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
14
2 / 2 / 2
8,815
441
8,047
16,474
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Zytex-_-05
Cu Chulainn
16
0 / 2 / 0
9,450
473
6,247
18,829
15,368
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
1 / 1 / 5
9,806
490
5,636
16,251
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Gruby653
Nu Wa
17
2 / 1 / 1
10,268
513
12,552
10,602
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
14
1 / 1 / 6
9,465
473
4,885
15,062
13,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Split121
Baron Samedi
17
6 / 0 / 2
10,208
510
14,228
13,857
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 2 / 2
9,437
472
7,203
14,649
5,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
12
12
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
0
2
2
W
Arachne
1
1
5
3.5
W
Nu Wa
Gruby653
Nu Wa
2
1
1
2.5
L
Bacchus
Hesher420228
Bacchus
1
3
2
0.67
L
Bakasura
2
2
2
1.5
W
Sylvanus
1
1
6
4
W
Baron Samedi
Split121
Baron Samedi
6
0
2
7
W
2
2
2
1.5
L
Cu Chulainn
Zytex-_-05
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,212
Damage
44,504
72,171
Taken
70,421
48,447
Mitigated
37,321
16,713
Healing
30,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,179
2,413
0
334
12,501
5,437
150
6,137
6,284
86,346
0
L
14,606
5,938
0
5,861
11,964
4,972
612
3,869
8,039
0
85,509
W
Arachne
5,636
4,400
437
5,925
16,251
7,110
162
2,610
12,986
0
75,082
W
Nu Wa
Gruby653
Nu Wa
12,552
4,244
0
3,751
10,602
4,185
936
200
10,182
78,977
0
L
Bacchus
Hesher420228
Bacchus
8,133
379
519
2,825
12,403
15,572
0
5,767
6,530
20,810
0
L
Bakasura
8,047
5,738
0
3,157
16,474
7,098
0
5,462
10,886
0
71,526
W
Sylvanus
4,885
521
3,135
5,484
15,062
13,126
486
3,976
11,086
39,044
0
W
Baron Samedi
Split121
Baron Samedi
14,228
1,415
1,242
6,794
13,857
7,074
93
7,332
6,329
76,719
0
W
7,203
5,859
0
4,046
14,649
5,826
2,242
3,194
11,302
0
68,439
L
Cu Chulainn
Zytex-_-05
Cu Chulainn
6,247
847
0
4,017
18,829
15,368
116
9,512
8,767
0
80,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,736
Gold Earned
49,184
556
Minions Killed
554
0
Camps Cleared
0
1,888,179
Distance Traveled
1,802,896
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,700
435
128
6
0
337,473
3
L
Neith
8,931
447
137
7
0
344,299
5
W
Arachne
9,806
490
118
6
0
470,943
2
W
Nu Wa
10,268
513
148
7
0
329,995
3
L
Bacchus
7,840
392
29
1
0
383,665
1
L
Bakasura
8,815
441
120
6
0
450,576
0
W
Sylvanus
9,465
473
53
3
0
325,793
2
W
Baron Samedi
10,208
510
117
6
0
357,967
7
W
Rama
9,437
472
118
6
0
318,198
4
L
Cu Chulainn
9,450
473
142
7
0
372,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role