Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Killnaytor
Sol
Level 129
God Stats
8W - 9L
1,391 SR
Queue Stats
348W - 365L
1,509 Elo+
Party 1
Mulan
Mulan
MAC-lavigne
Mulan
Level 156
God Stats
4W - 3L
1,734 SR
Queue Stats
335W - 320L
1,518 Elo+
Solo
Da Ji
Da Ji
Moshbag
Da Ji
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 255L
1,452 Elo+
Party 3
Neith
Neith
SexyKeksi
Neith
Level 132
God Stats
2W - 0L
1,698 SR
Queue Stats
63W - 28L
1,642 Elo+
Party 1
Team Averages
Level 144
1,565 SR
1,524 Elo+

VS

Team Averages
Level 151
1,614 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
RegesSvK
Ah Muzen Cab
Level 146
God Stats
5W - 6L
1,500 SR
Queue Stats
264W - 241L
1,487 Elo+
Solo
Pele
Pele
ShuraTheDemon
Pele
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
468W - 469L
1,465 Elo+
Party 2
Atlas
Atlas
mind4uckedAngel_
Atlas
Level 159
God Stats
8W - 2L
1,720 SR
Queue Stats
459W - 458L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Кисёныш
Tsukuyomi
Level 135
God Stats
5W - 6L
1,453 SR
Queue Stats
96W - 95L
1,512 Elo+
Party 4
Chiron
Chiron
МировойПельмень
Chiron
Level 153
God Stats
4W - 1L
1,896 SR
Queue Stats
187W - 195L
1,564 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 2 / 18
10,083
840
10,532
9,544
4,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 2 / 17
10,771
898
27,114
15,485
7,997
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 20
9,648
804
10,446
16,409
17,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Moshbag
Da Ji
14
2 / 5 / 19
8,999
750
11,749
14,575
11,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
SexyKeksi
Neith
18
10 / 1 / 18
10,955
913
27,329
13,549
7,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RegesSvK
Ah Muzen Cab
17
4 / 3 / 7
9,637
803
10,802
10,607
5,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 6 / 4
9,469
789
8,224
15,496
8,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 6 / 9
8,624
719
8,714
28,354
28,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Кисёныш
Tsukuyomi
13
0 / 9 / 8
7,755
646
8,668
21,775
10,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 5 / 7
8,585
715
17,564
16,066
7,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
47
29
Kills
12
13
Deaths
29
92
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
2
18
6.5
W
9
2
17
8.75
W
4
3
20
4.67
W
Da Ji
Moshbag
Da Ji
2
5
19
2.3
L
Ah Muzen Cab
RegesSvK
Ah Muzen Cab
4
3
7
2.5
W
Neith
SexyKeksi
Neith
10
1
18
19
L
5
6
4
1.17
L
0
6
9
0.75
L
Tsukuyomi
Кисёныш
Tsukuyomi
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,170
Damage
53,972
69,562
Taken
92,298
49,459
Mitigated
60,436
24,433
Healing
21,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,532
5,342
712
1,464
9,544
4,903
3,050
1,242
8,302
0
27,271
W
27,114
10,732
2,086
6,119
15,485
7,997
3,500
1,858
13,627
45,987
0
W
10,446
1,096
1,821
3,222
16,409
17,704
116
1,680
14,729
80
16,773
W
Da Ji
Moshbag
Da Ji
11,749
2,900
421
2,307
14,575
11,246
0
1,797
12,778
0
14,169
L
Ah Muzen Cab
RegesSvK
Ah Muzen Cab
10,802
4,656
552
2,239
10,607
5,679
572
3,065
7,542
0
23,300
W
Neith
SexyKeksi
Neith
27,329
11,495
948
5,333
13,549
7,609
450
2,137
11,412
0
41,335
L
8,224
811
406
2,444
15,496
8,756
0
6,011
9,485
0
21,045
L
8,714
3,582
1,679
7,120
28,354
28,062
0
9,722
18,632
15,234
0
L
Tsukuyomi
Кисёныш
Tsukuyomi
8,668
1,899
736
2,113
21,775
10,275
0
3,911
17,864
0
17,332
L
17,564
5,391
1,449
2,924
16,066
7,664
0
4,485
11,559
0
29,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,456
Gold Earned
44,070
150
Minions Killed
120
0
Camps Cleared
0
1,087,528
Distance Traveled
1,069,160
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,083
840
47
4
0
225,867
0
W
Sol
10,771
898
37
3
0
213,989
4
W
Mulan
9,648
804
14
1
0
217,906
0
W
Da Ji
8,999
750
6
1
0
223,091
0
L
Ah Muzen Cab
9,637
803
38
3
0
220,352
0
W
Neith
10,955
913
46
4
0
206,675
1
L
Pele
9,469
789
31
3
0
244,773
3
L
Atlas
8,624
719
6
1
0
209,116
1
L
Tsukuyomi
7,755
646
15
1
0
197,137
1
L
Chiron
8,585
715
30
3
0
197,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role