Player Matchup

Tiamat
Tiamat
Adapting6967
Tiamat
Level 122
God Stats
2W - 1L
1,229 SR
Queue Stats
110W - 102L
1,543 Elo+
Solo
Hades
Hades
JackxJauregui
Hades
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 126L
1,475 Elo+
Solo
Cliodhna
Cliodhna
Radr1gaa
Cliodhna
Level 66
God Stats
15W - 14L
1,559 SR
Queue Stats
372W - 379L
1,559 Elo+
Solo
Horus
Horus
SS420CHICHI
Horus
Level 122
God Stats
7W - 5L
1,478 SR
Queue Stats
611W - 619L
1,452 Elo+
Solo
Izanami
Izanami
raspberritic
Izanami
Level 109
God Stats
3W - 7L
1,530 SR
Queue Stats
170W - 160L
1,485 Elo+
Solo
Team Averages
Level 108
1,459 SR
1,503 Elo+

VS

Team Averages
Level 102
1,553 SR
1,572 Elo+
Kukulkan
Kukulkan
D1sc0urge
Kukulkan
Level 46
God Stats
11W - 12L
1,346 SR
Queue Stats
590W - 627L
1,453 Elo+
Solo
Merlin
Merlin
Jamin1512
Merlin
Level 87
God Stats
1W - 2L
1,693 SR
Queue Stats
142W - 139L
1,607 Elo+
Solo
Athena
Athena
KiLlErOfGoDx
Athena
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,805 Elo+
Solo
Cabrakan
Cabrakan
Tmaster57
Cabrakan
Level 78
God Stats
1W - 1L
1,728 SR
Queue Stats
71W - 79L
1,444 Elo+
Solo
Sylvanus
Sylvanus
VanHelsing20
Sylvanus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 289L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
5 / 6 / 11
11,202
800
15,387
15,217
13,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 4 / 15
10,700
764
17,873
18,427
19,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
Radr1gaa
Cliodhna
19
8 / 2 / 10
12,001
857
17,998
13,255
8,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 6 / 14
10,541
753
4,786
23,694
41,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
raspberritic
Izanami
17
3 / 4 / 13
10,725
766
17,104
12,530
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D1sc0urge
Kukulkan
18
6 / 4 / 8
10,704
765
20,074
10,527
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Jamin1512
Merlin
17
7 / 5 / 11
10,793
771
18,069
14,089
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
16
4 / 3 / 13
10,481
749
8,820
19,465
25,115
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
Tmaster57
Cabrakan
16
1 / 5 / 13
9,409
672
7,539
19,287
29,519
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
VanHelsing20
Sylvanus
18
4 / 3 / 17
10,517
751
9,066
22,272
32,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
84
20
Kills
22
22
Deaths
20
63
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
6
11
1.75
L
Kukulkan
D1sc0urge
Kukulkan
6
4
8
2.5
W
3
4
15
2.63
L
Merlin
Jamin1512
Merlin
7
5
11
2.5
L
Athena
4
3
13
3.5
W
Cliodhna
Radr1gaa
Cliodhna
8
2
10
6.5
W
1
6
14
1.33
L
Cabrakan
Tmaster57
Cabrakan
1
5
13
1.5
L
Sylvanus
VanHelsing20
Sylvanus
4
3
17
4.17
W
Izanami
raspberritic
Izanami
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,148
Damage
63,568
83,123
Taken
85,640
89,264
Mitigated
99,544
32,876
Healing
36,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
15,387
1,483
2,145
2,256
15,217
13,281
1,166
11,286
3,820
28,122
0
L
Kukulkan
D1sc0urge
Kukulkan
20,074
1,023
2,157
584
10,527
6,009
2,212
5,060
5,467
42,031
0
W
17,873
1,557
2,314
5,872
18,427
19,111
1,381
14,904
3,290
36,196
0
L
Merlin
Jamin1512
Merlin
18,069
904
3,332
2,448
14,089
6,842
1,813
4,756
9,333
36,185
0
L
Athena
8,820
1,457
1,597
2,861
19,465
25,115
1,048
5,461
14,004
13,676
0
W
Cliodhna
Radr1gaa
Cliodhna
17,998
589
24
4,710
13,255
8,776
1,370
10,010
3,170
0
31,734
W
4,786
2,787
5,678
5,253
23,694
41,190
467
17,038
6,412
0
11,670
L
Cabrakan
Tmaster57
Cabrakan
7,539
902
1,632
1,613
19,287
29,519
266
9,243
10,044
14,605
0
L
Sylvanus
VanHelsing20
Sylvanus
9,066
1,535
11,797
8,823
22,272
32,059
821
8,740
13,532
12,383
0
W
Izanami
raspberritic
Izanami
17,104
9,160
3,050
1,574
12,530
6,906
3,294
9,601
2,863
0
43,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,169
Gold Earned
51,904
176
Minions Killed
123
0
Camps Cleared
0
1,302,981
Distance Traveled
1,236,521
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,202
800
19
1
0
259,744
1
L
Kukulkan
10,704
765
54
4
0
259,393
3
W
Hades
10,700
764
52
4
0
244,253
0
L
Merlin
10,793
771
39
3
0
245,755
0
L
Athena
10,481
749
6
0
0
246,795
0
W
Cliodhna
12,001
857
26
2
0
279,083
1
W
Horus
10,541
753
19
1
0
263,824
0
L
Cabrakan
9,409
672
20
1
0
233,375
0
L
Sylvanus
10,517
751
4
0
0
251,203
0
W
Izanami
10,725
766
60
4
0
256,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role