Player Matchup

Baron Samedi
Baron Samedi
ChaelStorm
Baron Samedi
Level 83
God Stats
8W - 5L
1,186 SR
Queue Stats
362W - 342L
1,457 Elo+
Party 1
Sun Wukong
Sun Wukong
DnAPlayALotz
Sun Wukong
Level 25
God Stats
37W - 43L
1,379 SR
Queue Stats
130W - 147L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
HyodoGremory
Cthulhu
Level 24
God Stats
1W - 1L
1,698 SR
Queue Stats
46W - 79L
1,221 Elo+
Party 1
Apollo
Apollo
Sandy444
Apollo
Level 87
God Stats
4W - 3L
1,747 SR
Queue Stats
326W - 325L
1,420 Elo+
Party 1
Thanatos
Thanatos
ediixn
Thanatos
Level 32
God Stats
1W - 3L
1,510 SR
Queue Stats
7W - 14L
1,323 Elo+
Solo
Team Averages
Level 50
1,504 SR
1,350 Elo+

VS

Team Averages
Level 64
1,519 SR
1,458 Elo+
Izanami
Izanami
Chupateste__PR21
Izanami
Level 76
God Stats
29W - 33L
1,405 SR
Queue Stats
338W - 389L
1,464 Elo+
Solo
Atlas
Atlas
Dragon17224
Atlas
Level 120
God Stats
9W - 4L
1,694 SR
Queue Stats
33W - 22L
1,528 Elo+
Party 2
Bellona
Bellona
MrSmileyPants18
Bellona
Level 29
God Stats
14W - 13L
1,504 SR
Queue Stats
121W - 109L
1,470 Elo+
Party 2
Bakasura
Bakasura
XXEliteRider
Bakasura
Level 53
God Stats
26W - 18L
1,492 SR
Queue Stats
115W - 94L
1,484 Elo+
Party 2
Neith
Neith
XxBrazenxX
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 54L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChaelStorm
Baron Samedi
9
1 / 3 / 0
5,023
502
3,567
7,486
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DnAPlayALotz
Sun Wukong
9
0 / 3 / 0
4,899
490
5,004
8,903
4,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
HyodoGremory
Cthulhu
7
0 / 0 / 0
4,666
467
606
3,595
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Sandy444
Apollo
9
0 / 0 / 0
4,877
488
2,555
4,318
1,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ediixn
Thanatos
7
0 / 4 / 1
4,315
432
2,410
7,935
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,787
579
3,024
4,003
1,487
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 4
6,201
620
4,084
7,795
4,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 0 / 2
5,651
565
3,717
6,847
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
XXEliteRider
Bakasura
11
5 / 0 / 1
6,485
649
5,502
6,577
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
10
1 / 0 / 1
5,745
575
3,453
3,536
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ChaelStorm
Baron Samedi
1
3
0
0.33
W
2
1
2
3
L
Sun Wukong
DnAPlayALotz
Sun Wukong
0
3
0
0
W
2
0
4
4
L
Cthulhu
HyodoGremory
Cthulhu
0
0
0
0
W
0
0
2
1
L
Apollo
Sandy444
Apollo
0
0
0
0
W
Bakasura
XXEliteRider
Bakasura
5
0
1
5.5
W
Neith
1
0
1
1.5
L
Thanatos
ediixn
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,142
Damage
19,780
32,237
Taken
28,758
13,432
Mitigated
15,884
10,933
Healing
13,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ChaelStorm
Baron Samedi
3,567
497
179
1,281
7,486
3,327
0
1,864
5,569
32,062
0
W
3,024
2,595
0
820
4,003
1,487
894
1,902
2,101
0
44,645
L
Sun Wukong
DnAPlayALotz
Sun Wukong
5,004
1,415
0
2,272
8,903
4,726
502
0
8,719
0
27,142
W
4,084
1,829
1,383
3,023
7,795
4,342
96
1,513
6,282
20,711
0
L
Cthulhu
HyodoGremory
Cthulhu
606
118
0
757
3,595
1,738
0
324
3,271
15,176
0
W
3,717
2,245
0
3,123
6,847
5,368
742
0
6,847
0
33,019
L
Apollo
Sandy444
Apollo
2,555
1,898
92
2,253
4,318
1,238
0
390
3,928
0
33,485
W
Bakasura
XXEliteRider
Bakasura
5,502
3,342
0
3,661
6,577
3,242
0
608
5,969
0
40,551
W
Neith
3,453
1,187
0
1,469
3,536
1,445
104
150
3,386
0
36,162
L
Thanatos
ediixn
Thanatos
2,410
1,026
0
4,099
7,935
2,403
0
1,506
5,980
0
18,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
29,869
233
Minions Killed
326
0
Camps Cleared
0
931,080
Distance Traveled
947,492
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,023
502
55
6
0
149,271
1
W
Izanami
5,787
579
81
8
0
169,489
5
L
Sun Wukong
4,899
490
41
4
0
192,906
0
W
Atlas
6,201
620
23
2
0
174,562
0
L
Cthulhu
4,666
467
23
2
0
204,164
1
W
Bellona
5,651
565
61
6
0
209,722
1
L
Apollo
4,877
488
66
7
0
195,361
3
W
Bakasura
6,485
649
100
10
0
225,900
0
W
Neith
5,745
575
61
6
0
167,819
0
L
Thanatos
4,315
432
48
5
0
189,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role