Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Cerrebus
Sobek
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
149W - 166L
1,330 Elo+
Party 1
Medusa
Medusa
Zabojadyeye
Medusa
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 52L
1,513 Elo+
Solo
Fenrir
Fenrir
mauSolar
Fenrir
Level 139
God Stats
3W - 0L
1,836 SR
Queue Stats
149W - 159L
1,389 Elo+
Solo
Team Averages
Level 122
1,610 SR
1,446 Elo+

VS

Team Averages
Level 76
1,720 SR
1,360 Elo+
Sun Wukong
Sun Wukong
DarkHunter790
Sun Wukong
Level 79
God Stats
4W - 5L
1,500 SR
Queue Stats
83W - 62L
1,423 Elo+
Solo
Nike
Nike
JhooyBelAir
Nike
Level 29
God Stats
1W - 1L
1,701 SR
Queue Stats
42W - 66L
1,268 Elo+
Solo
Freya
Freya
Kerman7
Freya
Level 126
God Stats
3W - 3L
1,707 SR
Queue Stats
133W - 140L
1,292 Elo+
Solo
Cthulhu
Cthulhu
applejuicegod642
Cthulhu
Level 59
God Stats
2W - 2L
1,761 SR
Queue Stats
75W - 73L
1,407 Elo+
Solo
Xbalanque
Xbalanque
ynwa_benb_2013
Xbalanque
Level 88
God Stats
5W - 4L
1,933 SR
Queue Stats
237W - 251L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
20 / 3 / 6
15,207
895
26,078
18,223
11,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
 
Rama
20
2 / 1 / 17
12,047
709
13,958
12,799
6,974
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Cerrebus
Sobek
17
0 / 8 / 12
10,506
618
5,173
38,682
37,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
20
5 / 4 / 12
13,095
770
22,646
18,315
9,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
mauSolar
Fenrir
16
2 / 11 / 8
10,832
637
16,191
22,241
15,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkHunter790
Sun Wukong
20
5 / 4 / 12
11,489
676
18,200
25,026
20,182
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
4 / 8 / 12
10,938
643
9,522
19,684
11,099
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Kerman7
Freya
19
6 / 7 / 9
11,895
700
12,015
17,577
9,727
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 6 / 19
12,366
727
17,839
23,923
35,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
ynwa_benb_2013
Xbalanque
20
7 / 4 / 16
12,364
727
26,525
16,276
8,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
93
29
Kills
25
27
Deaths
29
55
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
20
3
6
7.67
W
Rama
 
Rama
2
1
17
10.5
W
Sobek
Cerrebus
Sobek
0
8
12
0.75
L
Sun Wukong
DarkHunter790
Sun Wukong
5
4
12
2.75
L
4
8
12
1.25
L
Freya
Kerman7
Freya
6
7
9
1.5
W
Medusa
5
4
12
2.75
L
3
6
19
2.08
W
Fenrir
mauSolar
Fenrir
2
11
8
0.55
L
Xbalanque
ynwa_benb_2013
Xbalanque
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,046
Damage
84,101
110,260
Taken
102,486
80,458
Mitigated
85,181
52,349
Healing
30,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
26,078
8,233
3,495
18,786
18,223
11,186
3,063
5,107
13,116
0
46,872
W
Rama
 
Rama
13,958
6,870
1,707
2,871
12,799
6,974
2,637
4,549
8,250
0
38,455
W
Sobek
Cerrebus
Sobek
5,173
716
1,877
12,928
38,682
37,473
328
6,095
32,587
18,016
0
L
Sun Wukong
DarkHunter790
Sun Wukong
18,200
2,390
1,653
6,758
25,026
20,182
66
1,532
23,106
0
33,811
L
9,522
1,825
2,106
1,932
19,684
11,099
463
347
19,265
0
18,759
L
Freya
Kerman7
Freya
12,015
4,033
1,143
3,135
17,577
9,727
861
785
16,724
26,271
0
W
Medusa
22,646
9,945
2,998
6,399
18,315
9,517
1,503
6,328
11,987
0
50,708
L
17,839
1,158
3,846
2,602
23,923
35,579
151
1,517
22,175
36,881
0
W
Fenrir
mauSolar
Fenrir
16,191
2,105
183
1,105
22,241
15,308
0
7,775
14,466
0
21,841
L
Xbalanque
ynwa_benb_2013
Xbalanque
26,525
10,333
2,655
4,226
16,276
8,594
2,574
992
15,195
0
41,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,687
Gold Earned
59,052
169
Minions Killed
169
0
Camps Cleared
0
1,630,008
Distance Traveled
1,474,728
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,207
895
40
2
0
367,920
0
W
Rama
12,047
709
46
3
0
309,497
0
W
Sobek
10,506
618
18
1
0
282,683
0
L
Sun Wukong
11,489
676
35
2
0
351,523
0
L
Nike
10,938
643
15
1
0
221,079
0
L
Freya
11,895
700
31
2
0
271,080
0
W
Medusa
13,095
770
56
3
0
375,201
3
L
Cthulhu
12,366
727
46
3
0
323,597
1
W
Fenrir
10,832
637
9
1
0
294,707
4
L
Xbalanque
12,364
727
42
2
0
307,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role