Player Matchup

Thanatos
Thanatos
CrookedkcaJ
Thanatos
Level 148
God Stats
9W - 7L
1,639 SR
Queue Stats
142W - 153L
1,529 Elo+
Solo
Ullr
Ullr
DSigs
Ullr
Level 60
God Stats
6W - 6L
1,344 SR
Queue Stats
22W - 18L
1,423 Elo+
Party 1
Tiamat
Tiamat
TakeoutFC
Tiamat
Level 75
God Stats
4W - 6L
1,284 SR
Queue Stats
97W - 122L
1,476 Elo+
Party 1
Amaterasu
Amaterasu
ZodiacFate
Amaterasu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
emtihraann
Zhong Kui
Level 79
God Stats
11W - 8L
1,658 SR
Queue Stats
92W - 74L
1,723 Elo+
Solo
Team Averages
Level 90
1,485 SR
1,528 Elo+

VS

Team Averages
Level 107
1,400 SR
1,560 Elo+
Hel
Hel
Dozenka
Hel
Level 160
God Stats
5W - 11L
1,359 SR
Queue Stats
176W - 169L
1,605 Elo+
Solo
Cthulhu
Cthulhu
IroncladProduct
Cthulhu
Level 105
God Stats
1W - 2L
1,343 SR
Queue Stats
34W - 35L
1,448 Elo+
Party 2
King Arthur
King Arthur
Pandorasbox92
King Arthur
Level 119
God Stats
31W - 17L
1,659 SR
Queue Stats
195W - 149L
1,628 Elo+
Solo
Susano
Susano
Takydes
Susano
Level 82
God Stats
6W - 5L
1,225 SR
Queue Stats
104W - 117L
1,536 Elo+
Solo
Izanami
Izanami
Unknown8029
Izanami
Level 70
God Stats
1W - 1L
1,416 SR
Queue Stats
7W - 7L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrookedkcaJ
Thanatos
17
6 / 5 / 7
10,069
775
9,488
14,562
9,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
DSigs
Ullr
16
1 / 1 / 5
9,189
707
7,629
11,132
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
TakeoutFC
Tiamat
16
1 / 1 / 10
9,430
725
11,500
9,446
7,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
ZodiacFate
Amaterasu
16
2 / 2 / 11
9,463
728
10,497
17,556
12,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
emtihraann
Zhong Kui
19
7 / 1 / 9
11,273
867
25,372
14,389
11,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
3 / 0 / 3
9,521
732
11,510
7,689
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 3
9,434
726
8,338
20,184
18,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Pandorasbox92
King Arthur
16
3 / 5 / 3
9,070
698
11,070
20,595
21,196
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Takydes
Susano
14
1 / 3 / 3
8,560
658
8,940
14,461
6,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Unknown8029
Izanami
15
1 / 4 / 6
8,780
675
10,247
14,323
6,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
17
Kills
9
10
Deaths
17
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CrookedkcaJ
Thanatos
6
5
7
1.9
W
Ullr
DSigs
Ullr
1
1
5
3.5
L
Hel
3
0
3
4.5
L
1
5
3
0.5
L
King Arthur
Pandorasbox92
King Arthur
3
5
3
0.9
W
Tiamat
TakeoutFC
Tiamat
1
1
10
6
L
Susano
Takydes
Susano
1
3
3
0.83
L
Izanami
Unknown8029
Izanami
1
4
6
1
W
Amaterasu
ZodiacFate
Amaterasu
2
2
11
3.75
W
Zhong Kui
emtihraann
Zhong Kui
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,486
Damage
50,105
67,085
Taken
77,252
46,731
Mitigated
56,666
28,747
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CrookedkcaJ
Thanatos
9,488
1,288
0
8,990
14,562
9,252
442
4,555
10,007
0
21,950
W
Ullr
DSigs
Ullr
7,629
1,774
0
1,369
11,132
5,605
4,037
2,491
8,641
0
28,543
L
Hel
11,510
207
5,955
4,113
7,689
4,248
0
2,664
4,853
48,056
0
L
8,338
361
2,071
1,768
20,184
18,970
27
8,306
11,556
29,296
0
L
King Arthur
Pandorasbox92
King Arthur
11,070
1,084
427
1,338
20,595
21,196
0
10,573
9,503
0
32,141
W
Tiamat
TakeoutFC
Tiamat
11,500
542
108
2,930
9,446
7,618
318
2,457
6,989
28,656
0
L
Susano
Takydes
Susano
8,940
1,356
0
36
14,461
6,225
0
8,648
5,709
0
28,515
L
Izanami
Unknown8029
Izanami
10,247
6,933
0
1,983
14,323
6,027
340
5,628
8,469
0
30,161
W
Amaterasu
ZodiacFate
Amaterasu
10,497
3,372
0
6,295
17,556
12,951
206
6,829
10,727
0
25,458
W
Zhong Kui
emtihraann
Zhong Kui
25,372
3,566
0
9,055
14,389
11,305
1,660
3,516
10,873
73,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,424
Gold Earned
45,365
255
Minions Killed
248
0
Camps Cleared
0
1,428,227
Distance Traveled
1,323,827
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,069
775
23
2
0
298,867
2
W
Ullr
9,189
707
46
4
0
282,273
0
L
Hel
9,521
732
84
6
0
247,226
1
L
Cthulhu
9,434
726
43
3
0
266,553
1
L
King Arthur
9,070
698
46
4
0
269,810
3
W
Tiamat
9,430
725
47
4
0
267,176
2
L
Susano
8,560
658
33
3
0
288,336
1
L
Izanami
8,780
675
42
3
0
251,902
1
W
Amaterasu
9,463
728
33
3
0
287,432
4
W
Zhong Kui
11,273
867
106
8
0
292,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role