Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Elstoo
Hercules
Level 143
God Stats
2W - 1L
1,575 SR
Queue Stats
40W - 31L
1,594 Elo+
Party 2
Vamana
Vamana
PederFaan
Vamana
Level 86
God Stats
5W - 4L
1,846 SR
Queue Stats
403W - 374L
1,576 Elo+
Party 1
Zhong Kui
Zhong Kui
StefEnti
Zhong Kui
Level 155
God Stats
2W - 2L
1,503 SR
Queue Stats
37W - 31L
1,592 Elo+
Party 2
Chang'e
Chang'e
jonhy777
Chang'e
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,518 Elo+
Party 2
Team Averages
Level 115
1,585 SR
1,556 Elo+

VS

Team Averages
Level 116
1,448 SR
1,537 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Arminiux
Mulan
Level 63
God Stats
14W - 9L
1,600 SR
Queue Stats
571W - 631L
1,469 Elo+
Solo
Fenrir
Fenrir
Fulgore-X
Fenrir
Level 157
God Stats
6W - 9L
1,416 SR
Queue Stats
427W - 464L
1,525 Elo+
Solo
Anubis
Anubis
aydeeee
Anubis
Level 135
God Stats
7W - 11L
1,388 SR
Queue Stats
300W - 304L
1,599 Elo+
Party 3
Sylvanus
Sylvanus
l3bs
Sylvanus
Level 77
God Stats
2W - 0L
1,338 SR
Queue Stats
79W - 65L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
5 / 5 / 19
12,256
721
26,902
17,066
7,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Elstoo
Hercules
17
7 / 7 / 10
11,754
691
17,985
28,349
32,666
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
PederFaan
Vamana
18
5 / 6 / 13
11,622
684
19,047
36,046
30,473
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
StefEnti
Zhong Kui
20
4 / 6 / 18
12,124
713
24,147
30,129
35,588
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
jonhy777
Chang'e
20
5 / 5 / 17
12,192
717
21,093
23,298
10,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
5 / 3 / 21
13,259
780
13,764
24,149
35,538
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Arminiux
Mulan
19
1 / 5 / 24
11,523
678
25,047
32,460
49,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Fulgore-X
Fenrir
18
8 / 8 / 9
12,385
729
17,574
28,118
25,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
aydeeee
Anubis
20
9 / 5 / 16
13,492
794
26,100
18,990
15,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
l3bs
Sylvanus
20
6 / 5 / 21
12,991
764
32,693
30,281
27,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
120
26
Kills
29
29
Deaths
26
77
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
5
19
2.9
W
Ares
 
Ares
5
3
21
5.17
W
Mulan
Arminiux
Mulan
1
5
24
2.6
L
Hercules
Elstoo
Hercules
7
7
10
1.71
W
Fenrir
Fulgore-X
Fenrir
8
8
9
1.56
L
Vamana
PederFaan
Vamana
5
6
13
1.92
L
Zhong Kui
StefEnti
Zhong Kui
4
6
18
2.17
W
Anubis
aydeeee
Anubis
9
5
16
3.4
L
Chang'e
jonhy777
Chang'e
5
5
17
2.7
W
Sylvanus
l3bs
Sylvanus
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,174
Damage
115,178
134,888
Taken
133,998
116,260
Mitigated
154,037
63,558
Healing
56,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
26,902
10,503
1,939
3,640
17,066
7,110
3,878
9,805
7,110
0
53,681
W
Ares
 
Ares
13,764
518
1,741
2,889
24,149
35,538
876
5,908
18,241
20,705
0
W
Mulan
Arminiux
Mulan
25,047
2,784
5,036
5,806
32,460
49,002
1,039
10,630
21,830
485
33,303
L
Hercules
Elstoo
Hercules
17,985
5,165
1,771
6,797
28,349
32,666
179
15,252
12,696
0
26,640
W
Fenrir
Fulgore-X
Fenrir
17,574
1,861
2,110
2,564
28,118
25,945
1,170
12,161
15,957
0
32,224
L
Vamana
PederFaan
Vamana
19,047
8,428
540
14,946
36,046
30,473
1,166
17,476
18,139
708
29,601
L
Zhong Kui
StefEnti
Zhong Kui
24,147
2,873
2,632
9,722
30,129
35,588
1,629
15,848
13,975
35,828
0
W
Anubis
aydeeee
Anubis
26,100
1,342
2,112
6,098
18,990
15,700
1,432
6,090
12,900
67,939
0
L
Chang'e
jonhy777
Chang'e
21,093
2,075
11,377
10,194
23,298
10,423
1,267
13,083
9,939
38,611
0
W
Sylvanus
l3bs
Sylvanus
32,693
7,184
17,806
9,968
30,281
27,852
2,876
11,095
19,186
49,006
3,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,948
Gold Earned
63,650
167
Minions Killed
166
0
Camps Cleared
0
1,361,642
Distance Traveled
1,499,080
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,256
721
58
3
0
274,877
0
W
Ares
13,259
780
7
0
0
324,732
1
W
Mulan
11,523
678
15
1
0
315,060
1
L
Hercules
11,754
691
19
1
0
234,226
0
W
Fenrir
12,385
729
16
1
0
278,298
1
L
Vamana
11,622
684
27
2
0
320,453
0
L
Zhong Kui
12,124
713
29
2
0
263,122
3
W
Anubis
13,492
794
84
5
0
282,225
3
L
Chang'e
12,192
717
34
2
0
268,964
0
W
Sylvanus
12,991
764
44
3
0
298,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role