Player Matchup

Kukulkan
Kukulkan
BroItsAphnex
Kukulkan
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 50L
1,215 Elo+
Solo
Hun Batz
Hun Batz
MR-0_0-3MAR
Hun Batz
Level 62
God Stats
13W - 11L
1,524 SR
Queue Stats
394W - 443L
1,397 Elo+
Solo
Cthulhu
Cthulhu
RedHoodedMerc23
Cthulhu
Level 68
God Stats
2W - 1L
1,284 SR
Queue Stats
189W - 191L
1,365 Elo+
Party 1
Apollo
Apollo
dj panda party
Apollo
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
340W - 324L
1,440 Elo+
Party 1
Mercury
Mercury
toastymuslim69
Mercury
Level 63
God Stats
3W - 3L
1,567 SR
Queue Stats
54W - 56L
1,430 Elo+
Solo
Team Averages
Level 75
1,475 SR
1,370 Elo+

VS

Team Averages
Level 104
1,580 SR
1,391 Elo+
Izanami
Izanami
Dubltrubl99
Izanami
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 134L
1,371 Elo+
Solo
Chaac
Chaac
Ki-Khaled
Chaac
Level 106
God Stats
21W - 19L
1,562 SR
Queue Stats
780W - 814L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
RiskyBigness
Tsukuyomi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 295L
1,374 Elo+
Solo
Cu Chulainn
Cu Chulainn
UnoMarkG
Cu Chulainn
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
354W - 379L
1,395 Elo+
Solo
Hades
Hades
laughingset
Hades
Level 122
God Stats
6W - 3L
1,836 SR
Queue Stats
561W - 560L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BroItsAphnex
Kukulkan
14
3 / 4 / 0
9,980
399
10,953
11,862
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
MR-0_0-3MAR
Hun Batz
16
1 / 6 / 1
10,480
419
10,104
24,624
21,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 4 / 2
10,448
418
14,928
34,499
39,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 9 / 0
10,489
420
17,418
23,801
11,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 4
9,491
380
6,605
16,484
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dubltrubl99
Izanami
18
2 / 3 / 11
12,752
510
13,074
18,241
8,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Ki-Khaled
Chaac
18
3 / 0 / 18
13,096
524
10,710
28,258
39,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
RiskyBigness
Tsukuyomi
20
10 / 2 / 7
14,024
561
23,047
26,425
14,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
UnoMarkG
Cu Chulainn
19
7 / 1 / 10
13,459
538
20,565
26,080
40,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 1 / 12
13,059
522
18,110
26,176
15,913
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
6
Kills
27
28
Deaths
7
7
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BroItsAphnex
Kukulkan
3
4
0
0.75
W
Izanami
Dubltrubl99
Izanami
2
3
11
2.5
W
Chaac
Ki-Khaled
Chaac
3
0
18
12
L
Hun Batz
MR-0_0-3MAR
Hun Batz
1
6
1
0.25
L
1
4
2
0.5
W
Tsukuyomi
RiskyBigness
Tsukuyomi
10
2
7
6.75
W
Cu Chulainn
UnoMarkG
Cu Chulainn
7
1
10
12
L
1
9
0
0.11
W
5
1
12
11
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,008
Damage
85,506
111,270
Taken
125,180
84,835
Mitigated
118,732
22,698
Healing
58,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BroItsAphnex
Kukulkan
10,953
371
0
356
11,862
5,694
0
3,190
8,672
61,322
0
W
Izanami
Dubltrubl99
Izanami
13,074
8,258
0
8,658
18,241
8,620
7,100
2,866
15,375
0
98,104
W
Chaac
Ki-Khaled
Chaac
10,710
2,519
1,537
15,113
28,258
39,592
750
11,837
16,421
0
40,204
L
Hun Batz
MR-0_0-3MAR
Hun Batz
10,104
4,941
0
6,355
24,624
21,970
1,230
3,046
21,578
0
73,672
L
14,928
1,950
236
10,459
34,499
39,168
0
5,661
28,838
48,763
0
W
Tsukuyomi
RiskyBigness
Tsukuyomi
23,047
4,320
0
9,099
26,425
14,458
4,941
7,291
19,134
0
128,723
W
Cu Chulainn
UnoMarkG
Cu Chulainn
20,565
4,520
0
6,566
26,080
40,149
2,768
5,723
20,357
0
102,824
L
17,418
9,553
0
4,792
23,801
11,108
1,296
1,292
22,509
0
89,902
W
18,110
3,379
1,449
15,734
26,176
15,913
4,447
7,555
16,857
105,352
0
L
6,605
2,734
0
500
16,484
6,895
0
4,921
11,563
0
58,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
66,390
494
Minions Killed
656
0
Camps Cleared
0
2,006,656
Distance Traveled
2,404,367
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,980
399
82
3
0
334,350
2
W
Izanami
12,752
510
146
6
0
410,903
4
W
Chaac
13,096
524
44
2
0
496,357
1
L
Hun Batz
10,480
419
133
5
0
442,139
8
L
Cthulhu
10,448
418
66
3
0
452,589
0
W
Tsukuyomi
14,024
561
161
6
0
554,373
5
W
Cu Chulainn
13,459
538
140
6
0
489,146
0
L
Apollo
10,489
420
122
5
0
385,061
3
W
Hades
13,059
522
165
7
0
453,588
5
L
Mercury
9,491
380
91
4
0
392,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role