Player Matchup

Horus
Horus
HeAdShOtZZZzzZZ
Horus
Level 133
God Stats
2W - 3L
1,202 SR
Queue Stats
115W - 106L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
Linkzamis
Kukulkan
Level 89
God Stats
23W - 26L
1,694 SR
Queue Stats
23W - 29L
1,882 Elo+
Solo
Medusa
Medusa
MrCo0okiePL
Medusa
Level 141
God Stats
8W - 12L
1,398 SR
Queue Stats
113W - 106L
1,556 Elo+
Party 1
Team Averages
Level 121
1,432 SR
1,669 Elo+

VS

Team Averages
Level 142
1,553 SR
1,471 Elo+
Chang'e
Chang'e
 
Chang'e
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Bacemarck
Horus
Level 156
God Stats
16W - 20L
1,553 SR
Queue Stats
31W - 32L
1,460 Elo+
Party 2
Neith
Neith
Bassmarck
Neith
Level 121
God Stats
17W - 16L
1,604 SR
Queue Stats
32W - 34L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,680
807
4,057
12,778
15,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Linkzamis
Kukulkan
13
5 / 1 / 4
8,752
729
11,194
6,669
3,045
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
13
2 / 0 / 8
8,466
706
13,264
8,220
4,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 4 / 1
7,097
591
3,078
11,476
4,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Bacemarck
Horus
10
0 / 4 / 1
6,936
578
7,075
13,562
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Bassmarck
Neith
11
1 / 2 / 1
7,581
632
6,267
8,680
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
10
Kills
1
2
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
L
Horus
Bacemarck
Horus
0
4
1
0.13
L
Neith
Bassmarck
Neith
1
2
1
0.75
W
3
1
7
6.5
W
Kukulkan
Linkzamis
Kukulkan
5
1
4
7
W
Medusa
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
16,420
27,667
Taken
33,718
22,589
Mitigated
15,394
9,673
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,078
112
1,853
2,668
11,476
4,158
0
5,379
6,097
20,546
0
L
Horus
Bacemarck
Horus
7,075
4,092
1,220
3,151
13,562
7,495
0
2,903
10,659
0
20,964
L
Neith
Bassmarck
Neith
6,267
1,785
0
1,244
8,680
3,741
0
3,026
5,654
0
26,162
W
4,057
1,257
2,453
5,900
12,778
15,404
0
1,822
10,956
0
8,867
W
Kukulkan
Linkzamis
Kukulkan
11,194
193
0
0
6,669
3,045
814
806
5,863
41,304
0
W
Medusa
13,264
5,637
0
1,320
8,220
4,140
2,288
1,153
7,067
0
41,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
21,614
140
Minions Killed
112
7
Camps Cleared
3
691,159
Distance Traveled
643,353
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,097
591
41
3
0
215,036
4
L
Horus
6,936
578
21
2
3
218,126
4
L
Neith
7,581
632
50
4
0
210,191
5
W
Horus
9,680
807
5
0
0
240,279
1
W
Kukulkan
8,752
729
73
6
4
216,238
3
W
Medusa
8,466
706
62
5
3
234,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role