Player Matchup

Chaac
Chaac
FrostyLvl
Chaac
Level 29
God Stats
5W - 1L
1,791 SR
Queue Stats
126W - 30L
1,894 Elo+
Party 1
Sol
Sol
Majorbeatings2
Sol
Level 146
God Stats
6W - 5L
1,568 SR
Queue Stats
83W - 101L
1,443 Elo+
Solo
Loki
Loki
OhHidden
Loki
Level 100
God Stats
2W - 1L
1,578 SR
Queue Stats
196W - 61L
1,937 Elo+
Party 1
Team Averages
Level 92
1,646 SR
1,758 Elo+

VS

Team Averages
Level 31
1,614 SR
1,227 Elo+
Danzaburou
Danzaburou
Lewis045383
Danzaburou
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,311 Elo+
Party 2
Ymir
Ymir
beansontoast12
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,049 Elo+
Party 2
Bakasura
Bakasura
reactra
Bakasura
Level 64
God Stats
3W - 1L
1,841 SR
Queue Stats
7W - 13L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FrostyLvl
Chaac
12
1 / 0 / 9
7,497
750
7,215
6,428
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 8
8,373
837
10,358
4,774
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
7 / 0 / 3
8,575
858
6,360
5,986
2,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lewis045383
Danzaburou
10
0 / 3 / 1
6,143
614
2,245
7,890
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 0
6,325
633
849
10,247
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
reactra
Bakasura
10
1 / 6 / 0
6,220
622
4,164
11,207
4,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
FrostyLvl
Chaac
1
0
9
5.5
L
Danzaburou
Lewis045383
Danzaburou
0
3
1
0.17
W
4
1
8
8
W
Loki
7
0
3
8.5
L
0
3
0
0
L
Bakasura
reactra
Bakasura
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
7,258
17,188
Taken
29,344
9,265
Mitigated
14,083
4,049
Healing
4,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FrostyLvl
Chaac
7,215
903
0
2,318
6,428
5,457
227
803
5,491
0
22,026
L
Danzaburou
Lewis045383
Danzaburou
2,245
1,116
0
1,362
7,890
3,077
0
3,469
4,258
0
15,751
W
10,358
2,216
0
606
4,774
1,590
2,548
140
4,594
34,434
0
W
Loki
6,360
1,655
0
1,125
5,986
2,218
0
535
5,083
0
36,334
L
849
146
141
1,395
10,247
6,499
0
3,939
6,065
8,601
0
L
Bakasura
reactra
Bakasura
4,164
2,953
0
1,726
11,207
4,507
0
3,304
7,720
0
8,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,445
Gold Earned
18,688
138
Minions Killed
74
8
Camps Cleared
2
647,453
Distance Traveled
477,605
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,497
750
38
4
1
229,242
0
L
Danzaburou
6,143
614
34
3
0
139,359
0
W
Sol
8,373
837
56
6
1
190,430
3
W
Loki
8,575
858
44
4
6
227,781
4
L
Ymir
6,325
633
10
1
0
148,595
0
L
Bakasura
6,220
622
30
3
2
189,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role