Player Matchup

Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GJaYinstinct
Nu Wa
Level 126
God Stats
8W - 6L
1,431 SR
Queue Stats
38W - 58L
1,348 Elo+
Party 2
Geb
Geb
WernerVSZombi
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,359 Elo+
Party 2
Izanami
Izanami
diasbones
Izanami
Level 48
God Stats
19W - 19L
1,463 SR
Queue Stats
49W - 64L
1,334 Elo+
Party 2
Camazotz
Camazotz
winwin_x
Camazotz
Level 83
God Stats
3W - 7L
1,497 SR
Queue Stats
108W - 134L
1,311 Elo+
Solo
Team Averages
Level 100
1,478 SR
1,370 Elo+

VS

Team Averages
Level 44
1,410 SR
1,366 Elo+
Charybdis
Charybdis
Alioscraw
Charybdis
Level 87
God Stats
2W - 0L
1,260 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Blue Sombraa
Yemoja
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,343 Elo+
Solo
Guan Yu
Guan Yu
Cringu
Guan Yu
Level 48
God Stats
5W - 1L
1,758 SR
Queue Stats
20W - 22L
1,307 Elo+
Party 3
Janus
Janus
Kain_Emox
Janus
Level 14
God Stats
1W - 2L
1,033 SR
Queue Stats
6W - 13L
1,180 Elo+
Party 3
Loki
Loki
LegacySpain
Loki
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 3 / 2
7,631
477
3,705
12,438
6,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 5 / 1
7,870
492
6,710
8,253
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 7 / 0
7,634
477
7,023
12,924
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
diasbones
Izanami
12
0 / 5 / 3
7,796
487
4,333
10,265
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
winwin_x
Camazotz
10
2 / 4 / 0
6,877
430
4,328
13,140
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alioscraw
Charybdis
14
5 / 2 / 3
8,540
534
7,408
10,681
4,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
1
0 / 0 / 0
4,902
306
0
854
332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Cringu
Guan Yu
15
8 / 0 / 5
9,339
584
9,030
11,558
12,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Kain_Emox
Janus
13
3 / 4 / 3
8,165
510
10,083
8,503
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 1 / 3
9,081
568
12,360
15,154
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
24
24
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
2
1
W
Charybdis
Alioscraw
Charybdis
5
2
3
3.25
W
Yemoja
0
0
0
0
W
Guan Yu
Cringu
Guan Yu
8
0
5
10.5
L
1
5
1
0.3
W
Janus
Kain_Emox
Janus
3
4
3
1.13
W
8
1
3
9.5
L
1
7
0
0.14
L
Izanami
diasbones
Izanami
0
5
3
0.3
L
Camazotz
winwin_x
Camazotz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
38,881
57,020
Taken
46,750
19,394
Mitigated
26,045
9,868
Healing
11,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,705
1,375
1,747
2,570
12,438
6,367
197
1,154
11,284
21,207
0
W
Charybdis
Alioscraw
Charybdis
7,408
4,580
0
3,157
10,681
4,023
1,098
1,860
8,727
0
55,277
W
Yemoja
0
0
0
0
854
332
0
724
0
0
0
W
Guan Yu
Cringu
Guan Yu
9,030
1,618
683
3,932
11,558
12,223
409
4,537
6,879
0
48,810
L
6,710
1,337
227
1,188
8,253
2,791
981
4,960
3,293
52,283
0
W
Janus
Kain_Emox
Janus
10,083
517
0
197
8,503
3,156
671
3,747
4,542
72,043
0
W
12,360
3,499
0
3,676
15,154
6,311
958
5,718
9,164
0
60,978
L
7,023
979
0
39
12,924
4,175
0
640
12,284
38,841
0
L
Izanami
diasbones
Izanami
4,333
3,055
0
514
10,265
2,747
1,768
472
9,793
0
57,098
L
Camazotz
winwin_x
Camazotz
4,328
1,071
0
3,583
13,140
3,314
357
2,857
10,283
0
32,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,808
Gold Earned
40,027
329
Minions Killed
365
0
Camps Cleared
0
1,446,637
Distance Traveled
1,287,301
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,631
477
40
3
0
318,920
7
W
Charybdis
8,540
534
83
5
0
284,559
4
W
Yemoja
4,902
306
0
0
0
0
0
W
Guan Yu
9,339
584
87
5
0
335,271
4
L
Nu Wa
7,870
492
90
6
0
275,502
5
W
Janus
8,165
510
100
6
0
276,253
0
W
Loki
9,081
568
95
6
0
391,218
1
L
Geb
7,634
477
49
3
0
302,907
1
L
Izanami
7,796
487
105
7
0
264,019
5
L
Camazotz
6,877
430
45
3
0
285,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role