Player Matchup

King Arthur
King Arthur
Alan0Te
King Arthur
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,331 Elo+
Party 2
Izanami
Izanami
DarthVesskel
Izanami
Level 123
God Stats
3W - 1L
1,489 SR
Queue Stats
147W - 101L
1,525 Elo+
Party 1
Olorun
Olorun
Fotzz
Olorun
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 2
Susano
Susano
WolfHunter117
Susano
Level 125
God Stats
1W - 0L
1,789 SR
Queue Stats
40W - 26L
1,542 Elo+
Party 1
Sun Wukong
Sun Wukong
nomar07
Sun Wukong
Level 102
God Stats
1W - 0L
1,695 SR
Queue Stats
9W - 8L
1,466 Elo+
Party 2
Team Averages
Level 90
1,595 SR
1,445 Elo+

VS

Team Averages
Level 104
1,477 SR
1,459 Elo+
Bastet
Bastet
 
Bastet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DADER96
Bellona
Level 103
God Stats
1W - 5L
1,127 SR
Queue Stats
110W - 114L
1,515 Elo+
Solo
King Arthur
King Arthur
IQAxxel
King Arthur
Level 99
God Stats
0W - 2L
1,493 SR
Queue Stats
145W - 131L
1,486 Elo+
Solo
Shiva
Shiva
Jean159Jean
Shiva
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,322 Elo+
Solo
Osiris
Osiris
pitotee
Osiris
Level 116
God Stats
2W - 1L
1,763 SR
Queue Stats
49W - 49L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alan0Te
King Arthur
19
3 / 6 / 19
12,089
711
10,939
19,881
25,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
DarthVesskel
Izanami
19
7 / 3 / 16
12,136
714
22,237
16,888
9,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Fotzz
Olorun
20
7 / 6 / 19
13,086
770
32,007
19,849
12,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 3 / 16
12,482
734
21,499
20,670
11,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
nomar07
Sun Wukong
20
3 / 2 / 22
11,899
700
18,523
19,023
27,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
5 / 3 / 8
12,250
721
21,474
18,217
9,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
DADER96
Bellona
20
3 / 5 / 13
12,085
711
12,842
21,555
28,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
IQAxxel
King Arthur
17
4 / 10 / 10
11,582
681
19,275
37,445
33,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 7 / 10
9,871
581
10,778
22,682
23,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
pitotee
Osiris
19
7 / 5 / 9
12,026
707
20,058
24,460
36,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
70
30
Kills
20
20
Deaths
30
92
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
8
3
W
King Arthur
Alan0Te
King Arthur
3
6
19
2.08
L
Bellona
DADER96
Bellona
3
5
13
1.9
W
Izanami
DarthVesskel
Izanami
7
3
16
5
W
Olorun
Fotzz
Olorun
7
6
19
2.75
L
King Arthur
IQAxxel
King Arthur
4
10
10
0.9
L
1
7
10
0.86
W
10
3
16
6
W
Sun Wukong
nomar07
Sun Wukong
3
2
22
7
L
Osiris
pitotee
Osiris
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,205
Damage
84,427
96,311
Taken
124,359
85,745
Mitigated
132,627
41,965
Healing
38,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
21,474
3,821
3,016
5,763
18,217
9,752
1,596
3,606
14,611
0
44,768
W
King Arthur
Alan0Te
King Arthur
10,939
3,212
0
0
19,881
25,821
448
1,111
18,770
0
19,180
L
Bellona
DADER96
Bellona
12,842
1,981
2,425
3,809
21,555
28,686
1,131
5,629
15,926
2,781
24,819
W
Izanami
DarthVesskel
Izanami
22,237
15,540
3,765
6,929
16,888
9,028
3,456
459
16,429
0
43,254
W
Olorun
Fotzz
Olorun
32,007
15,091
5,237
6,707
19,849
12,194
2,921
761
19,088
60,836
0
L
King Arthur
IQAxxel
King Arthur
19,275
1,848
1,077
9,512
37,445
33,834
39
10,549
26,896
0
35,759
L
10,778
492
3,293
3,518
22,682
23,636
159
5,234
17,448
5,163
17,799
W
21,499
1,912
3,449
8,063
20,670
11,534
769
739
19,931
0
35,741
W
Sun Wukong
nomar07
Sun Wukong
18,523
4,220
3,393
4,422
19,023
27,168
316
922
18,101
0
36,991
L
Osiris
pitotee
Osiris
20,058
4,640
1,642
4,564
24,460
36,719
878
6,989
17,471
0
30,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,692
Gold Earned
57,814
208
Minions Killed
164
0
Camps Cleared
0
1,556,745
Distance Traveled
1,511,042
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,250
721
54
3
0
332,094
0
W
King Arthur
12,089
711
28
2
0
282,540
0
L
Bellona
12,085
711
34
2
0
302,076
1
W
Izanami
12,136
714
45
3
0
311,371
1
W
Olorun
13,086
770
63
4
0
274,332
1
L
King Arthur
11,582
681
22
1
0
270,582
0
L
Shiva
9,871
581
25
1
0
294,753
0
W
Susano
12,482
734
28
2
0
354,726
0
W
Sun Wukong
11,899
700
44
3
0
333,776
4
L
Osiris
12,026
707
29
2
0
311,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role