Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Hitman98947
Aphrodite
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,342 Elo+
Party 2
Janus
Janus
SloZiga
Janus
Level 128
God Stats
7W - 6L
1,490 SR
Queue Stats
377W - 373L
1,466 Elo+
Party 1
Atlas
Atlas
Wonderham
Atlas
Level 47
God Stats
4W - 1L
1,934 SR
Queue Stats
86W - 85L
1,431 Elo+
Party 1
Poseidon
Poseidon
vandringsmann
Poseidon
Level 127
God Stats
5W - 2L
1,531 SR
Queue Stats
224W - 218L
1,427 Elo+
Party 1
Team Averages
Level 123
1,591 SR
1,433 Elo+

VS

Team Averages
Level 76
1,476 SR
1,439 Elo+
Yemoja
Yemoja
MagicMan42022
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,399 Elo+
Party 3
Yu Huang
Yu Huang
bebow2k7
Yu Huang
Level 105
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 7L
1,446 Elo+
Solo
Merlin
Merlin
killamidget
Merlin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,519 Elo+
Party 4
Arachne
Arachne
lLazyGamingl
Arachne
Level 107
God Stats
5W - 5L
1,587 SR
Queue Stats
188W - 162L
1,493 Elo+
Party 4
Janus
Janus
xXTopNotchXx
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 110L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
9 / 3 / 11
10,982
915
11,117
17,930
24,683
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Hitman98947
Aphrodite
17
1 / 1 / 12
9,294
775
3,988
9,444
5,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
SloZiga
Janus
20
10 / 2 / 8
11,666
972
21,475
10,286
5,226
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Wonderham
Atlas
16
3 / 3 / 10
9,632
803
10,918
21,713
18,795
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Poseidon
vandringsmann
Poseidon
14
0 / 4 / 12
8,406
701
6,527
8,182
3,366
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
8,547
712
6,843
14,013
16,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
bebow2k7
Yu Huang
14
4 / 3 / 2
8,356
696
6,183
8,494
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
16
1 / 3 / 6
8,627
719
8,797
8,278
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
lLazyGamingl
Arachne
14
3 / 8 / 5
8,214
685
9,863
15,649
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 5
9,653
804
11,052
10,619
4,674
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
35
23
Kills
12
13
Deaths
23
53
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
3
11
4.83
W
Aphrodite
Hitman98947
Aphrodite
1
1
12
7
L
1
4
5
0.88
W
Janus
SloZiga
Janus
10
2
8
7
W
Atlas
Wonderham
Atlas
3
3
10
2.67
L
Yu Huang
bebow2k7
Yu Huang
4
3
2
1.67
L
Merlin
1
3
6
1.33
L
Arachne
lLazyGamingl
Arachne
3
8
5
0.69
W
Poseidon
vandringsmann
Poseidon
0
4
12
1.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,025
Damage
42,738
67,555
Taken
57,053
58,056
Mitigated
36,585
33,347
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,117
1,838
1,931
3,757
17,930
24,683
778
5,431
12,499
0
13,835
W
Aphrodite
Hitman98947
Aphrodite
3,988
1,240
7,269
5,801
9,444
5,986
694
6,868
2,576
13,827
0
L
6,843
1,011
2,820
2,049
14,013
16,020
0
10,110
2,802
15,326
0
W
Janus
SloZiga
Janus
21,475
589
1,793
1,608
10,286
5,226
762
6,923
3,363
57,106
0
W
Atlas
Wonderham
Atlas
10,918
4,094
2,191
7,546
21,713
18,795
370
9,743
11,970
22,951
0
L
Yu Huang
bebow2k7
Yu Huang
6,183
145
530
1,516
8,494
4,694
0
7,224
967
11,388
0
L
Merlin
8,797
586
274
809
8,278
4,118
0
6,296
1,582
22,724
0
L
Arachne
lLazyGamingl
Arachne
9,863
7,447
1,569
1,434
15,649
7,079
0
10,019
5,402
0
11,849
W
Poseidon
vandringsmann
Poseidon
6,527
501
0
1,451
8,182
3,366
1,505
3,910
4,272
11,870
0
L
11,052
203
1,340
1,066
10,619
4,674
0
7,161
2,629
28,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
43,397
154
Minions Killed
108
0
Camps Cleared
0
1,143,501
Distance Traveled
1,038,824
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,982
915
7
1
0
226,010
0
W
Aphrodite
9,294
775
31
3
0
233,014
1
L
Yemoja
8,547
712
20
2
0
184,843
0
W
Janus
11,666
972
94
8
0
259,823
5
W
Atlas
9,632
803
14
1
0
225,915
0
L
Yu Huang
8,356
696
8
1
0
180,219
0
L
Merlin
8,627
719
28
2
0
223,206
0
L
Arachne
8,214
685
12
1
0
209,621
1
W
Poseidon
8,406
701
8
1
0
198,739
0
L
Janus
9,653
804
40
3
0
240,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role