Player Matchup

Olorun
Olorun
TwidlyWinks
Olorun
Level 157
God Stats
2W - 1L
1,787 SR
Queue Stats
364W - 350L
1,621 Elo+
Solo
Odin
Odin
Zambash
Odin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,185 Elo+
Solo
Danzaburou
Danzaburou
oym97
Danzaburou
Level 122
God Stats
26W - 10L
1,637 SR
Queue Stats
306W - 276L
1,595 Elo+
Party 1
Vamana
Vamana
parthesian
Vamana
Level 148
God Stats
2W - 3L
1,878 SR
Queue Stats
125W - 105L
1,585 Elo+
Solo
Yemoja
Yemoja
shmLegacy
Yemoja
Level 143
God Stats
13W - 20L
1,589 SR
Queue Stats
191W - 207L
1,627 Elo+
Party 1
Team Averages
Level 139
1,678 SR
1,523 Elo+

VS

Team Averages
Level 126
1,674 SR
1,626 Elo+
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
CharlesOR
Hachiman
Level 157
God Stats
7W - 4L
1,728 SR
Queue Stats
147W - 135L
1,612 Elo+
Solo
Shiva
Shiva
FreshDavid23
Shiva
Level 128
God Stats
3W - 0L
1,649 SR
Queue Stats
17W - 6L
1,800 Elo+
Solo
Chang'e
Chang'e
McFlubberflaps
Chang'e
Level 134
God Stats
9W - 4L
1,712 SR
Queue Stats
331W - 312L
1,543 Elo+
Party 2
Mercury
Mercury
idobejiggy
Mercury
Level 102
God Stats
15W - 6L
1,783 SR
Queue Stats
29W - 24L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
0 / 4 / 2
6,698
478
6,673
9,981
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
Zambash
Odin
5
2 / 0 / 0
5,250
375
1,879
2,152
715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
oym97
Danzaburou
11
1 / 4 / 2
6,738
481
4,588
11,020
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
parthesian
Vamana
13
1 / 2 / 0
7,481
534
5,899
10,929
6,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
shmLegacy
Yemoja
9
0 / 3 / 3
6,102
436
2,548
9,434
6,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 1 / 4
7,589
542
2,927
7,374
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
CharlesOR
Hachiman
12
1 / 2 / 3
7,257
518
6,352
8,903
3,202
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 1 / 0
7,208
515
5,486
11,530
7,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 0 / 4
6,837
488
5,593
8,613
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
idobejiggy
Mercury
15
7 / 0 / 4
8,522
609
9,596
11,335
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
13
13
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
4
5
W
Hachiman
CharlesOR
Hachiman
1
2
3
1.25
W
1
1
0
1
W
1
0
4
3
L
Olorun
0
4
2
0.25
L
Odin
Zambash
Odin
2
0
0
2
W
Mercury
idobejiggy
Mercury
7
0
4
9
L
Danzaburou
oym97
Danzaburou
1
4
2
0.5
L
Vamana
parthesian
Vamana
1
2
0
0.5
L
Yemoja
shmLegacy
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
29,954
43,516
Taken
47,755
22,443
Mitigated
25,904
14,387
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,927
831
0
1,643
7,374
6,460
42
3,093
4,281
19,376
0
W
Hachiman
CharlesOR
Hachiman
6,352
2,902
0
5,356
8,903
3,202
0
1,104
7,799
0
56,519
W
5,486
2,034
130
3,364
11,530
7,129
836
497
11,033
0
49,866
W
5,593
166
1,292
4,308
8,613
3,942
71
3,700
4,913
63,581
0
L
Olorun
6,673
3,405
315
2,566
9,981
4,364
44
5,207
4,774
59,086
0
L
Odin
Zambash
Odin
1,879
880
0
1,518
2,152
715
0
335
1,817
0
8,085
W
Mercury
idobejiggy
Mercury
9,596
4,298
0
712
11,335
5,171
0
827
10,508
0
81,075
L
Danzaburou
oym97
Danzaburou
4,588
1,982
0
3,163
11,020
4,561
684
603
10,417
0
51,123
L
Vamana
parthesian
Vamana
5,899
3,226
0
2,547
10,929
6,766
0
0
10,929
0
59,200
L
Yemoja
shmLegacy
Yemoja
2,548
812
1,820
2,458
9,434
6,037
474
2,375
6,447
15,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
37,413
341
Minions Killed
450
0
Camps Cleared
0
1,167,802
Distance Traveled
1,396,578
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,589
542
26
2
0
270,891
3
W
Hachiman
7,257
518
88
6
0
229,366
7
W
Shiva
7,208
515
89
6
0
278,354
3
W
Chang'e
6,837
488
114
8
0
263,043
1
L
Olorun
6,698
478
102
7
0
246,701
5
L
Odin
5,250
375
17
1
0
153,309
1
W
Mercury
8,522
609
133
10
0
354,924
3
L
Danzaburou
6,738
481
85
6
0
246,115
2
L
Vamana
7,481
534
111
8
0
270,147
4
L
Yemoja
6,102
436
26
2
0
251,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role