Player Matchup

Rama
Rama
FOG Aria3788
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,427 Elo+
Party 1
Neith
Neith
KINGslaughter93
Neith
Level 120
God Stats
1W - 2L
1,306 SR
Queue Stats
185W - 211L
1,440 Elo+
Party 1
Ares
Ares
Reds Savir
Ares
Level 89
God Stats
0W - 1L
1,739 SR
Queue Stats
5W - 7L
1,319 Elo+
Party 1
Hachiman
Hachiman
Thy Savir
Hachiman
Level 120
God Stats
1W - 1L
1,910 SR
Queue Stats
46W - 27L
1,731 Elo+
Party 1
Set
Set
ZoraAzuma
Set
Level 106
God Stats
2W - 2L
1,276 SR
Queue Stats
243W - 252L
1,445 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,472 Elo+

VS

Team Averages
Level 98
1,419 SR
1,434 Elo+
Skadi
Skadi
Byakuh
Skadi
Level 106
God Stats
5W - 6L
1,203 SR
Queue Stats
220W - 270L
1,360 Elo+
Solo
Yu Huang
Yu Huang
Didierazo
Yu Huang
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 94L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
PhoenixTheory
Baba Yaga
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 64L
1,525 Elo+
Solo
Thoth
Thoth
jaded-blockade7
Thoth
Level 86
God Stats
5W - 8L
1,490 SR
Queue Stats
482W - 579L
1,418 Elo+
Solo
Geb
Geb
omgzn00bdtf
Geb
Level 71
God Stats
4W - 3L
1,401 SR
Queue Stats
521W - 583L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 4
9,765
651
6,780
19,785
8,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 3 / 10
10,751
717
12,604
19,141
9,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 8 / 10
8,937
596
9,888
21,423
21,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Thy Savir
Hachiman
15
1 / 7 / 9
8,980
599
14,606
16,979
6,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 6 / 8
10,285
686
10,366
22,103
23,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Byakuh
Skadi
20
16 / 3 / 15
13,878
925
35,355
15,171
8,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Didierazo
Yu Huang
12
0 / 2 / 10
9,010
601
4,965
7,480
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
PhoenixTheory
Baba Yaga
19
8 / 4 / 14
12,018
801
22,008
13,446
7,695
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 3 / 14
12,181
812
20,873
13,458
6,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 4 / 13
10,242
683
7,805
24,638
30,391
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
99
15
Kills
33
33
Deaths
16
41
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Skadi
Byakuh
Skadi
16
3
15
7.83
W
Yu Huang
Didierazo
Yu Huang
0
2
10
2.5
L
5
9
4
0.78
L
3
3
10
2.67
W
Baba Yaga
PhoenixTheory
Baba Yaga
8
4
14
3.75
L
2
8
10
0.88
L
Hachiman
Thy Savir
Hachiman
1
7
9
0.79
L
4
6
8
1.33
W
7
3
14
4.67
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,244
Damage
91,006
99,431
Taken
74,193
68,739
Mitigated
56,667
33,060
Healing
23,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Byakuh
Skadi
35,355
9,681
1,936
3,245
15,171
8,302
1,909
1,678
13,493
0
60,584
W
Yu Huang
Didierazo
Yu Huang
4,965
388
663
1,394
7,480
3,358
499
681
6,799
10,910
0
L
6,780
3,706
3,007
2,425
19,785
8,100
116
11,031
8,754
0
19,060
L
12,604
4,112
1,948
8,622
19,141
9,158
0
8,101
11,040
0
31,675
W
Baba Yaga
PhoenixTheory
Baba Yaga
22,008
724
800
3,366
13,446
7,695
780
2,234
11,212
38,617
0
L
9,888
734
4,166
2,641
21,423
21,102
0
12,286
9,137
13,369
0
L
Hachiman
Thy Savir
Hachiman
14,606
4,223
1,777
2,269
16,979
6,756
0
11,174
5,805
0
28,167
L
10,366
4,251
1,265
4,940
22,103
23,623
0
13,059
9,044
0
25,210
W
20,873
716
747
1,876
13,458
6,921
3,652
1,484
11,974
50,337
0
W
7,805
728
2,611
6,423
24,638
30,391
225
3,811
20,827
11,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,718
Gold Earned
57,329
132
Minions Killed
164
0
Camps Cleared
0
1,245,687
Distance Traveled
1,383,630
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,878
925
46
3
0
298,329
0
W
Yu Huang
9,010
601
19
1
0
178,928
1
L
Rama
9,765
651
33
2
0
200,409
0
L
Neith
10,751
717
32
2
0
287,856
0
W
Baba Yaga
12,018
801
34
2
0
320,516
4
L
Ares
8,937
596
2
0
0
243,892
0
L
Hachiman
8,980
599
31
2
0
266,643
2
L
Set
10,285
686
34
2
0
246,887
0
W
Thoth
12,181
812
61
4
0
289,117
0
W
Geb
10,242
683
4
0
0
296,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role