Player Matchup

Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BearDog9878866
Hercules
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,160 Elo+
Solo
Chang'e
Chang'e
Dismantlig
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 48L
1,458 Elo+
Solo
Nox
Nox
RR Leek
Nox
Level 127
God Stats
0W - 2L
1,442 SR
Queue Stats
41W - 41L
1,478 Elo+
Solo
Hou Yi
Hou Yi
bpdiabloflorida
Hou Yi
Level 128
God Stats
8W - 9L
1,551 SR
Queue Stats
591W - 613L
1,501 Elo+
Solo
Team Averages
Level 89
1,499 SR
1,419 Elo+

VS

Team Averages
Level 69
1,464 SR
1,473 Elo+
Kuzenbo
Kuzenbo
AlumnixPetey
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KillShok
Sylvanus
Level 126
God Stats
7W - 5L
1,482 SR
Queue Stats
525W - 557L
1,450 Elo+
Solo
Sol
Sol
PokemonPals
Sol
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 42L
1,402 Elo+
Solo
Xbalanque
Xbalanque
SoulReplacer
Xbalanque
Level 59
God Stats
1W - 0L
1,654 SR
Queue Stats
36W - 37L
1,522 Elo+
Party 1
Medusa
Medusa
wrathofDread
Medusa
Level 24
God Stats
1W - 1L
1,182 SR
Queue Stats
36W - 57L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 8 / 5
8,242
634
10,826
18,748
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
14
1 / 7 / 4
7,820
602
5,993
27,330
31,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Dismantlig
Chang'e
13
1 / 5 / 4
7,617
586
9,904
16,103
7,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
16
4 / 6 / 4
9,119
701
12,092
16,334
9,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 8 / 5
9,222
709
15,162
18,942
9,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlumnixPetey
Kuzenbo
15
2 / 2 / 20
9,236
710
6,973
21,013
24,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
KillShok
Sylvanus
18
3 / 1 / 24
10,133
779
11,569
15,555
19,727
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
4 / 0 / 21
11,175
860
20,503
7,873
4,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
SoulReplacer
Xbalanque
18
17 / 3 / 12
11,697
900
34,725
15,847
9,133
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
17
8 / 3 / 13
10,272
790
18,185
14,004
8,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
124
9
Kills
34
34
Deaths
9
22
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
8
5
0.44
W
Kuzenbo
AlumnixPetey
Kuzenbo
2
2
20
6
L
Hercules
1
7
4
0.43
L
Chang'e
Dismantlig
Chang'e
1
5
4
0.6
W
Sylvanus
KillShok
Sylvanus
3
1
24
15
W
4
0
21
14.5
L
Nox
4
6
4
1
W
Xbalanque
SoulReplacer
Xbalanque
17
3
12
7.67
L
2
8
5
0.56
W
Medusa
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,977
Damage
91,955
97,457
Taken
74,292
67,285
Mitigated
65,858
24,688
Healing
33,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,826
6,471
615
2,996
18,748
8,528
0
6,938
11,810
0
16,230
W
Kuzenbo
AlumnixPetey
Kuzenbo
6,973
2,433
2,267
5,793
21,013
24,214
124
8,005
12,372
12,033
0
L
Hercules
5,993
1,969
0
5,736
27,330
31,416
0
10,928
16,402
0
14,080
L
Chang'e
Dismantlig
Chang'e
9,904
1,330
3,951
3,885
16,103
7,946
0
7,090
9,013
19,612
0
W
Sylvanus
KillShok
Sylvanus
11,569
3,247
10,874
7,038
15,555
19,727
669
4,696
10,593
16,544
0
W
20,503
5,052
726
2,243
7,873
4,526
2,531
1,565
6,290
53,356
0
L
Nox
12,092
1,558
2,087
3,371
16,334
9,404
0
7,309
9,025
20,234
0
W
Xbalanque
SoulReplacer
Xbalanque
34,725
21,982
1,423
1,311
15,847
9,133
3,620
5,106
10,429
0
58,300
L
15,162
5,529
802
1,245
18,942
9,991
0
6,780
12,162
0
31,120
W
Medusa
18,185
10,202
0
2,026
14,004
8,258
1,172
1,839
11,891
0
31,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,020
Gold Earned
52,513
119
Minions Killed
155
0
Camps Cleared
0
953,367
Distance Traveled
1,160,923
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,242
634
10
1
0
191,596
1
W
Kuzenbo
9,236
710
7
1
0
268,894
2
L
Hercules
7,820
602
16
1
0
216,085
1
L
Chang'e
7,617
586
22
2
0
193,733
0
W
Sylvanus
10,133
779
13
1
0
200,667
1
W
Sol
11,175
860
66
5
0
245,143
0
L
Nox
9,119
701
30
2
0
169,023
0
W
Xbalanque
11,697
900
42
3
0
214,964
0
L
Hou Yi
9,222
709
41
3
0
182,930
1
W
Medusa
10,272
790
27
2
0
231,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role