Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Epticjedi
Nu Wa
Level 111
God Stats
0W - 3L
1,193 SR
Queue Stats
17W - 34L
1,346 Elo+
Party 2
Jing Wei
Jing Wei
Sloppychunks
Jing Wei
Level 103
God Stats
3W - 9L
1,263 SR
Queue Stats
54W - 83L
1,369 Elo+
Party 2
Team Averages
Level 119
1,319 SR
1,405 Elo+

VS

Team Averages
Level 87
1,739 SR
1,685 Elo+
Agni
Agni
DRScenario1v1
Agni
Level 129
God Stats
4W - 1L
1,692 SR
Queue Stats
231W - 178L
1,711 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Goodz215
Kumbhakarna
Level 117
God Stats
17W - 12L
1,780 SR
Queue Stats
721W - 700L
1,522 Elo+
Party 1
Rama
Rama
Jungle-Buffs
Rama
Level 15
God Stats
1W - 0L
1,746 SR
Queue Stats
24W - 3L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 3 / 2
6,592
659
6,907
12,368
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Epticjedi
Nu Wa
8
0 / 6 / 1
5,767
577
5,410
10,401
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Sloppychunks
Jing Wei
10
2 / 1 / 0
6,543
654
3,117
5,869
2,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,906
791
8,518
5,712
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Goodz215
Kumbhakarna
11
0 / 0 / 7
7,505
751
3,253
13,056
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 1 / 2
8,015
802
11,751
6,895
3,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
2
0.33
W
3
1
6
6
L
Nu Wa
Epticjedi
Nu Wa
0
6
1
0.08
W
Kumbhakarna
Goodz215
Kumbhakarna
0
0
7
3.5
W
7
1
2
8
L
Jing Wei
Sloppychunks
Jing Wei
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,434
Damage
23,522
28,638
Taken
25,663
20,040
Mitigated
15,276
2,552
Healing
8,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,907
1,098
0
1,697
12,368
13,050
0
5,493
6,875
14,349
0
W
8,518
285
0
808
5,712
2,410
451
2,977
2,735
28,251
0
L
Nu Wa
Epticjedi
Nu Wa
5,410
1,981
41
447
10,401
4,549
0
3,945
6,456
14,815
930
W
Kumbhakarna
Goodz215
Kumbhakarna
3,253
879
367
5,096
13,056
9,818
152
5,709
7,347
17,494
0
W
11,751
8,903
0
2,160
6,895
3,048
1,767
3,561
3,334
0
32,773
L
Jing Wei
Sloppychunks
Jing Wei
3,117
1,893
154
213
5,869
2,441
0
2,426
3,443
0
17,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,902
Gold Earned
23,426
74
Minions Killed
127
1
Camps Cleared
8
476,451
Distance Traveled
543,076
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,592
659
21
2
1
174,800
2
W
Agni
7,906
791
49
5
2
204,735
1
L
Nu Wa
5,767
577
22
2
0
126,945
1
W
Kumbhakarna
7,505
751
18
2
1
184,236
2
W
Rama
8,015
802
60
6
5
154,105
2
L
Jing Wei
6,543
654
31
3
0
174,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role