Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dravin420
Nu Wa
Level 108
God Stats
115W - 141L
1,437 SR
Queue Stats
533W - 751L
1,262 Elo+
Solo
Artemis
Artemis
jpim85
Artemis
Level 149
God Stats
82W - 108L
1,477 SR
Queue Stats
506W - 735L
1,259 Elo+
Party 1
Team Averages
Level 137
1,471 SR
1,340 Elo+

VS

Team Averages
Level 74
1,521 SR
1,364 Elo+
Anubis
Anubis
ClutchJoker582
Anubis
Level 3
God Stats
20W - 22L
1,302 SR
Queue Stats
50W - 66L
1,230 Elo+
Party 2
Sylvanus
Sylvanus
InsaneBolt69
Sylvanus
Level 89
God Stats
2W - 6L
1,513 SR
Queue Stats
168W - 243L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
aztecrasta
Sun Wukong
Level 129
God Stats
0W - 1L
1,749 SR
Queue Stats
12W - 12L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 2 / 2
8,282
690
9,413
9,458
7,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Dravin420
Nu Wa
13
0 / 2 / 4
8,072
673
11,936
7,305
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
jpim85
Artemis
12
2 / 3 / 3
8,196
683
8,534
8,076
3,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,784
649
6,191
11,783
6,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
InsaneBolt69
Sylvanus
13
4 / 2 / 1
8,501
708
7,622
13,187
13,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
aztecrasta
Sun Wukong
12
3 / 1 / 3
8,307
692
4,824
9,230
4,228
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
7
7
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
2
2
L
0
2
6
1.5
W
Nu Wa
Dravin420
Nu Wa
0
2
4
1
L
Sylvanus
InsaneBolt69
Sylvanus
4
2
1
2.25
L
Sun Wukong
aztecrasta
Sun Wukong
3
1
3
4.5
W
Artemis
jpim85
Artemis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,883
Damage
18,637
24,839
Taken
34,200
13,489
Mitigated
24,279
1,444
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,413
992
0
209
9,458
7,655
0
5,303
4,155
0
25,087
L
6,191
381
612
5,564
11,783
6,423
0
3,884
7,899
40,494
0
W
Nu Wa
Dravin420
Nu Wa
11,936
7,802
0
460
7,305
2,713
326
3,953
3,352
34,511
0
L
Sylvanus
InsaneBolt69
Sylvanus
7,622
1,754
1,930
4,659
13,187
13,628
0
5,141
8,046
27,665
5,765
L
Sun Wukong
aztecrasta
Sun Wukong
4,824
895
0
354
9,230
4,228
0
3,171
6,059
0
19,851
W
Artemis
jpim85
Artemis
8,534
3,011
0
775
8,076
3,121
1,144
5,050
3,026
0
29,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
24,592
131
Minions Killed
170
7
Camps Cleared
5
613,774
Distance Traveled
592,503
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,282
690
28
2
0
212,050
0
L
Anubis
7,784
649
84
7
3
177,599
0
W
Nu Wa
8,072
673
56
5
0
217,313
0
L
Sylvanus
8,501
708
63
5
2
190,506
3
L
Sun Wukong
8,307
692
23
2
0
224,398
2
W
Artemis
8,196
683
47
4
7
184,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role