Player Matchup

Danzaburou
Danzaburou
Eman2052
Danzaburou
Level 160
God Stats
16W - 10L
1,518 SR
Queue Stats
1,074W - 1,116L
1,473 Elo+
Solo
Atlas
Atlas
SlaveToTheRage
Atlas
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,484 Elo+
Solo
Fafnir
Fafnir
ZioLui
Fafnir
Level 99
God Stats
5W - 2L
1,724 SR
Queue Stats
695W - 687L
1,588 Elo+
Solo
Bellona
Bellona
partycollins
Bellona
Level 87
God Stats
9W - 7L
1,811 SR
Queue Stats
472W - 475L
1,472 Elo+
Solo
Bastet
Bastet
unjazavanje
Bastet
Level 155
God Stats
3W - 0L
1,467 SR
Queue Stats
109W - 127L
1,418 Elo+
Solo
Team Averages
Level 113
1,604 SR
1,487 Elo+

VS

Team Averages
Level 107
1,436 SR
1,470 Elo+
Merlin
Merlin
Corvidus
Merlin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 111L
1,452 Elo+
Solo
Medusa
Medusa
Deaths_Blight
Medusa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,576 Elo+
Solo
Jormungandr
Jormungandr
Faleline
Jormungandr
Level 69
God Stats
9W - 6L
1,256 SR
Queue Stats
247W - 247L
1,406 Elo+
Party 1
Janus
Janus
LordElderBerrys
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,471 Elo+
Solo
Sobek
Sobek
Mautijal
Sobek
Level 156
God Stats
3W - 8L
1,425 SR
Queue Stats
412W - 431L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eman2052
Danzaburou
20
12 / 2 / 10
14,263
792
32,193
14,849
8,178
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 15
11,046
614
15,968
24,508
33,411
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
ZioLui
Fafnir
20
9 / 2 / 19
13,248
736
15,406
27,226
40,924
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
partycollins
Bellona
20
5 / 4 / 17
13,300
739
12,331
27,874
34,765
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
20
7 / 6 / 18
12,952
720
20,303
21,986
11,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Corvidus
Merlin
20
4 / 3 / 5
11,903
661
18,850
14,461
6,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 12 / 6
11,027
613
12,674
22,130
10,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Faleline
Jormungandr
19
5 / 7 / 5
11,768
654
17,619
24,408
26,724
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 7 / 10
14,219
790
28,610
20,150
8,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Mautijal
Sobek
19
0 / 5 / 13
11,807
656
10,601
24,821
37,214
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
34
Kills
16
19
Deaths
34
79
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
Corvidus
Merlin
4
3
5
2.17
L
2
12
6
0.42
W
Danzaburou
Eman2052
Danzaburou
12
2
10
8.5
L
Jormungandr
Faleline
Jormungandr
5
7
5
1.07
L
5
7
10
1.43
L
Sobek
Mautijal
Sobek
0
5
13
1.3
W
1
5
15
1.7
W
Fafnir
ZioLui
Fafnir
9
2
19
9.25
W
Bellona
partycollins
Bellona
5
4
17
3.38
W
Bastet
7
6
18
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,201
Damage
88,354
116,443
Taken
105,970
129,141
Mitigated
89,409
49,241
Healing
31,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Corvidus
Merlin
18,850
1,818
3,157
4,602
14,461
6,764
900
5,618
8,843
40,823
0
L
12,674
8,785
1,436
1,674
22,130
10,055
1,329
5,753
16,377
0
18,934
W
Danzaburou
Eman2052
Danzaburou
32,193
9,886
1,685
4,021
14,849
8,178
3,868
9,112
5,737
0
71,412
L
Jormungandr
Faleline
Jormungandr
17,619
2,437
1,568
2,335
24,408
26,724
274
6,286
18,122
35,212
0
L
28,610
2,819
1,299
1,994
20,150
8,652
1,639
7,138
13,012
53,203
0
L
Sobek
Mautijal
Sobek
10,601
680
4,510
9,251
24,821
37,214
214
7,205
17,616
20,514
0
W
15,968
4,310
3,139
2,222
24,508
33,411
36
16,283
8,126
29,571
0
W
Fafnir
ZioLui
Fafnir
15,406
4,482
5,817
12,747
27,226
40,924
654
16,873
10,353
22,266
0
W
Bellona
partycollins
Bellona
12,331
2,254
4,679
4,909
27,874
34,765
2,020
18,254
9,620
1,857
31,178
W
Bastet
20,303
3,659
3,798
6,224
21,986
11,863
1,375
15,158
6,828
0
36,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,809
Gold Earned
60,724
180
Minions Killed
214
0
Camps Cleared
0
1,616,622
Distance Traveled
1,366,547
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,903
661
50
3
0
312,557
0
L
Medusa
11,027
613
20
1
0
236,365
0
W
Danzaburou
14,263
792
65
4
0
315,194
1
L
Jormungandr
11,768
654
52
3
0
277,769
0
L
Janus
14,219
790
59
3
0
248,713
0
L
Sobek
11,807
656
33
2
0
291,143
2
W
Atlas
11,046
614
15
1
0
295,660
0
W
Fafnir
13,248
736
11
1
0
317,642
4
W
Bellona
13,300
739
50
3
0
320,958
0
W
Bastet
12,952
720
39
2
0
367,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role