Player Matchup

Hades
Hades
An9ryW1z4rd
Hades
Level 63
God Stats
5W - 5L
1,469 SR
Queue Stats
42W - 46L
1,398 Elo+
Party 1
Sobek
Sobek
InsidiousLoki
Sobek
Level 155
God Stats
0W - 2L
1,275 SR
Queue Stats
49W - 51L
1,414 Elo+
Solo
Ullr
Ullr
ThelordTexasRed
Ullr
Level 59
God Stats
1W - 1L
1,586 SR
Queue Stats
126W - 136L
1,391 Elo+
Solo
Cliodhna
Cliodhna
offSETlokiii
Cliodhna
Level 108
God Stats
5W - 4L
1,567 SR
Queue Stats
177W - 180L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
shrek nasty 42
Heimdallr
Level 62
God Stats
6W - 11L
1,387 SR
Queue Stats
515W - 503L
1,471 Elo+
Solo
Team Averages
Level 89
1,457 SR
1,431 Elo+

VS

Team Averages
Level 107
1,577 SR
1,376 Elo+
Jing Wei
Jing Wei
IckyAlbatross
Jing Wei
Level 158
God Stats
2W - 0L
1,692 SR
Queue Stats
166W - 185L
1,354 Elo+
Solo
Olorun
Olorun
IllYoungMVP
Olorun
Level 68
God Stats
9W - 0L
1,695 SR
Queue Stats
71W - 85L
1,367 Elo+
Party 2
Da Ji
Da Ji
M0b1u5
Da Ji
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 249L
1,398 Elo+
Party 2
Achilles
Achilles
Msabeski
Achilles
Level 116
God Stats
1W - 2L
1,452 SR
Queue Stats
64W - 70L
1,373 Elo+
Solo
Ra
Ra
roxer555
Ra
Level 69
God Stats
9W - 9L
1,545 SR
Queue Stats
104W - 99L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 2
9,050
411
12,978
25,988
15,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 3 / 2
8,191
372
3,239
11,923
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 5 / 2
9,949
452
9,402
19,420
8,273
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
offSETlokiii
Cliodhna
19
10 / 5 / 4
11,743
534
16,928
23,425
11,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
shrek nasty 42
Heimdallr
17
3 / 5 / 3
10,460
475
10,015
15,477
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IckyAlbatross
Jing Wei
18
0 / 4 / 2
11,568
526
4,228
17,850
7,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
19
14 / 3 / 9
13,559
616
26,912
18,558
9,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
M0b1u5
Da Ji
17
5 / 4 / 8
11,628
529
10,206
22,688
10,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Msabeski
Achilles
19
3 / 2 / 7
12,669
576
14,199
23,325
30,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
6 / 4 / 10
11,348
516
13,366
13,104
6,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
64
17
Kills
28
28
Deaths
17
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Jing Wei
IckyAlbatross
Jing Wei
0
4
2
0.25
W
Olorun
14
3
9
6.17
L
1
3
2
0.67
W
Da Ji
M0b1u5
Da Ji
5
4
8
2.25
W
Achilles
Msabeski
Achilles
3
2
7
3.25
L
1
5
2
0.4
L
Cliodhna
offSETlokiii
Cliodhna
10
5
4
2.4
W
6
4
10
2.75
L
Heimdallr
shrek nasty 42
Heimdallr
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,562
Damage
68,911
96,233
Taken
95,525
51,799
Mitigated
64,710
27,788
Healing
30,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,978
1,411
327
8,593
25,988
15,710
0
13,181
12,807
64,096
0
W
Jing Wei
IckyAlbatross
Jing Wei
4,228
3,068
0
5,847
17,850
7,506
5,787
650
17,200
0
110,082
W
Olorun
26,912
14,711
1,185
7,897
18,558
9,823
5,231
6,463
12,095
81,232
8,556
L
3,239
266
0
3,340
11,923
9,306
0
3,379
8,544
21,547
0
W
Da Ji
M0b1u5
Da Ji
10,206
2,249
0
6,968
22,688
10,962
325
5,579
17,109
0
85,197
W
Achilles
Msabeski
Achilles
14,199
3,768
0
2,876
23,325
30,326
2,974
188
23,137
0
88,648
L
9,402
4,292
0
2,958
19,420
8,273
1,242
4,582
14,838
0
63,028
L
Cliodhna
offSETlokiii
Cliodhna
16,928
1,993
0
9,349
23,425
11,429
943
8,765
14,660
0
93,961
W
13,366
1,646
3,102
2,915
13,104
6,093
1,365
3,929
9,175
58,697
0
L
Heimdallr
shrek nasty 42
Heimdallr
10,015
3,615
0
3,221
15,477
7,081
1,350
8,048
7,429
0
71,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,393
Gold Earned
60,772
491
Minions Killed
621
0
Camps Cleared
0
1,755,041
Distance Traveled
1,966,072
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,050
411
112
5
0
325,258
2
W
Jing Wei
11,568
526
163
7
0
344,547
1
W
Olorun
13,559
616
110
5
0
401,899
2
L
Sobek
8,191
372
25
1
0
260,851
1
W
Da Ji
11,628
529
115
5
0
420,564
0
W
Achilles
12,669
576
149
7
0
382,687
2
L
Ullr
9,949
452
121
6
0
366,277
1
L
Cliodhna
11,743
534
119
5
0
449,264
2
W
Ra
11,348
516
84
4
0
416,375
2
L
Heimdallr
10,460
475
114
5
0
353,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role