Player Matchup

King Arthur
King Arthur
DimensionKi11er
King Arthur
Level 152
God Stats
1W - 3L
1,277 SR
Queue Stats
22W - 34L
1,341 Elo+
Party 3
Cthulhu
Cthulhu
Extra Kneecap
Cthulhu
Level 26
God Stats
24W - 18L
1,348 SR
Queue Stats
81W - 99L
1,573 Elo+
Party 3
Cupid
Cupid
R0b0tR00ster
Cupid
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,451 Elo+
Solo
Hel
Hel
RY SoSmoOvE
Hel
Level 29
God Stats
0W - 2L
1,321 SR
Queue Stats
122W - 149L
1,288 Elo+
Party 1
Fenrir
Fenrir
Wavyb0yZay
Fenrir
Level 63
God Stats
4W - 8L
1,308 SR
Queue Stats
108W - 127L
1,257 Elo+
Party 1
Team Averages
Level 63
1,351 SR
1,382 Elo+

VS

Team Averages
Level 70
1,546 SR
1,441 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GoBackPackin
Horus
Level 49
God Stats
106W - 71L
1,555 SR
Queue Stats
136W - 147L
1,408 Elo+
Party 2
Kali
Kali
HandeeJRandy
Kali
Level 56
God Stats
21W - 19L
1,508 SR
Queue Stats
74W - 63L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
SauceKing078694
Baron Samedi
Level 47
God Stats
2W - 1L
1,471 SR
Queue Stats
14W - 29L
1,326 Elo+
Solo
Geb
Geb
TerptainMINT
Geb
Level 77
God Stats
34W - 20L
1,693 SR
Queue Stats
122W - 136L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DimensionKi11er
King Arthur
17
2 / 1 / 6
11,837
911
7,136
15,119
12,201
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
17
1 / 4 / 5
11,762
905
1,199
25,091
14,004
17
0 / 7 / 4
11,749
904
16,097
23,475
9,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 8 / 5
12,183
937
23,086
29,351
11,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Wavyb0yZay
Fenrir
18
5 / 11 / 6
13,128
1,010
26,192
45,719
24,412
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
15 / 1 / 15
16,473
1,267
64,768
14,137
7,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
1 / 0 / 21
13,023
1,002
10,520
17,864
23,615
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 5 / 17
14,046
1,080
21,656
25,553
14,002
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SauceKing078694
Baron Samedi
20
5 / 4 / 20
13,468
1,036
18,797
13,781
8,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 1 / 19
12,793
984
16,722
17,212
16,180
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
123
11
Kills
31
31
Deaths
11
26
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
15
1
15
22.5
L
King Arthur
DimensionKi11er
King Arthur
2
1
6
5
L
Cthulhu
1
4
5
0.88
W
1
0
21
11.5
W
6
5
17
2.9
L
0
7
4
0.29
L
3
8
5
0.69
W
Baron Samedi
SauceKing078694
Baron Samedi
5
4
20
3.75
W
4
1
19
13.5
L
Fenrir
Wavyb0yZay
Fenrir
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,710
Damage
132,463
138,755
Taken
88,547
72,474
Mitigated
69,899
10,342
Healing
40,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
64,768
47,734
0
11,568
14,137
7,759
0
3,994
10,143
0
112,437
L
King Arthur
DimensionKi11er
King Arthur
7,136
910
0
0
15,119
12,201
0
6,615
8,504
0
12,936
L
Cthulhu
1,199
1,199
0
0
25,091
14,004
0
6,624
18,467
7,105
0
W
10,520
5,004
7,625
7,491
17,864
23,615
0
5,057
12,807
1,178
15,208
W
21,656
10,426
0
6,044
25,553
14,002
0
7,800
16,385
289
36,976
L
16,097
7,062
339
161
23,475
9,939
0
4,858
18,617
0
39,819
L
23,086
340
3,708
4,974
29,351
11,918
0
7,251
22,100
33,225
0
W
Baron Samedi
SauceKing078694
Baron Samedi
18,797
2,473
2,915
3,486
13,781
8,343
0
3,507
10,274
29,081
0
W
16,722
1,689
715
381
17,212
16,180
0
3,927
11,871
35,884
0
L
Fenrir
Wavyb0yZay
Fenrir
26,192
5,618
0
1,160
45,719
24,412
0
11,090
34,629
0
38,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,659
Gold Earned
69,803
136
Minions Killed
216
3
Camps Cleared
12
1,135,793
Distance Traveled
1,349,455
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,473
1,267
101
8
7
246,541
1
L
King Arthur
11,837
911
11
1
1
190,608
0
L
Cthulhu
11,762
905
18
1
0
243,434
1
W
Horus
13,023
1,002
3
0
1
289,399
1
W
Kali
14,046
1,080
39
3
0
286,049
0
L
Cupid
11,749
904
62
5
0
210,549
0
L
Hel
12,183
937
17
1
0
239,930
0
W
Baron Samedi
13,468
1,036
29
2
2
236,443
0
W
Geb
12,793
984
44
3
2
291,023
1
L
Fenrir
13,128
1,010
28
2
2
251,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role