Player Matchup

Nu Wa
Nu Wa
Derek0228
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,502 Elo+
Solo
Neith
Neith
IrinyVampire
Neith
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
88W - 117L
1,455 Elo+
Party 3
Anhur
Anhur
Metroplex20
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,687 Elo+
Party 2
Fenrir
Fenrir
PHOBOSMGDN
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 134L
1,337 Elo+
Party 3
Zeus
Zeus
Semaiku
Zeus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,687 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,533 Elo+

VS

Team Averages
Level 81
1,606 SR
1,509 Elo+
Bellona
Bellona
Artîk
Bellona
Level 47
God Stats
6W - 6L
1,529 SR
Queue Stats
137W - 144L
1,488 Elo+
Solo
Anubis
Anubis
R4ynhs3i
Anubis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,572 Elo+
Solo
Discordia
Discordia
TreiseDo
Discordia
Level 27
God Stats
3W - 0L
1,730 SR
Queue Stats
115W - 81L
1,515 Elo+
Party 1
Loki
Loki
Vixbag
Loki
Level 159
God Stats
1W - 0L
1,538 SR
Queue Stats
306W - 284L
1,526 Elo+
Party 1
Ares
Ares
sleepyHo
Ares
Level 146
God Stats
2W - 0L
1,733 SR
Queue Stats
46W - 41L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Derek0228
Nu Wa
20
5 / 11 / 10
14,319
682
22,288
19,861
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 9 / 9
14,656
698
18,085
24,443
12,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

20
1 / 9 / 12
12,443
593
5,478
20,291
9,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PHOBOSMGDN
Fenrir
17
3 / 9 / 7
11,774
561
3,048
20,951
21,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
Semaiku
Zeus
20
6 / 7 / 10
14,007
667
18,999
15,367
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artîk
Bellona
20
22 / 4 / 18
17,481
832
27,263
28,705
33,506
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
R4ynhs3i
Anubis
9
0 / 1 / 6
9,775
465
2,730
3,987
1,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
TreiseDo
Discordia
20
5 / 5 / 25
15,775
751
29,182
13,538
5,885
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Loki
Vixbag
Loki
20
14 / 6 / 12
15,663
746
23,666
18,167
9,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
20
4 / 6 / 20
14,179
675
11,894
22,589
28,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
126
21
Kills
45
45
Deaths
22
48
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bellona
Artîk
Bellona
22
4
18
7.75
L
Nu Wa
Derek0228
Nu Wa
5
11
10
0.91
L
6
9
9
1.17
L
1
9
12
0.78
L
Fenrir
PHOBOSMGDN
Fenrir
3
9
7
0.72
W
Anubis
R4ynhs3i
Anubis
0
1
6
3
L
Zeus
Semaiku
Zeus
6
7
10
1.57
W
Discordia
TreiseDo
Discordia
5
5
25
3.5
W
Loki
Vixbag
Loki
14
6
12
3.33
W
Ares
4
6
20
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,898
Damage
94,735
100,913
Taken
86,986
58,441
Mitigated
79,061
16,338
Healing
28,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Artîk
Bellona
27,263
3,279
3,147
12,387
28,705
33,506
1,984
10,937
17,398
85
54,446
L
Nu Wa
Derek0228
Nu Wa
22,288
4,074
1,020
1,469
19,861
8,900
366
9,446
10,128
42,964
0
L
18,085
7,461
1,290
6,608
24,443
12,323
1,530
10,835
13,155
0
37,515
L
5,478
1,949
0
1,972
20,291
9,261
2,068
12,093
7,799
0
19,223
L
Fenrir
PHOBOSMGDN
Fenrir
3,048
683
774
1,982
20,951
21,071
0
6,777
13,895
0
4,458
W
Anubis
R4ynhs3i
Anubis
2,730
160
122
122
3,987
1,689
0
3,230
681
9,482
0
L
Zeus
Semaiku
Zeus
18,999
3,148
81
1,142
15,367
6,886
546
4,740
10,534
47,507
0
W
Discordia
TreiseDo
Discordia
29,182
1,126
2,256
930
13,538
5,885
2,551
6,699
6,538
83,559
0
W
Loki
Vixbag
Loki
23,666
5,476
2,212
3,209
18,167
9,217
1,473
8,602
9,413
0
55,014
W
Ares
11,894
206
858
2,854
22,589
28,764
716
10,606
11,669
24,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,199
Gold Earned
72,873
183
Minions Killed
255
0
Camps Cleared
0
1,629,363
Distance Traveled
1,618,492
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
17,481
832
48
2
0
454,251
4
L
Nu Wa
14,319
682
34
2
0
289,899
0
L
Neith
14,656
698
55
3
0
323,322
1
L
Anhur
12,443
593
35
2
0
338,425
1
L
Fenrir
11,774
561
4
0
0
336,902
3
W
Anubis
9,775
465
15
1
0
59,123
0
L
Zeus
14,007
667
55
3
0
340,815
1
W
Discordia
15,775
751
132
6
0
364,183
0
W
Loki
15,663
746
48
2
0
390,509
0
W
Ares
14,179
675
12
1
0
350,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role