Player Matchup

Jing Wei
Jing Wei
FenrirId
Jing Wei
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,295 Elo+
Solo
Kali
Kali
Ledouxme8
Kali
Level 64
God Stats
12W - 16L
1,388 SR
Queue Stats
142W - 172L
1,385 Elo+
Solo
Kukulkan
Kukulkan
ReD_KB_2498
Kukulkan
Level 56
God Stats
3W - 1L
1,477 SR
Queue Stats
139W - 161L
1,447 Elo+
Party 1
Ganesha
Ganesha
Sxinttt
Ganesha
Level 65
God Stats
7W - 5L
1,501 SR
Queue Stats
574W - 604L
1,454 Elo+
Solo
Horus
Horus
bish22957
Horus
Level 69
God Stats
66W - 67L
1,408 SR
Queue Stats
405W - 440L
1,427 Elo+
Party 1
Team Averages
Level 68
1,455 SR
1,402 Elo+

VS

Team Averages
Level 83
1,395 SR
1,472 Elo+
Poseidon
Poseidon
BitofNothin
Poseidon
Level 71
God Stats
4W - 2L
1,715 SR
Queue Stats
69W - 82L
1,475 Elo+
Party 3
Scylla
Scylla
CP06
Scylla
Level 67
God Stats
4W - 9L
1,217 SR
Queue Stats
47W - 47L
1,467 Elo+
Solo
Ravana
Ravana
CreativeName203
Ravana
Level 60
God Stats
2W - 5L
1,446 SR
Queue Stats
240W - 252L
1,438 Elo+
Party 2
Serqet
Serqet
Shehatejaah
Serqet
Level 100
God Stats
3W - 10L
1,157 SR
Queue Stats
356W - 359L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
saladism
Cabrakan
Level 115
God Stats
3W - 1L
1,441 SR
Queue Stats
237W - 220L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FenrirId
Jing Wei
14
11 / 0 / 4
8,844
632
10,481
9,723
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
15
11 / 0 / 4
9,273
662
11,242
13,892
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ReD_KB_2498
Kukulkan
12
4 / 2 / 4
7,325
523
4,477
6,603
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Sxinttt
Ganesha
12
0 / 0 / 10
7,714
551
4,147
12,795
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
bish22957
Horus
12
1 / 2 / 3
7,088
506
5,545
7,558
4,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BitofNothin
Poseidon
11
0 / 7 / 0
6,309
451
4,865
9,242
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
CP06
Scylla
11
1 / 6 / 1
6,869
491
5,660
8,280
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 5 / 0
6,137
438
5,164
10,513
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
13
2 / 4 / 0
7,590
542
4,623
10,126
5,660
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
saladism
Cabrakan
10
1 / 5 / 1
6,234
445
5,009
10,696
11,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
27
Kills
4
4
Deaths
27
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BitofNothin
Poseidon
0
7
0
0
L
Scylla
CP06
Scylla
1
6
1
0.25
L
0
5
0
0
W
Jing Wei
FenrirId
Jing Wei
11
0
4
13
W
Kali
11
0
4
13
W
Kukulkan
ReD_KB_2498
Kukulkan
4
2
4
3
L
Serqet
2
4
0
0.5
W
Ganesha
Sxinttt
Ganesha
0
0
10
5
W
Horus
bish22957
Horus
1
2
3
1.25
L
Cabrakan
saladism
Cabrakan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,892
Damage
25,321
50,571
Taken
48,857
30,929
Mitigated
25,961
18,638
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BitofNothin
Poseidon
4,865
1,234
0
1,287
9,242
2,286
0
1,858
7,375
50,628
0
L
Scylla
CP06
Scylla
5,660
1,032
0
741
8,280
2,817
0
1,598
6,590
42,501
0
L
5,164
1,506
0
2,436
10,513
4,049
0
1,601
8,766
0
33,658
W
Jing Wei
FenrirId
Jing Wei
10,481
7,943
0
5,987
9,723
4,092
1,456
5,317
4,344
0
62,206
W
Kali
11,242
6,489
0
5,509
13,892
5,951
0
1,043
12,597
0
67,286
W
Kukulkan
ReD_KB_2498
Kukulkan
4,477
396
0
1,350
6,603
3,091
302
3,375
3,016
36,358
0
L
Serqet
4,623
1,131
0
705
10,126
5,660
1,164
318
9,768
0
43,920
W
Ganesha
Sxinttt
Ganesha
4,147
285
364
3,138
12,795
12,915
0
5,423
7,302
28,550
0
W
Horus
bish22957
Horus
5,545
2,683
360
1,930
7,558
4,880
439
0
7,216
0
43,307
L
Cabrakan
saladism
Cabrakan
5,009
1,071
0
0
10,696
11,149
0
2,866
7,734
20,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,244
Gold Earned
33,139
409
Minions Killed
332
0
Camps Cleared
0
1,394,117
Distance Traveled
1,276,768
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,309
451
75
5
0
247,480
2
L
Scylla
6,869
491
67
5
0
223,237
0
L
Ravana
6,137
438
64
5
0
282,841
1
W
Jing Wei
8,844
632
130
9
0
267,141
3
W
Kali
9,273
662
113
8
0
333,411
4
W
Kukulkan
7,325
523
82
6
0
257,622
2
L
Serqet
7,590
542
94
7
0
271,045
6
W
Ganesha
7,714
551
13
1
0
281,218
4
W
Horus
7,088
506
71
5
0
254,725
0
L
Cabrakan
6,234
445
32
2
0
252,165
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role