Player Matchup

Serqet
Serqet
Buddha_Senpai_
Serqet
Level 160
God Stats
4W - 2L
1,717 SR
Queue Stats
78W - 71L
1,634 Elo+
Party 1
Tiamat
Tiamat
DRScenario1v1
Tiamat
Level 129
God Stats
17W - 10L
1,661 SR
Queue Stats
122W - 93L
1,612 Elo+
Party 1
Bacchus
Bacchus
Goodz215
Bacchus
Level 117
God Stats
4W - 2L
1,626 SR
Queue Stats
137W - 117L
1,574 Elo+
Party 1
Thanatos
Thanatos
Jungle-Buffs
Thanatos
Level 14
God Stats
2W - 0L
1,818 SR
Queue Stats
12W - 4L
1,693 Elo+
Party 1
Xbalanque
Xbalanque
Tasmanian_Pebble
Xbalanque
Level 127
God Stats
11W - 2L
1,722 SR
Queue Stats
164W - 135L
1,494 Elo+
Party 1
Team Averages
Level 109
1,709 SR
1,601 Elo+

VS

Team Averages
Level 103
1,489 SR
1,479 Elo+
Cthulhu
Cthulhu
FeelingShocked
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Grim_Reaper9519
Morgan Le Fay
Level 141
God Stats
3W - 4L
1,285 SR
Queue Stats
172W - 162L
1,420 Elo+
Solo
Medusa
Medusa
SnappyAsparagus
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,517 Elo+
Party 2
King Arthur
King Arthur
Vegito357
King Arthur
Level 122
God Stats
9W - 14L
1,605 SR
Queue Stats
479W - 474L
1,465 Elo+
Party 2
Sun Wukong
Sun Wukong
smilortwins357
Sun Wukong
Level 125
God Stats
4W - 3L
1,556 SR
Queue Stats
538W - 528L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 13
10,902
545
12,346
25,785
20,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 9
10,163
508
18,952
14,022
10,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Goodz215
Bacchus
15
1 / 0 / 9
9,485
474
9,539
14,855
23,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Jungle-Buffs
Thanatos
17
14 / 5 / 7
11,574
579
25,278
20,743
11,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
17
2 / 3 / 0
10,474
524
9,141
15,945
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
9,179
459
8,419
18,049
18,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Grim_Reaper9519
Morgan Le Fay
15
7 / 7 / 1
10,148
507
12,439
17,928
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 3
8,319
416
8,471
16,513
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Vegito357
King Arthur
14
1 / 5 / 2
8,399
420
10,140
20,237
17,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
smilortwins357
Sun Wukong
13
2 / 6 / 1
8,465
423
8,528
23,994
12,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
24
Kills
12
14
Deaths
24
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
W
5
3
9
3.17
L
2
1
4
4
W
Bacchus
Goodz215
Bacchus
1
0
9
5.5
L
Morgan Le Fay
Grim_Reaper9519
Morgan Le Fay
7
7
1
1.07
W
Thanatos
Jungle-Buffs
Thanatos
14
5
7
3.5
L
0
5
3
0.3
W
Xbalanque
2
3
0
0.67
L
King Arthur
Vegito357
King Arthur
1
5
2
0.4
L
Sun Wukong
smilortwins357
Sun Wukong
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,256
Damage
47,997
91,350
Taken
96,721
72,422
Mitigated
60,895
46,555
Healing
15,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,346
3,410
0
9,347
25,785
20,656
1,031
4,485
21,300
0
74,866
W
18,952
891
0
4,205
14,022
10,553
240
5,975
8,047
75,405
0
L
8,419
647
417
2,543
18,049
18,163
0
8,098
9,716
42,638
0
W
Bacchus
Goodz215
Bacchus
9,539
1,240
837
5,311
14,855
23,207
0
3,978
10,877
37,471
0
L
Morgan Le Fay
Grim_Reaper9519
Morgan Le Fay
12,439
649
0
1,487
17,928
7,429
0
6,783
9,610
51,695
0
W
Thanatos
Jungle-Buffs
Thanatos
25,278
9,985
0
18,051
20,743
11,370
344
4,611
16,132
0
82,043
L
8,471
4,398
0
2,809
16,513
5,976
1,164
1,990
14,523
0
62,543
W
Xbalanque
9,141
4,150
0
8,804
15,945
6,636
5,090
1,809
14,136
0
102,690
L
King Arthur
Vegito357
King Arthur
10,140
1,238
0
2,302
20,237
17,304
0
5,800
13,197
0
49,775
L
Sun Wukong
smilortwins357
Sun Wukong
8,528
2,651
0
5,727
23,994
12,023
11
4,907
18,573
0
65,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,598
Gold Earned
44,510
583
Minions Killed
363
0
Camps Cleared
0
1,932,731
Distance Traveled
1,902,111
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,902
545
153
8
0
407,697
3
W
Tiamat
10,163
508
123
6
0
406,831
4
L
Cthulhu
9,179
459
43
2
0
397,365
4
W
Bacchus
9,485
474
42
2
0
387,976
2
L
Morgan Le Fay
10,148
507
66
3
0
359,745
8
W
Thanatos
11,574
579
103
5
0
419,836
4
L
Medusa
8,319
416
96
5
0
366,118
1
W
Xbalanque
10,474
524
162
8
0
310,391
0
L
King Arthur
8,399
420
63
3
0
385,942
2
L
Sun Wukong
8,465
423
95
5
0
392,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role