Player Matchup

Baron Samedi
Baron Samedi
Gold III
Pullins__32
Baron Samedi
Gold III
Level 126
God Stats
4W - 2L
1,701 SR
Queue Stats
269W - 279L
1,419 MMR
Solo
Charybdis
Charybdis
Gold IV
ReyDestroer
Charybdis
Gold IV
Level 102
God Stats
1W - 4L
1,742 SR
Queue Stats
224W - 235L
1,396 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
ianjack
Sun Wukong
Bronze V
Level 88
God Stats
0W - 3L
1,516 SR
Queue Stats
9W - 12L
1,456 MMR
Party 2
Poseidon
Poseidon
Gold V
oGhost-Rider-
Poseidon
Gold V
Level 69
God Stats
3W - 2L
1,696 SR
Queue Stats
23W - 31L
1,428 MMR
Solo
Fenrir
Fenrir
Bronze V
ttonyv
Fenrir
Bronze V
Level 82
God Stats
0W - 3L
1,251 SR
Queue Stats
6W - 13L
1,409 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,581 SR
1,422 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,532 SR
1,497 MMR
Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver V
 
Bastet
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
A_DrasTic_Bullet
Ah Muzen Cab
Silver I
Level 157
God Stats
2W - 0L
1,581 SR
Queue Stats
17W - 14L
1,589 MMR
Party 1
Artio
Artio
Gold IV
Bahamut-Lunar
Artio
Gold IV
Level 119
God Stats
29W - 26L
1,580 SR
Queue Stats
114W - 126L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pullins__32
Baron Samedi
13
0 / 3 / 9
8,943
426
13,024
15,396
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Charybdis
ReyDestroer
Charybdis
12
0 / 5 / 1
8,077
385
2,942
10,851
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ianjack
Sun Wukong
17
0 / 3 / 6
10,576
504
16,337
22,020
20,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
oGhost-Rider-
Poseidon
17
4 / 5 / 4
10,491
500
14,392
14,328
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ttonyv
Fenrir
16
8 / 3 / 4
10,516
501
10,823
22,480
11,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
BakasuraKaliArachne

VS

Bans
CliodhnaJing WeiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
9 / 0 / 5
12,847
612
17,915
14,756
7,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
 
Bastet
15
3 / 5 / 9
9,887
471
9,793
18,244
8,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
15
1 / 4 / 11
9,268
441
6,473
23,425
30,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Muzen Cab
A_DrasTic_Bullet
Ah Muzen Cab
18
5 / 2 / 5
11,785
561
17,758
16,752
9,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 1 / 4
10,843
516
8,660
23,444
21,764
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
12
Kills
19
19
Deaths
12
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
0
5
11.5
W
Bastet
 
Bastet
3
5
9
1.5
W
Sylvanus
 
Sylvanus
1
4
11
1.63
W
Ah Muzen Cab
A_DrasTic_Bullet
Ah Muzen Cab
5
2
5
3.75
W
1
1
4
3
L
Baron Samedi
Pullins__32
Baron Samedi
0
3
9
1.5
L
Charybdis
ReyDestroer
Charybdis
0
5
1
0.1
L
Sun Wukong
ianjack
Sun Wukong
0
3
6
1
L
Poseidon
oGhost-Rider-
Poseidon
4
5
4
1.2
L
Fenrir
ttonyv
Fenrir
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,518
Damage
60,599
85,075
Taken
96,621
61,618
Mitigated
77,555
30,148
Healing
38,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,915
7,651
1,454
7,213
14,756
7,674
654
3,349
11,407
0
127,407
W
Bastet
 
Bastet
9,793
2,759
0
6,538
18,244
8,251
36
4,970
13,274
0
64,696
W
Sylvanus
 
Sylvanus
6,473
1,115
3,499
4,624
23,425
30,642
522
6,219
17,206
38,458
0
W
Ah Muzen Cab
A_DrasTic_Bullet
Ah Muzen Cab
17,758
5,293
0
4,076
16,752
9,224
1,104
9,898
6,854
0
124,624
W
8,660
663
763
10,088
23,444
21,764
0
3,768
19,676
90,839
0
L
Baron Samedi
Pullins__32
Baron Samedi
13,024
1,198
3,064
6,157
15,396
21,596
0
3,325
12,071
42,146
0
L
Charybdis
ReyDestroer
Charybdis
2,942
1,324
0
1,569
10,851
3,235
0
260
10,591
0
41,790
L
Sun Wukong
ianjack
Sun Wukong
16,337
2,969
0
8,467
22,020
20,148
1,008
8,566
13,454
0
97,828
L
Poseidon
oGhost-Rider-
Poseidon
14,392
1,146
0
3,503
14,328
5,566
588
958
13,370
112,537
0
L
Fenrir
ttonyv
Fenrir
10,823
3,194
0
7,388
22,480
11,073
0
2,024
20,456
0
70,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,603
Gold Earned
54,630
676
Minions Killed
670
0
Camps Cleared
0
1,852,994
Distance Traveled
1,976,070
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,847
612
189
9
0
394,530
3
W
Bastet
9,887
471
92
4
0
423,212
5
W
Sylvanus
9,268
441
64
3
0
307,128
8
W
Ah Muzen Cab
11,785
561
187
9
0
423,031
2
W
Artio
10,843
516
138
7
0
428,169
0
L
Baron Samedi
8,943
426
61
3
0
358,663
2
L
Charybdis
8,077
385
108
5
0
272,741
2
L
Sun Wukong
10,576
504
180
9
0
377,399
4
L
Poseidon
10,491
500
207
10
0
402,093
9
L
Fenrir
10,516
501
120
6
0
442,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role