Player Matchup

Set
Set
 
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
XxTeef83xX
Nu Wa
Level 83
God Stats
1W - 5L
1,124 SR
Queue Stats
36W - 35L
1,473 Elo+
Party 2
Atlas
Atlas
zstugr
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 2L
1,942 Elo+
Party 2
Team Averages
Level 42
1,375 SR
1,639 Elo+

VS

Team Averages
Level 89
1,538 SR
1,244 Elo+
Eset
Eset
DangleBerryBalls
Eset
Level 65
God Stats
4W - 8L
1,309 SR
Queue Stats
23W - 31L
1,397 Elo+
Solo
Chaac
Chaac
portos0309
Chaac
Level 156
God Stats
0W - 1L
1,806 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 1
Anhur
Anhur
xX-F_o_R_c_E-Xx
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
12 / 2 / 8
11,382
876
19,765
15,283
8,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
13
2 / 2 / 16
9,768
751
11,564
10,039
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
zstugr
Atlas
17
8 / 1 / 13
12,097
931
13,302
16,793
19,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,990
692
10,702
11,983
4,344
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
13
4 / 7 / 1
9,628
741
12,816
20,932
17,521
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 9 / 3
8,088
622
4,027
17,785
7,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
22
Kills
5
5
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
12
2
8
8
L
1
6
3
0.42
W
Nu Wa
2
2
16
5
L
Chaac
4
7
1
0.64
L
0
9
3
0.17
W
Atlas
zstugr
Atlas
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,631
Damage
27,545
42,115
Taken
50,700
31,697
Mitigated
29,738
7,262
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
19,765
9,150
0
2,954
15,283
8,261
1,387
4,555
10,728
0
66,936
L
10,702
633
742
1,251
11,983
4,344
0
5,448
6,535
29,553
0
W
Nu Wa
11,564
3,453
0
1,130
10,039
4,405
196
2,276
7,763
34,067
0
L
Chaac
12,816
3,138
131
5,110
20,932
17,521
0
11,075
9,857
0
37,331
L
4,027
1,288
0
0
17,785
7,873
0
8,427
9,358
0
18,113
W
Atlas
zstugr
Atlas
13,302
5,134
0
3,178
16,793
19,031
762
4,449
12,344
28,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,247
Gold Earned
26,706
172
Minions Killed
133
9
Camps Cleared
2
722,272
Distance Traveled
622,217
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,382
876
99
8
8
259,216
2
L
Eset
8,990
692
61
5
2
211,307
0
W
Nu Wa
9,768
751
39
3
0
216,588
1
L
Chaac
9,628
741
40
3
0
215,630
2
L
Anhur
8,088
622
32
2
0
195,280
0
W
Atlas
12,097
931
34
3
1
246,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role