Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
DuBaconator2
Zhong Kui
Level 89
God Stats
3W - 1L
1,747 SR
Queue Stats
45W - 55L
1,495 Elo+
Solo
Discordia
Discordia
Essskedit_Uce
Discordia
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 320L
1,350 Elo+
Party 1
Nemesis
Nemesis
GamingTigress1
Nemesis
Level 129
God Stats
4W - 4L
1,544 SR
Queue Stats
80W - 96L
1,362 Elo+
Solo
Chiron
Chiron
YFU_Judgement
Chiron
Level 59
God Stats
1W - 1L
1,620 SR
Queue Stats
336W - 428L
1,341 Elo+
Party 1
Team Averages
Level 81
1,582 SR
1,410 Elo+

VS

Team Averages
Level 87
1,635 SR
1,421 Elo+
Sylvanus
Sylvanus
HiHowAreYa34561
Sylvanus
Level 62
God Stats
3W - 0L
1,881 SR
Queue Stats
174W - 206L
1,369 Elo+
Solo
Bakasura
Bakasura
SANKUKAIPRIME
Bakasura
Level 88
God Stats
2W - 2L
1,332 SR
Queue Stats
68W - 61L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
SYN FUL SATAN
Baron Samedi
Level 155
God Stats
2W - 2L
1,738 SR
Queue Stats
272W - 291L
1,416 Elo+
Solo
Guan Yu
Guan Yu
bassartist23
Guan Yu
Level 68
God Stats
45W - 35L
1,545 SR
Queue Stats
100W - 116L
1,405 Elo+
Solo
Xbalanque
Xbalanque
sicarioflow18
Xbalanque
Level 60
God Stats
16W - 6L
1,679 SR
Queue Stats
270W - 281L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 2 / 0
7,206
424
8,851
16,717
11,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
DuBaconator2
Zhong Kui
13
1 / 2 / 0
7,562
445
14,440
15,378
10,298
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Discordia
Essskedit_Uce
Discordia
11
0 / 1 / 0
6,504
383
9,514
8,897
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 0
6,602
388
7,153
14,050
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 0
6,829
402
9,383
13,416
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 0 / 4
7,853
462
8,400
16,526
18,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
SANKUKAIPRIME
Bakasura
12
2 / 0 / 2
7,580
446
6,849
16,314
7,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SYN FUL SATAN
Baron Samedi
13
2 / 0 / 1
7,952
468
10,451
12,168
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
bassartist23
Guan Yu
12
1 / 2 / 6
7,767
457
13,876
17,250
16,550
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
sicarioflow18
Xbalanque
17
4 / 0 / 0
9,964
586
11,489
13,776
6,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
10
10
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
0
0
L
Zhong Kui
DuBaconator2
Zhong Kui
1
2
0
0.5
L
Discordia
Essskedit_Uce
Discordia
0
1
0
0
L
0
1
0
0
W
Sylvanus
1
0
4
3
W
Bakasura
SANKUKAIPRIME
Bakasura
2
0
2
3
W
Baron Samedi
SYN FUL SATAN
Baron Samedi
2
0
1
2.5
L
0
4
0
0
W
Guan Yu
bassartist23
Guan Yu
1
2
6
2
W
Xbalanque
sicarioflow18
Xbalanque
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,341
Damage
51,065
68,458
Taken
76,034
34,767
Mitigated
55,331
28,027
Healing
36,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,851
1,147
3,382
5,569
16,717
11,130
0
6,788
9,473
37,755
0
L
Zhong Kui
DuBaconator2
Zhong Kui
14,440
922
0
6,986
15,378
10,298
1,212
1,806
13,385
59,416
0
L
Discordia
Essskedit_Uce
Discordia
9,514
1,113
0
1,176
8,897
3,331
0
3,983
4,774
48,617
0
L
7,153
2,189
0
5,974
14,050
5,020
0
2,872
10,943
0
49,413
W
Sylvanus
8,400
2,696
6,722
7,613
16,526
18,071
22
8,748
7,778
33,398
0
W
Bakasura
SANKUKAIPRIME
Bakasura
6,849
3,754
0
4,290
16,314
7,983
577
4,278
12,036
0
46,376
W
Baron Samedi
SYN FUL SATAN
Baron Samedi
10,451
518
1,431
4,336
12,168
6,481
497
6,088
6,080
67,241
0
L
9,383
3,261
430
4,510
13,416
4,988
0
3,402
9,869
0
51,795
W
Guan Yu
bassartist23
Guan Yu
13,876
3,912
1,474
3,506
17,250
16,550
736
9,981
7,269
0
52,818
W
Xbalanque
sicarioflow18
Xbalanque
11,489
4,648
0
7,555
13,776
6,246
968
3,710
10,066
0
95,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,703
Gold Earned
41,116
359
Minions Killed
458
0
Camps Cleared
0
1,539,198
Distance Traveled
1,647,741
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,206
424
57
3
0
267,292
1
L
Zhong Kui
7,562
445
90
5
0
283,811
1
L
Discordia
6,504
383
62
4
0
297,259
1
L
Nemesis
6,602
388
72
4
0
405,085
0
W
Sylvanus
7,853
462
41
2
0
282,892
2
W
Bakasura
7,580
446
101
6
0
400,301
1
W
Baron Samedi
7,952
468
72
4
0
301,555
7
L
Chiron
6,829
402
78
5
0
285,751
2
W
Guan Yu
7,767
457
88
5
0
349,372
2
W
Xbalanque
9,964
586
156
9
0
313,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role