Player Matchup

Bastet
Bastet
CasualxChaos
Bastet
Level 107
God Stats
3W - 4L
1,203 SR
Queue Stats
181W - 202L
1,424 Elo+
Party 1
Hercules
Hercules
WARRIΦR
Hercules
Level 157
God Stats
13W - 7L
1,535 SR
Queue Stats
375W - 359L
1,535 Elo+
Party 1
Janus
Janus
ashycrack103
Janus
Level 133
God Stats
4W - 3L
1,500 SR
Queue Stats
314W - 317L
1,440 Elo+
Solo
Vamana
Vamana
obeycross18
Vamana
Level 137
God Stats
1W - 0L
1,278 SR
Queue Stats
15W - 9L
1,304 Elo+
Solo
Shiva
Shiva
xNomadSenpai
Shiva
Level 106
God Stats
3W - 2L
1,715 SR
Queue Stats
256W - 280L
1,508 Elo+
Solo
Team Averages
Level 128
1,446 SR
1,442 Elo+

VS

Team Averages
Level 82
1,464 SR
1,441 Elo+
Scylla
Scylla
Dewark1161
Scylla
Level 128
God Stats
2W - 9L
1,337 SR
Queue Stats
316W - 314L
1,547 Elo+
Solo
Skadi
Skadi
FireDemonOkami
Skadi
Level 121
God Stats
2W - 4L
1,263 SR
Queue Stats
101W - 125L
1,371 Elo+
Party 2
Bastet
Bastet
LucidCandyDreams
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Shiva
Shiva
MillzardJr
Shiva
Level 66
God Stats
5W - 3L
1,720 SR
Queue Stats
368W - 365L
1,456 Elo+
Solo
Artemis
Artemis
TheGuiltyCarrot
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 71L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
3 / 7 / 15
10,607
707
9,422
14,085
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
WARRIΦR
Hercules
19
9 / 3 / 21
12,071
805
18,914
24,866
33,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 3 / 17
13,011
867
20,957
13,132
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
19
11 / 4 / 17
12,480
832
13,774
24,559
22,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
11 / 4 / 21
13,291
886
18,214
21,846
27,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dewark1161
Scylla
19
7 / 8 / 6
11,183
746
25,886
16,987
7,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 9 / 6
10,066
671
9,137
18,003
10,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 10 / 2
10,116
674
5,922
20,828
9,326
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
11
2 / 6 / 4
8,537
569
7,360
11,865
7,101
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 9 / 2
10,629
709
13,944
19,917
10,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
38
42
Kills
18
21
Deaths
42
91
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
7
15
1.5
L
Scylla
Dewark1161
Scylla
7
8
6
1.25
L
1
9
6
0.44
L
3
10
2
0.4
L
Shiva
2
6
4
0.67
L
5
9
2
0.67
W
Hercules
WARRIΦR
Hercules
9
3
21
6.5
W
8
3
17
5.5
W
Vamana
11
4
17
4.88
W
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,281
Damage
62,249
98,488
Taken
87,600
94,181
Mitigated
46,019
41,359
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
9,422
1,516
0
568
14,085
5,793
1,092
5,284
8,801
0
13,174
L
Scylla
Dewark1161
Scylla
25,886
1,350
0
2,606
16,987
7,824
0
3,715
13,272
43,471
0
L
9,137
2,681
807
1,339
18,003
10,939
0
5,062
12,941
0
26,857
L
5,922
2,496
679
3,511
20,828
9,326
0
4,769
16,059
0
9,384
L
Shiva
7,360
1,130
430
931
11,865
7,101
0
3,235
8,630
0
12,617
L
13,944
5,073
1,096
3,172
19,917
10,829
0
5,130
14,787
0
30,156
W
Hercules
WARRIΦR
Hercules
18,914
5,554
4,493
12,929
24,866
33,012
758
6,774
17,906
1,667
28,614
W
20,957
1,320
1,689
2,729
13,132
5,608
3,321
3,664
9,468
53,392
0
W
Vamana
13,774
5,842
1,831
10,698
24,559
22,144
1,121
7,835
15,854
247
27,184
W
18,214
1,190
3,205
3,217
21,846
27,624
1,090
2,329
19,517
0
36,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,460
Gold Earned
50,531
167
Minions Killed
137
0
Camps Cleared
0
1,459,699
Distance Traveled
1,016,607
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,607
707
8
1
0
280,205
0
L
Scylla
11,183
746
42
3
0
235,350
0
L
Skadi
10,066
671
35
2
0
186,803
0
L
Bastet
10,116
674
8
1
0
235,309
0
L
Shiva
8,537
569
12
1
0
132,633
0
L
Artemis
10,629
709
40
3
0
226,512
2
W
Hercules
12,071
805
25
2
0
279,242
0
W
Janus
13,011
867
76
5
0
298,448
0
W
Vamana
12,480
832
19
1
0
316,799
0
W
Shiva
13,291
886
39
3
0
285,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role