Player Matchup

Thoth
Thoth
Conscribe
Thoth
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
Fat Welsh Panda
Hun Batz
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
Pseudo Fae
Jormungandr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,409 Elo+
Party 1
Zhong Kui
Zhong Kui
sleepyui
Zhong Kui
Level 59
God Stats
7W - 1L
1,718 SR
Queue Stats
404W - 356L
1,510 Elo+
Solo
Da Ji
Da Ji
x-MissViolence-x
Da Ji
Level 154
God Stats
2W - 6L
1,110 SR
Queue Stats
288W - 305L
1,451 Elo+
Solo
Team Averages
Level 108
1,466 SR
1,465 Elo+

VS

Team Averages
Level 107
1,538 SR
1,483 Elo+
Hou Yi
Hou Yi
RS KrazyChiick1
Hou Yi
Level 54
God Stats
1W - 1L
1,365 SR
Queue Stats
53W - 51L
1,507 Elo+
Solo
Chernobog
Chernobog
Ravenclaw2522
Chernobog
Level 84
God Stats
2W - 1L
1,504 SR
Queue Stats
491W - 494L
1,470 Elo+
Solo
Ganesha
Ganesha
billy-ball
Ganesha
Level 142
God Stats
6W - 3L
1,586 SR
Queue Stats
399W - 386L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
daidengil
Ah Muzen Cab
Level 126
God Stats
13W - 7L
1,734 SR
Queue Stats
344W - 366L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
ytfmyppsosmelly
Kuzenbo
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
415W - 424L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Conscribe
Thoth
19
5 / 4 / 16
11,984
666
30,096
15,340
7,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
17
1 / 5 / 19
10,933
607
11,905
19,398
10,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Pseudo Fae
Jormungandr
20
6 / 3 / 13
13,358
742
22,476
29,998
39,640
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
sleepyui
Zhong Kui
20
6 / 7 / 15
13,233
735
26,116
31,866
24,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 7 / 10
13,204
734
14,493
20,781
10,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 11
13,277
738
19,104
16,535
8,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Ravenclaw2522
Chernobog
20
8 / 4 / 14
14,282
793
24,789
24,683
15,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
billy-ball
Ganesha
19
0 / 7 / 21
12,646
703
13,969
29,572
53,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
daidengil
Ah Muzen Cab
20
8 / 2 / 11
12,967
720
27,671
18,765
11,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 8 / 16
12,274
682
16,635
30,327
60,794
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
98
28
Kills
25
26
Deaths
28
73
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Thoth
Conscribe
Thoth
5
4
16
3.25
L
Hun Batz
1
5
19
2.1
L
Jormungandr
Pseudo Fae
Jormungandr
6
3
13
4.17
W
6
7
11
1.64
W
Chernobog
Ravenclaw2522
Chernobog
8
4
14
3.75
W
Ganesha
billy-ball
Ganesha
0
7
21
1.5
W
Ah Muzen Cab
daidengil
Ah Muzen Cab
8
2
11
6.75
L
Zhong Kui
sleepyui
Zhong Kui
6
7
15
1.93
L
10
7
10
2.14
W
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,086
Damage
102,168
117,383
Taken
119,882
93,545
Mitigated
150,909
39,254
Healing
37,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Conscribe
Thoth
30,096
909
2,816
2,580
15,340
7,467
1,912
4,346
10,994
45,323
0
L
Hun Batz
11,905
2,393
3,767
3,002
19,398
10,813
1,320
6,605
12,793
0
25,735
L
Jormungandr
Pseudo Fae
Jormungandr
22,476
5,336
3,273
4,277
29,998
39,640
579
5,294
24,704
53,875
0
W
19,104
8,523
3,587
1,737
16,535
8,856
1,794
10,700
5,537
0
34,397
W
Chernobog
Ravenclaw2522
Chernobog
24,789
13,294
3,963
8,323
24,683
15,652
4,237
17,397
6,738
0
63,196
W
Ganesha
billy-ball
Ganesha
13,969
819
2,596
2,738
29,572
53,832
172
16,463
12,462
27,411
0
W
Ah Muzen Cab
daidengil
Ah Muzen Cab
27,671
7,864
2,995
6,835
18,765
11,775
2,046
13,236
5,204
0
53,814
L
Zhong Kui
sleepyui
Zhong Kui
26,116
4,161
3,572
12,982
31,866
24,721
756
7,762
24,104
55,276
0
L
14,493
2,477
1,143
1,842
20,781
10,904
99
6,597
14,184
0
22,746
W
16,635
5,254
2,582
2,146
30,327
60,794
255
18,603
11,253
24,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,712
Gold Earned
65,446
259
Minions Killed
202
0
Camps Cleared
0
1,536,703
Distance Traveled
1,548,474
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,984
666
44
2
0
313,277
0
L
Hun Batz
10,933
607
33
2
0
339,127
0
L
Jormungandr
13,358
742
73
4
0
318,277
3
W
Hou Yi
13,277
738
29
2
0
283,034
3
W
Chernobog
14,282
793
90
5
0
301,873
1
W
Ganesha
12,646
703
0
0
0
306,398
2
W
Ah Muzen Cab
12,967
720
56
3
0
350,544
0
L
Zhong Kui
13,233
735
89
5
0
283,021
1
L
Da Ji
13,204
734
20
1
0
283,001
4
W
Kuzenbo
12,274
682
27
2
0
306,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role