Player Matchup

Fafnir
Fafnir
Jiviun
Fafnir
Level 55
God Stats
0W - 3L
1,411 SR
Queue Stats
57W - 32L
1,696 Elo+
Solo
Loki
Loki
SymbolOfJustice0
Loki
Level 80
God Stats
161W - 123L
1,733 SR
Queue Stats
231W - 199L
1,631 Elo+
Solo
Cernunnos
Cernunnos
Tametoy
Cernunnos
Level 111
God Stats
2W - 3L
1,584 SR
Queue Stats
158W - 140L
1,656 Elo+
Solo
Hera
Hera
iNxAshuMon
Hera
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Arachne
Arachne
youngdrewdaddy
Arachne
Level 53
God Stats
58W - 28L
1,656 SR
Queue Stats
176W - 166L
1,595 Elo+
Solo
Team Averages
Level 87
1,577 SR
1,616 Elo+

VS

Team Averages
Level 142
1,578 SR
1,606 Elo+
Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ChungusUgfuglio
He Bo
Level 144
God Stats
4W - 2L
1,646 SR
Queue Stats
438W - 379L
1,667 Elo+
Solo
King Arthur
King Arthur
DefecatingHippo
King Arthur
Level 150
God Stats
26W - 29L
1,516 SR
Queue Stats
374W - 299L
1,645 Elo+
Solo
Mulan
Mulan
HESSAN_ALREMAS
Mulan
Level 150
God Stats
8W - 6L
1,656 SR
Queue Stats
229W - 205L
1,562 Elo+
Solo
Horus
Horus
MainShegeo
Horus
Level 122
God Stats
8W - 8L
1,572 SR
Queue Stats
305W - 263L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jiviun
Fafnir
8
1 / 1 / 1
5,155
516
2,425
6,990
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 0
5,302
530
1,027
3,734
1,347
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Tametoy
Cernunnos
8
0 / 2 / 0
4,420
442
4,731
7,227
1,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
4,932
493
4,092
5,485
1,791
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 1 / 0
4,999
500
1,632
7,825
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 0 / 1
5,586
559
5,182
6,626
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
1 / 0 / 2
5,828
583
3,119
4,382
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
DefecatingHippo
King Arthur
11
1 / 1 / 0
6,293
629
3,541
6,260
5,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 3
5,913
591
3,759
5,968
2,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
8
3 / 2 / 1
5,304
530
5,204
8,235
4,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
8
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
1
1.5
W
1
0
2
2
W
King Arthur
DefecatingHippo
King Arthur
1
1
0
1
W
2
0
3
3.5
L
Fafnir
Jiviun
Fafnir
1
1
1
1.5
W
Horus
3
2
1
1.75
L
1
0
0
1
L
Cernunnos
Tametoy
Cernunnos
0
2
0
0
L
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,907
Damage
20,805
31,261
Taken
31,471
13,693
Mitigated
15,996
8,353
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,182
2,732
0
3,469
6,626
2,456
0
799
5,827
37,974
0
W
3,119
0
0
3,464
4,382
1,376
0
856
3,526
41,600
0
W
King Arthur
DefecatingHippo
King Arthur
3,541
440
0
797
6,260
5,110
0
1,159
5,101
0
53,136
W
3,759
984
0
1,912
5,968
2,731
0
2,168
3,800
0
41,540
L
Fafnir
Jiviun
Fafnir
2,425
580
0
2,868
6,990
5,343
0
1,887
5,103
7,813
0
W
Horus
5,204
2,830
512
2,432
8,235
4,323
42
1,535
6,700
0
19,800
L
1,027
141
0
915
3,734
1,347
0
0
3,734
0
38,975
L
Cernunnos
Tametoy
Cernunnos
4,731
2,695
0
2,651
7,227
1,981
0
3,600
3,627
0
30,586
L
4,092
958
0
20
5,485
1,791
0
896
4,589
29,973
0
L
1,632
1,071
0
1,899
7,825
3,231
0
1,918
5,907
0
28,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
28,924
235
Minions Killed
350
0
Camps Cleared
0
943,417
Distance Traveled
1,024,535
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,586
559
56
6
0
191,798
4
W
He Bo
5,828
583
91
9
0
219,600
2
W
King Arthur
6,293
629
95
10
0
221,053
4
W
Mulan
5,913
591
82
8
0
201,033
3
L
Fafnir
5,155
516
11
1
0
173,618
3
W
Horus
5,304
530
26
3
0
191,051
6
L
Loki
5,302
530
62
6
0
201,415
1
L
Cernunnos
4,420
442
46
5
0
161,303
2
L
Hera
4,932
493
59
6
0
174,585
0
L
Arachne
4,999
500
57
6
0
232,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role