Player Matchup

Cabrakan
Cabrakan
Cole135215
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,281 Elo+
Party 2
King Arthur
King Arthur
DarkEmperor1520
King Arthur
Level 80
God Stats
1W - 4L
1,302 SR
Queue Stats
189W - 196L
1,382 Elo+
Party 3
Danzaburou
Danzaburou
H1ll1X
Danzaburou
Level 63
God Stats
0W - 3L
1,171 SR
Queue Stats
5W - 12L
1,289 Elo+
Party 2
Mercury
Mercury
LoneWOLF04LB
Mercury
Level 87
God Stats
7W - 4L
1,538 SR
Queue Stats
196W - 217L
1,364 Elo+
Party 3
Hera
Hera
Mecjm
Hera
Level 45
God Stats
3W - 5L
1,501 SR
Queue Stats
27W - 34L
1,565 Elo+
Solo
Team Averages
Level 68
1,403 SR
1,376 Elo+

VS

Team Averages
Level 100
1,496 SR
1,386 Elo+
Pele
Pele
 
Pele
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AlexTG3483
Apollo
Level 85
God Stats
1W - 1L
1,301 SR
Queue Stats
46W - 49L
1,384 Elo+
Party 1
Freya
Freya
DarkfireS
Freya
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 74L
1,394 Elo+
Solo
Fafnir
Fafnir
FilthySpider
Fafnir
Level 103
God Stats
1W - 0L
1,775 SR
Queue Stats
40W - 49L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
Level 119
God Stats
23W - 22L
1,406 SR
Queue Stats
431W - 474L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cole135215
Cabrakan
15
1 / 6 / 5
9,755
443
6,801
17,313
19,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
DarkEmperor1520
King Arthur
17
4 / 6 / 1
11,226
510
12,316
23,276
26,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
H1ll1X
Danzaburou
15
6 / 5 / 2
10,486
477
16,197
18,361
8,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
LoneWOLF04LB
Mercury
17
2 / 8 / 3
10,768
489
12,314
20,794
9,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Mecjm
Hera
16
1 / 7 / 1
10,108
459
12,588
16,060
7,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
12 / 4 / 5
12,876
585
16,976
22,322
10,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
AlexTG3483
Apollo
15
1 / 5 / 9
9,388
427
10,995
17,551
8,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
DarkfireS
Freya
20
12 / 1 / 5
13,728
624
19,933
18,812
9,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
16
3 / 2 / 13
11,796
536
10,959
21,103
26,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
18
3 / 2 / 10
11,717
533
12,917
17,775
19,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
14
Kills
31
32
Deaths
14
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
12
4
5
3.63
W
Apollo
AlexTG3483
Apollo
1
5
9
1.1
L
Cabrakan
Cole135215
Cabrakan
1
6
5
0.58
L
King Arthur
DarkEmperor1520
King Arthur
4
6
1
0.75
W
Freya
DarkfireS
Freya
12
1
5
14.5
W
Fafnir
3
2
13
4.75
L
Danzaburou
H1ll1X
Danzaburou
6
5
2
1.4
L
Mercury
LoneWOLF04LB
Mercury
2
8
3
0.44
L
Hera
Mecjm
Hera
1
7
1
0.21
W
Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,216
Damage
71,780
95,804
Taken
97,563
72,452
Mitigated
74,860
11,761
Healing
40,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,976
3,994
0
6,537
22,322
10,597
1,979
3,443
18,879
0
108,089
W
Apollo
AlexTG3483
Apollo
10,995
5,737
636
5,588
17,551
8,361
5,065
4,132
13,419
0
69,965
L
Cabrakan
Cole135215
Cabrakan
6,801
792
697
3,791
17,313
19,849
990
7,904
9,409
37,172
0
L
King Arthur
DarkEmperor1520
King Arthur
12,316
1,547
0
560
23,276
26,867
39
11,755
11,521
0
77,037
W
Freya
DarkfireS
Freya
19,933
7,933
0
11,000
18,812
9,908
58
7,186
11,626
122,041
0
W
Fafnir
10,959
2,645
0
7,700
21,103
26,472
949
3,558
17,545
37,009
0
L
Danzaburou
H1ll1X
Danzaburou
16,197
8,216
0
4,071
18,361
8,898
3,333
9,225
9,136
0
61,986
L
Mercury
LoneWOLF04LB
Mercury
12,314
6,434
0
1,000
20,794
9,625
0
9,493
11,301
0
102,629
L
Hera
Mecjm
Hera
12,588
2,307
0
1,642
16,060
7,213
1,296
5,432
10,628
78,261
0
W
Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
12,917
1,664
0
8,737
17,775
19,522
852
1,070
16,705
74,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,343
Gold Earned
59,505
528
Minions Killed
626
0
Camps Cleared
0
1,968,255
Distance Traveled
2,109,415
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,876
585
144
7
0
458,587
0
W
Apollo
9,388
427
120
5
0
397,246
3
L
Cabrakan
9,755
443
55
3
0
359,190
1
L
King Arthur
11,226
510
129
6
0
404,095
0
W
Freya
13,728
624
183
8
0
416,960
4
W
Fafnir
11,796
536
54
2
0
427,508
3
L
Danzaburou
10,486
477
93
4
0
386,906
0
L
Mercury
10,768
489
131
6
0
457,496
1
L
Hera
10,108
459
120
5
0
360,568
3
W
Zhong Kui
11,717
533
125
6
0
409,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role