Player Matchup

Hades
Hades
KsKillSecured
Hades
Level 138
God Stats
8W - 4L
1,500 SR
Queue Stats
136W - 150L
1,454 Elo+
Party 3
Ra
Ra
Monsternus22
Ra
Level 121
God Stats
8W - 6L
1,401 SR
Queue Stats
117W - 134L
1,429 Elo+
Party 3
Skadi
Skadi
OnionMan420
Skadi
Level 106
God Stats
61W - 62L
1,503 SR
Queue Stats
84W - 93L
1,422 Elo+
Party 2
Cliodhna
Cliodhna
SWEETCHEESE1
Cliodhna
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 158L
1,426 Elo+
Solo
Cthulhu
Cthulhu
potato_joe69
Cthulhu
Level 104
God Stats
5W - 5L
1,490 SR
Queue Stats
125W - 130L
1,425 Elo+
Party 2
Team Averages
Level 123
1,479 SR
1,431 Elo+

VS

Team Averages
Level 129
1,464 SR
1,463 Elo+
Ganesha
Ganesha
AnarchPower
Ganesha
Level 146
God Stats
0W - 2L
1,285 SR
Queue Stats
75W - 75L
1,530 Elo+
Party 1
Osiris
Osiris
David_Ponton
Osiris
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,270 Elo+
Solo
Apollo
Apollo
earvinmarcus2000
Apollo
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 29L
1,556 Elo+
Party 1
Arachne
Arachne
jujuus25
Arachne
Level 145
God Stats
3W - 4L
1,488 SR
Queue Stats
94W - 102L
1,485 Elo+
Solo
Chang'e
Chang'e
silvermax69
Chang'e
Level 152
God Stats
5W - 7L
1,547 SR
Queue Stats
443W - 477L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 4
8,450
497
9,176
14,423
7,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 0 / 5
10,418
613
15,048
12,556
10,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 1
8,118
478
6,943
11,540
4,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
SWEETCHEESE1
Cliodhna
14
1 / 3 / 4
8,309
489
6,760
14,299
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
potato_joe69
Cthulhu
12
0 / 1 / 8
7,483
440
11,632
15,006
12,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnarchPower
Ganesha
12
0 / 1 / 7
7,670
451
7,477
16,481
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
13
0 / 4 / 1
7,445
438
5,335
14,997
10,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 1 / 2
7,447
438
3,699
10,147
4,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
jujuus25
Arachne
14
4 / 3 / 2
8,465
498
9,396
14,059
8,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
silvermax69
Chang'e
14
4 / 3 / 4
8,528
502
11,614
13,179
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
12
Kills
9
9
Deaths
12
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AnarchPower
Ganesha
0
1
7
3.5
L
Osiris
0
4
1
0.13
W
3
2
4
2.5
W
6
0
5
8.5
W
2
3
1
0.83
W
Cliodhna
SWEETCHEESE1
Cliodhna
1
3
4
1
L
1
1
2
2
L
Arachne
jujuus25
Arachne
4
3
2
1.67
W
Cthulhu
potato_joe69
Cthulhu
0
1
8
4
L
Chang'e
silvermax69
Chang'e
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,559
Damage
37,521
67,824
Taken
68,863
40,168
Mitigated
45,075
27,841
Healing
23,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AnarchPower
Ganesha
7,477
1,201
0
3,767
16,481
15,924
0
10,179
6,160
25,441
0
L
Osiris
5,335
2,264
0
5,968
14,997
10,264
744
8,075
6,519
0
51,170
W
9,176
958
867
6,560
14,423
7,043
551
7,002
7,421
45,796
0
W
15,048
1,321
1,456
6,064
12,556
10,093
694
2,630
9,926
83,150
0
W
6,943
3,922
0
3,208
11,540
4,260
157
3,151
8,389
0
62,158
W
Cliodhna
SWEETCHEESE1
Cliodhna
6,760
447
0
4,988
14,299
5,838
0
2,513
11,786
0
66,828
L
3,699
2,340
0
2,798
10,147
4,414
1,398
4,186
5,867
0
41,415
L
Arachne
jujuus25
Arachne
9,396
5,965
0
4,450
14,059
8,072
0
5,494
8,460
0
67,824
W
Cthulhu
potato_joe69
Cthulhu
11,632
799
1,131
3,567
15,006
12,934
373
4,247
10,759
43,876
0
L
Chang'e
silvermax69
Chang'e
11,614
846
1,640
4,466
13,179
6,401
0
7,020
6,001
70,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,778
Gold Earned
39,555
477
Minions Killed
400
0
Camps Cleared
0
1,568,094
Distance Traveled
1,553,028
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,670
451
2
0
0
306,260
5
L
Osiris
7,445
438
87
5
0
263,544
1
W
Hades
8,450
497
101
6
0
290,981
2
W
Ra
10,418
613
144
8
0
338,483
0
W
Skadi
8,118
478
93
5
0
287,462
1
W
Cliodhna
8,309
489
99
6
0
334,265
1
L
Apollo
7,447
438
101
6
0
324,477
0
L
Arachne
8,465
498
105
6
0
351,912
0
W
Cthulhu
7,483
440
40
2
0
316,903
0
L
Chang'e
8,528
502
105
6
0
306,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role