Player Matchup

Camazotz
Camazotz
KilluaKawaii
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
tuvieja22
Sol
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
164W - 190L
1,472 Elo+
Solo
Mulan
Mulan
ƒυjiτSu
Mulan
Level 126
God Stats
1W - 1L
1,686 SR
Queue Stats
28W - 33L
1,497 Elo+
Solo
Team Averages
Level 136
1,562 SR
1,490 Elo+

VS

Team Averages
Level 117
1,562 SR
1,565 Elo+
Cthulhu
Cthulhu
BLOODTHUNDER795
Cthulhu
Level 64
God Stats
1W - 0L
1,502 SR
Queue Stats
30W - 31L
1,551 Elo+
Solo
Awilix
Awilix
MURTINNHO
Awilix
Level 143
God Stats
25W - 15L
1,567 SR
Queue Stats
122W - 102L
1,667 Elo+
Solo
Discordia
Discordia
TZOMTS
Discordia
Level 143
God Stats
14W - 15L
1,617 SR
Queue Stats
253W - 280L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
KilluaKawaii
Camazotz
14
3 / 7 / 2
10,035
669
13,690
24,898
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 6 / 3
10,763
718
19,377
16,182
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
12
0 / 7 / 5
8,922
595
7,848
15,339
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 9
12,267
818
16,212
20,234
27,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
MURTINNHO
Awilix
16
7 / 2 / 12
12,014
801
15,809
16,582
7,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
TZOMTS
Discordia
16
3 / 3 / 15
10,722
715
15,255
8,263
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
20
20
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
L
Camazotz
KilluaKawaii
Camazotz
3
7
2
0.57
W
Awilix
MURTINNHO
Awilix
7
2
12
6.5
W
Discordia
TZOMTS
Discordia
3
3
15
3.5
L
4
6
3
0.92
L
Mulan
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,915
Damage
47,276
56,419
Taken
45,079
31,185
Mitigated
38,410
15,145
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,212
2,204
424
6,597
20,234
27,683
889
9,533
9,933
34,041
0
L
Camazotz
KilluaKawaii
Camazotz
13,690
4,032
0
7,504
24,898
12,993
0
12,854
11,764
0
35,085
W
Awilix
MURTINNHO
Awilix
15,809
6,543
0
4,351
16,582
7,261
606
5,068
10,924
0
42,259
W
Discordia
TZOMTS
Discordia
15,255
1,284
0
2,197
8,263
3,466
1,041
3,232
4,772
38,728
0
L
19,377
6,829
0
5,718
16,182
6,611
137
8,858
6,914
51,832
4,515
L
Mulan
7,848
1,929
0
1,923
15,339
11,581
0
9,303
5,630
0
18,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,720
Gold Earned
35,003
163
Minions Killed
151
9
Camps Cleared
6
679,815
Distance Traveled
779,367
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,267
818
45
3
0
266,952
4
L
Camazotz
10,035
669
54
4
4
250,890
2
W
Awilix
12,014
801
39
3
4
243,577
2
W
Discordia
10,722
715
67
4
2
268,838
1
L
Sol
10,763
718
80
5
4
234,880
3
L
Mulan
8,922
595
29
2
1
194,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role